Here is the Fiscal Worksheet for our city. Thanks to Uber KruX for the format. Addit:There is also a downloadable version of it at the bottom of the post.
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Last edited by TORARADICAL; July 9, 2004, 20:58.Sent by Him,
Prince TORARADICAL of The MAELRI
Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame
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Originally posted by GhengisFarb
First they steal your tile.
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
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Ya, I had just thought of that actually. I typed the commerce and production backwards. Sorry. I'm correcting it now, and will have a correct one up soon.Sent by Him,
Prince TORARADICAL of The MAELRI
Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame
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In case each city is to decide for themselves, I would suggest we use the equal price, as I have found it to be a lot more relaible.Sent by Him,
Prince TORARADICAL of The MAELRI
Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame
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I don't really care which method. Equal price will screw me a bit more than the other way... but I choose the tile knowing it was one of the worst. Someone(s) were going to get left out and it's more fun playing from a weak start.
Are we setting everything forever? Or just for this trading turn? I think we should each give a vote of the percentage for each good for each trading session (no vote means equal split... or last known split?), then average those together to get a total.
So I would give 100% to shields (as that's all I have represented)... and the rest of you would give your ideal splits. That would mean shields are at .25 from me if no one else wants to give anything to shields, as there are 4 of us. This would give us a lot of extra negotiating opportunities, and extra strategic decisions, which should be fun.
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Have you decided on your City's leadership yet?
Are we setting everything forever? Or just for this trading turn?
I think we should each give a vote of the percentage for each good for each trading session (no vote means equal split... or last known split?), then average those together to get a total.
So I would give 100% to shields (as that's all I have represented)... and the rest of you would give your ideal splits. That would mean shields are at .25 from me if no one else wants to give anything to shields, as there are 4 of us. This would give us a lot of extra negotiating opportunities, and extra strategic decisions, which should be fun.
Okay y'all, we still need to decide what the worker is doing. I would suggest that we road each of our squares, and then mine each of them.Sent by Him,
Prince TORARADICAL of The MAELRI
Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame
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I think the plan is to set distribution before each trading session so it isn't set for all time.
So if we are deciding each session then I change my vote.Sent by Him,
Prince TORARADICAL of The MAELRI
Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame
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