The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Here is the Fiscal Worksheet for our city. Thanks to Uber KruX for the format. Addit:There is also a downloadable version of it at the bottom of the post.
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
There is no "they", only "me" in that statement, muhahahahahahahahahahahahahaha
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
Ya, I had just thought of that actually. I typed the commerce and production backwards. Sorry. I'm correcting it now, and will have a correct one up soon.
Sent by Him,
Prince TORARADICAL of The MAELRI
Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame
I don't really care which method. Equal price will screw me a bit more than the other way... but I choose the tile knowing it was one of the worst. Someone(s) were going to get left out and it's more fun playing from a weak start.
Are we setting everything forever? Or just for this trading turn? I think we should each give a vote of the percentage for each good for each trading session (no vote means equal split... or last known split?), then average those together to get a total.
So I would give 100% to shields (as that's all I have represented)... and the rest of you would give your ideal splits. That would mean shields are at .25 from me if no one else wants to give anything to shields, as there are 4 of us. This would give us a lot of extra negotiating opportunities, and extra strategic decisions, which should be fun.
Well, GF, I said I'd do it, if they wanted, and then Jonny said he wanted to do it, so it is pretty much him.
Are we setting everything forever? Or just for this trading turn?
I think we should set up everything forever, or at least until a majority decides we want to change it. That way we won't end up wasting time each session on a new vote.
I think we should each give a vote of the percentage for each good for each trading session (no vote means equal split... or last known split?), then average those together to get a total.
So I would give 100% to shields (as that's all I have represented)... and the rest of you would give your ideal splits. That would mean shields are at .25 from me if no one else wants to give anything to shields, as there are 4 of us. This would give us a lot of extra negotiating opportunities, and extra strategic decisions, which should be fun.
This would have each of us currently getting $75 no matter what. Very Communist and therefore something I frown on. In some cities they are giving certain members bonus's in auctions on the first settler. I would not be adverse to doing this for you.
Okay y'all, we still need to decide what the worker is doing. I would suggest that we road each of our squares, and then mine each of them.
Sent by Him,
Prince TORARADICAL of The MAELRI
Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame
I think the plan is to set distribution before each trading session so it isn't set for all time.
Well if such is going to be the case I would be for equal split this session as it gives me more money.
So if we are deciding each session then I change my vote.
Sent by Him,
Prince TORARADICAL of The MAELRI
Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame
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