Announcement

Collapse
No announcement yet.

$Mini-Game TRADING SESSION FOURTEEN (14)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    Originally posted by GhengisFarb

    Yes, but have received no entrys as of yet
    Players Who own horses:
    UnOrthOdOx
    adaMada
    Randoph
    GhengisFarb (inelligible-but horse is available for rent, just pm me)
    notyoueither
    Well, turn's over now, so too late to enter . Expect me and UnOrthO to be entering next turn for the turn after. (I would have entered him this turn, but didn't realize...)

    -- adaMada
    Civ 3 Democracy Game:
    PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
    Intersite PTW Game: Member of Apolyton

    Comment


    • #47
      Originally posted by adaMada

      Well, turn's over now, so too late to enter . Expect me and UnOrthO to be entering next turn for the turn after. (I would have entered him this turn, but didn't realize...)

      -- adaMada
      You can still enter, it will probably be a few days before the next session.

      Comment


      • #48
        Originally posted by GhengisFarb

        You can still enter, it will probably be a few days before the next session.
        Very well .

        Can I just say "Enter my horse and UnOrthO's horse into the race. Pay any necessary fees." (we both should have enough cash for one commerce), or do you want me to go through and actually edit the orders?

        -- adaMada
        Civ 3 Democracy Game:
        PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
        Intersite PTW Game: Member of Apolyton

        Comment


        • #49
          Ghengis, looking over this, it all looks good -- but did you miss my last orders revision, or am I missing something? If you did, it'd change a lot, so it doesn't matter -- I'll just do it next turn.

          -- adaMada
          Civ 3 Democracy Game:
          PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
          Intersite PTW Game: Member of Apolyton

          Comment


          • #50
            NEWBIE QUESTIONS

            1) Do you need labour everytime you build something, or can you choose between labour, shields or a combination of both?

            2) If a building costs 5 shields/labour, what does that mean? Does it mean either 5 shields or 1 labour, or 5 shields for every labour you use or something else?

            3) How long does it take for a building to complete?

            4) Do you have to sell food through shoppes?

            5) How is the amount of cash the government agent has determined?

            6) Where can I see how much tax you have to pay?

            7) When someone offers, say, $500 max for a labourer, and another one offers $400 max. The $500 max bidder wins the trade of course, but does he have to pay $401, $405, $500 or some other amount?
            Last edited by F-PRO; November 4, 2002, 13:05.
            Civ3 PtW Democracy Game info: (links work only for Roleplay-team members)
            Floris Petro Rulio Olstorne, member of the Roleplay-team, Owner of the tavern Iberian Delight, Pro 1 Activist {Click here}.

            Comment


            • #51
              Originally posted by F-PRO
              NEWBIE QUESTIONS

              1) Do you need labour everytime you build something, or can you choose between labour, shields or a combination of both?
              Generally, for building, the rate is one labor per shield.

              2) If a building costs 5 shields/labour, what does that mean? Does it mean either 5 shields or 1 labour, or 5 shields for every labour you use or something else?
              Five shields, five labor to use the shields .

              3) How long does it take for a building to complete?
              Most buildings become operational the turn after they are completed, which is however fast you can build it. There might be one or two exceptions (storehouse?), but I'd have to read the rules to be sure.

              4) Do you have to sell food through shoppes?
              Nope -- shoppes just provide a bonus. You can still sell food on the open market.

              5) How is the amount of cash the government agent has determined?
              Government agent? Ghengis runs the game, but his estate is totally seperate from the mechanics of the game itself... I'm not sure I totally understand your question .

              6) Where can I see how much tax you have to pay?
              As far as I know, there is no tax. If you don't pay off your debt in ten/fifteen turns, then there'll be interest, but by that time paying it off should be a piece of cake.

              7) When someone offers, say, $500 max for a labourer, and another one offers $400 max. The $500 max bidder wins the trade of course, but does he have to pay $401, $405, $500 or some other amount?
              $500

              Feel free to post any other questions .

              -- adaMada
              Last edited by adaMada; November 4, 2002, 16:43.
              Civ 3 Democracy Game:
              PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
              Intersite PTW Game: Member of Apolyton

              Comment


              • #52
                Originally posted by adaMada
                Feel free to post any other questions .
                Thank you, I will

                Most buildings become operational the turn after they are completed, which is however fast you can build it. There might be one or two exceptions (storehouse?), but I'd have to read the rules to be sure.
                If you divide the production over several turns, do you have to use one shield per labour you use, or is it possible to put 5 labourers at work at day 1, and use 5 shields at day 2 (which would be a bit unrealistic - but who cares ).

                but I'd have to read the rules to be sure.
                I've read the rules on the main thread, but they seem to be outdated. Are the newer versions of the rules scattered around the trade sessions, or did I once again miss an important link?

                Government agent? Ghengis runs the game, but his estate is totally seperate from the mechanics of the game itself... I'm not sure I totally understand your question .
                The rules in the main thread said something about a government agent, but that was the BETA faq.

                $500
                , so if someone offers $1 minimum for food, he will have to sell the food for $1 if he wins the trade? Also, if the guy bid $500 for labour, but the supply of labourers exceeds the demand, does he then have to pay the price set by the D:S ratio instead of his max offer?
                Civ3 PtW Democracy Game info: (links work only for Roleplay-team members)
                Floris Petro Rulio Olstorne, member of the Roleplay-team, Owner of the tavern Iberian Delight, Pro 1 Activist {Click here}.

                Comment


                • #53
                  The Government agent has been removed more or less.

                  Hiring of labor and selling of product work on a supply/demand sort of system. If you offer to purchase at max 500, you will get the worker at the best price for the supply demand. Traditionally, whoever goes first will get the workers first as long as they bid enough to cover the price based on supply and demand.

                  Also, selling at 1$ min will net you the best price based on supply/demand.
                  One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
                  You're wierd. - Krill

                  An UnOrthOdOx Hobby

                  Comment


                  • #54
                    Originally posted by F-PRO
                    NEWBIE QUESTIONS
                    1) Do you need labour everytime you build something, or can you choose between labour, shields or a combination of both?

                    2) If a building costs 5 shields/labour, what does that mean? Does it mean either 5 shields or 1 labour, or 5 shields for every labour you use or something else?
                    They fuction in pairs shields are construction supplies but it takes 1 labor to utilize 1 shield. Technically a building's cost could be expressed in shields only, say a building costs 5 shields. But it will take 5 labor to hammer those 5 shields into place.

                    Having labor doesn't do you any good if you don't have the shields for them to build with. The shields just sit there collecting dust if you have no labor to hammer them into a building.

                    There are additional requirements that will come with Industrialization (machinery) and possibly later developments.


                    Originally posted by F-PRO
                    3) How long does it take for a building to complete?
                    However long it takes you to acquire the buildings shield cost and the labor to convert the shields into the building. Sometimes one turn, sometimes more.


                    Originally posted by F-PRO
                    4) Do you have to sell food through shoppes?

                    5) How is the amount of cash the government agent has determined?

                    6) Where can I see how much tax you have to pay?
                    4)Actually, you can't sell food through shoppes, that's commerce. All the retail businesses do is give you a bonus on your final sale price.

                    5) No one keeps track anymore, but the GA has a lot of money.

                    6) There are currently no taxes, but all taxes have to be approved by more than 50% of hte players.


                    Originally posted by F-PRO
                    7) When someone offers, say, $500 max for a labourer, and another one offers $400 max. The $500 max bidder wins the trade of course, but does he have to pay $401, $405, $500 or some other amount?
                    If someone offers to buy 1 labor at $500 max, that means they are willing to pay up to $500 for 1 labor. They get the lowest price necessary to buy the labor unless the price exceeds their max amount.

                    Comment


                    • #55
                      We captured 7 French workers and enslaved 3 more from former cities in the most recent turnchat, and also bought two English workers. Combined with the 8 French workers we captured the chat before that, there will be twenty vassals for auction next session.

                      I see an end to our labor shortages suddenly.

                      Comment


                      • #56
                        Thanks for the answers. I still have a question, though.

                        Originally posted by GhengisFarb
                        If someone offers to buy 1 labor at $500 max, that means they are willing to pay up to $500 for 1 labor. They get the lowest price necessary to buy the labor unless the price exceeds their max amount.
                        So does this means that someone who says: "hire 1 labor @ $500 max" in effect offers to hire a labourer at the price set by the D:S ratio, whatever that price turns out to be, unless it exceeds $500? And does this also mean that someone who simply offers to "hire 1 labor @ $500" will win the trade from the guy who offered to hire the labour at $500 max? (He would have to pay $500 for the labour, though - instead of the D:S price.)
                        Civ3 PtW Democracy Game info: (links work only for Roleplay-team members)
                        Floris Petro Rulio Olstorne, member of the Roleplay-team, Owner of the tavern Iberian Delight, Pro 1 Activist {Click here}.

                        Comment


                        • #57
                          Originally posted by F-PRO
                          Thanks for the answers. I still have a question, though.



                          So does this means that someone who says: "hire 1 labor @ $500 max" in effect offers to hire a labourer at the price set by the D:S ratio, whatever that price turns out to be, unless it exceeds $500? And does this also mean that someone who simply offers to "hire 1 labor @ $500" will win the trade from the guy who offered to hire the labour at $500 max? (He would have to pay $500 for the labour, though - instead of the D:S price.)
                          Yes, but they have both offered to hire labor at $500, one at the set price, one at the best price so if there isn't enough labor to fill both orders the first one who offered the $500 gets the labor.

                          Comment


                          • #58
                            I'm giving info on the $mini-game in the Ctp2 DG (hence the many questions). Is the thing I wrote about bidding correct? It's posted below.

                            BIDDING

                            When posting an offer, you can do so in the following format:

                            Code:
                            Sell 5 food @ $10
                            This means you offer to sell 5 food at $10 per piece. You can make two kinds of offers: the simple offer where you state a set amount of money, like in the example above, and an offer where you state the minimum amount of money you'd like to receive for the product, like this:

                            Code:
                            Sell 5 food @ $1 min
                            Now you offer 5 food and are prepared to sell them for as low as $1 per piece. If supply does not exceed demand at the end of the trade, you will be able to sell your items at the price set by the D:S ratio. If, however, supply does exceed demand and you were the lowest bidder, you will sell your items at the minimum price you offered. Consider the following situation:

                            Food Market
                            Demand = 15 | Supply = 12
                            D : S = 1.25 | Market price = 1.25 * $100 = $125

                            Your tiles provide you with 6 food, but you also own 5 food in a storehouse which isn't added to the supply side of the equation yet (only food from tiles and food which is actually being offered is added to the supply). You have an opponent who also has 6 food from his tiles.

                            You make the following offer:

                            Code:
                            Sell 6 food @ $1 min
                            Your opponent makes the following offer:

                            Code:
                            Sell 6 food @ $10
                            If the trade would now end, you would win, but since the supply does not exceed the demand you will sell your items for the market price ($125). Your opponent will also be able to sell all his food for the same price. However, the trade doesn't end yet, and you make an additional offer:

                            Code:
                            Sell 5 food @ $1 min (food from storehouse}
                            Now the trade ends. You win again, but since supply exceeds demand, you have to sell at your minimum offer, which is $1 per piece. You are offering in total 14 food, so you get to sell them all (demand = 15) and earn $14. There is one demand left to fill, and since your opponent is the only one offering he will sell one food and get $10. You won the trade and earned more, but your opponent only had to sell 1 food.
                            Civ3 PtW Democracy Game info: (links work only for Roleplay-team members)
                            Floris Petro Rulio Olstorne, member of the Roleplay-team, Owner of the tavern Iberian Delight, Pro 1 Activist {Click here}.

                            Comment


                            • #59
                              Originally posted by F-PRO
                              Code:
                              Sell 6 food @ $10
                              If the trade would now end, you would win, but since the supply does not exceed the demand you will sell your items for the market price ($125). Your opponent will also be able to sell all his food for the same price. However, the trade doesn't end yet, and you make an additional offer:

                              Code:
                              Sell 5 food @ $1 min (food from storehouse}
                              Now the trade ends. You win again, but since supply exceeds demand, you have to sell at your minimum offer, which is $1 per piece. You are offering in total 14 food, so you get to sell them all (demand = 15) and earn $14. There is one demand left to fill, and since your opponent is the only one offering he will sell one food and get $10. You won the trade and earned more, but your opponent only had to sell 1 food.[/size]
                              Actually, I would think the player who bid "sell at $1 min" would sell at $9 as that is enough to underbid anyone else.

                              Comment


                              • #60
                                Ghengis -- did you see my post on the last page?

                                Originally posted by adaMada
                                Ghengis, looking over this, it all looks good -- but did you miss my last orders revision [building something new], or am I missing something? If you did, it'd change a lot, so it doesn't matter -- I'll just do it next turn.

                                -- adaMada
                                Again, if you missed it/it was too late to go in, I'm not concerned at all -- I'll just do it next turn . Having said that, I'll need to know for next turn, so thought I'd go ahead and get it out of the way now...

                                -- adaMada
                                Civ 3 Democracy Game:
                                PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
                                Intersite PTW Game: Member of Apolyton

                                Comment

                                Working...
                                X