OK. This is what I can come up with after reviewing the thread and throwing in some legalese that may throw even Togas off of trying to find a loophole. These are additions and modifications to Eli's points.
Modifications and additions to Vox's initial points:
4. Vox will not allow any landings of forces other than GS on it's territory during the evacuation period. Any forces already there will be asked to leave.
8) GS War Chariots and other mounted units will patrol Voxian territory during the evacuation.
8b) Vox will grant GS a ROP immediately upon peace being settled. Vox and GS will agree to a series of tiles that Vox will never occupy which allows GS to patrol Voxian territory unimpeded and that will not interfere with Voxian production of workers and settlers. Certain Voxian roads as specified by GS will be kept clear at all times. Completely changed/added to.
Additions required by GS:
9. Vox will not pop rush in any city without specific approcal by GS. GS may withhold approval at their discretion, and is not inclined to grant it in any case.
10. Vox gives Engineering to GS at no cost as soon as they have that technology.
11. Vox gives Nationalism to GS at no cost as soon as they have that technology. If Vox does not gain Nationalism as a free tech upon reaching the Industrial era, GS will receive either Nationalism when Vox aquires it or Voxes free tech in the Industrial era at GS's sole discretion and as soon as said tech determined by GS is gained by Vox.
12. Vox will at no time now or in the future initiate or participate in any embargo against GS in any matters of trade whatsoever. This includes, but is not limited to, Technology, Luxuries, Resources, Maps, or any other material or immaterial elements of the PTW DG.
13. If any GS city flips to Vox, Vox will either reject the city when asked if they accept it (not sure if that happens in PBEM) or immediately gift the city back to GS with improvements intact.
14. Vox will not disband any cities. All cities will be gifted to GS when at 1 pop, or at 10 turns hense, no matter their situation, unless ordered otherwise by GS, and in accordance with the transport provisions to be worked out.
15. No non-cultural improvements of any Vox cities will be sold off by Vox at any time prior to the cities transfer to GS.
16. Vox gifts it's world map to GS at a time of GS's choosing. There will be no negotiation on that timing.
17. Vox will disband all forces in excess of 12 pike and 4 immortals, in addition to an unlimited number of gallies, workers and settlers, when and as GS directs. GS will allow forces in excess of these numbers to return to Vox cities to serve as disbandment fodder to hurry production where and as GS sees fit.
18. The transport clause. To be finalised.
19. Vox will garrison it's cities only as allowed and directed by GS. No forces will occupy any Vox city that are not specifically allowed by GS and for only so long as allowed by GS. In general, GS will allow garrisons of size and type to maintain order in cities, but no more, and may withhold permission, or order complete military evacuation at the sole discretion of GS. Vox will maintain it's forces outside of cities at points designated by GS at the sole discretion of GS. This provision will only apply to cities which have historically belonged to Vox; it does not apply to new Vox cites in other lands.
20. Except as provided for within, there will be no negotiation of these terms after they are agreed to. Vox controli will maintain these terms to the sole satisfaction of GS.
21. All terms of this treaty and breaches of them are subject to the sole judgement of GS, and GS may judge those terms upheld or in breach as GS sees fit solely at the discretion of GS. Should any term be in breach, GS may declare that a right and just state of war will exist between GS and Vox Controli. Such a state of war will commence at GS's sole discrestion.
Edited for points and grammar (although grammar could still be improved, no doubt).
Modifications and additions to Vox's initial points:
4. Vox will not allow any landings of forces other than GS on it's territory during the evacuation period. Any forces already there will be asked to leave.
8) GS War Chariots and other mounted units will patrol Voxian territory during the evacuation.
8b) Vox will grant GS a ROP immediately upon peace being settled. Vox and GS will agree to a series of tiles that Vox will never occupy which allows GS to patrol Voxian territory unimpeded and that will not interfere with Voxian production of workers and settlers. Certain Voxian roads as specified by GS will be kept clear at all times. Completely changed/added to.
Additions required by GS:
9. Vox will not pop rush in any city without specific approcal by GS. GS may withhold approval at their discretion, and is not inclined to grant it in any case.
10. Vox gives Engineering to GS at no cost as soon as they have that technology.
11. Vox gives Nationalism to GS at no cost as soon as they have that technology. If Vox does not gain Nationalism as a free tech upon reaching the Industrial era, GS will receive either Nationalism when Vox aquires it or Voxes free tech in the Industrial era at GS's sole discretion and as soon as said tech determined by GS is gained by Vox.
12. Vox will at no time now or in the future initiate or participate in any embargo against GS in any matters of trade whatsoever. This includes, but is not limited to, Technology, Luxuries, Resources, Maps, or any other material or immaterial elements of the PTW DG.
13. If any GS city flips to Vox, Vox will either reject the city when asked if they accept it (not sure if that happens in PBEM) or immediately gift the city back to GS with improvements intact.
14. Vox will not disband any cities. All cities will be gifted to GS when at 1 pop, or at 10 turns hense, no matter their situation, unless ordered otherwise by GS, and in accordance with the transport provisions to be worked out.
15. No non-cultural improvements of any Vox cities will be sold off by Vox at any time prior to the cities transfer to GS.
16. Vox gifts it's world map to GS at a time of GS's choosing. There will be no negotiation on that timing.
17. Vox will disband all forces in excess of 12 pike and 4 immortals, in addition to an unlimited number of gallies, workers and settlers, when and as GS directs. GS will allow forces in excess of these numbers to return to Vox cities to serve as disbandment fodder to hurry production where and as GS sees fit.
18. The transport clause. To be finalised.
19. Vox will garrison it's cities only as allowed and directed by GS. No forces will occupy any Vox city that are not specifically allowed by GS and for only so long as allowed by GS. In general, GS will allow garrisons of size and type to maintain order in cities, but no more, and may withhold permission, or order complete military evacuation at the sole discretion of GS. Vox will maintain it's forces outside of cities at points designated by GS at the sole discretion of GS. This provision will only apply to cities which have historically belonged to Vox; it does not apply to new Vox cites in other lands.
20. Except as provided for within, there will be no negotiation of these terms after they are agreed to. Vox controli will maintain these terms to the sole satisfaction of GS.
21. All terms of this treaty and breaches of them are subject to the sole judgement of GS, and GS may judge those terms upheld or in breach as GS sees fit solely at the discretion of GS. Should any term be in breach, GS may declare that a right and just state of war will exist between GS and Vox Controli. Such a state of war will commence at GS's sole discrestion.
Edited for points and grammar (although grammar could still be improved, no doubt).
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