The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I set my civ to random, so I have ended up playing all of them at least once, although some seem to occur more often than others.
I am surprised so few have tried the Zulu, given their excellent early unit. Iroqouis with their scouts are always a good bet - can I have all the techs please, no Great Library required.
Originally posted by Fergus Horkan
I am surprised so few have tried the Zulu, given their excellent early unit. Iroqouis with their scouts are always a good bet - can I have all the techs please, no Great Library required.
I have never played as the Zulu...the random Civ function can't seem to find the Zulus...only for the AI...maybe I should try play a level were I not set it to random, but set it to Zulu instead...
In my current game, I'm playing the Iroquis (on a small island/huge/15 AIs map), but I have never been more of a warmonger than in this game...and it's not even a military Civ...
I never tried the Americans, the English and the Zulus.
Well I don't play the americans cause it set their colour to pink and French to blue
For the english... hmm... I don't like the idea of being an englishman
And the Zulus... well I don't really like making war (exept against the english, naturally ) so I don't think the zulus are for me.
In fact I play mostly with the French cause I like "Industrious and Commercial" (and maybe because I'm French too )
Americans yes many times
Aztecs not yet
Babylonians not yet
Chinese not yet
Egyptians now playing
English not yet
French not yet
Germans not yet
Greeks yes
Indians not yet
Iroquois not yet
Japanese not yet
Persians not yet
Romans yes
Russians not yet
Zulus not yet
I will play all of them someday.
In Civ 2 I have played all of them many times.
Well, I haven't played Zulus, since on Marla's World Map, they are far from other civs (though near goody huts) and Iroquois, 'cos their special unit needs horses, and there are no horse resource in America! (I wonder why...)
Originally posted by ultrix
Well, I haven't played Zulus, since on Marla's World Map, they are far from other civs (though near goody huts) and Iroquois, 'cos their special unit needs horses, and there are no horse resource in America! (I wonder why...)
While historically accurate, it does wreak havoc with the way Firaxis set up the Iroquois' UU.
Well, historically, a breeding population of horses can be moved from one location to another. Not so in the game.
And in Real Life, of course, a civ would need discover actual horses before it could learn horseback riding (and iron before iron working, etc.). If you want to get all technical about it.
"God is dead." - Nietzsche
"Nietzsche is dead." - God
Originally posted by JohnM2433
And in Real Life, of course, a civ would need discover actual horses before it could learn horseback riding (and iron before iron working, etc.). If you want to get all technical about it.
Right ! I imagine scientists : "Well we learnt how to ride horses. Now all that we have to know is what they look like"
Americans not yet
Aztecs not yet
Babylonians yes
Chinese yes
Egyptians yes, most of time
English never will
French yes, plenty of times
Germans never
Greeks not yet
Indians not yet
Iroquois not yet
Japanese yes
Persians yes
Romans yes
Russians not yet
Zulus never
As you can see, I've not been too fond of the expansionist trait thus far. I'm still drooling over the industrious Civs and Religious traits as well. I've tried a few with the Militaristic traits. Persia I tried just to be on the other end of an Immortal onslaught! I loved the Roman legionaries, but I usually play with the Egypt, or the French (Hate their UU, but love their com/ind combo). I'm starting to really warm up to the Japanese and Chinese though. I played as China and ruled with their Riders until they met up with the Japanese Samurai. That 4/4/2 neutralized my 4/3/3 and they were kicking my behind. With that extra movement I was doing a lot of running (which is not cool in warfare!). Naturally, I played Japan next and had a lot of fun.
I don't think i'll ever try the Zulus. You must have a real short window of opportunity to dominate when your UU is 1/2/2 and how do you capitalize off of such an early GA? I think they must attack swiftly before Spearman come around, which must neutralize their UU's offensive capability, rendering them as faster spearman.
I also don't think i'll give Germany a shot because I am slowly beginning to hate the Scientific Civ trait and I don't really care for their UU. I barely can see myself trying the Aztecs. I think their Civ combination is workable, but I just hate their UU. Any game i've played they've pretty much been destroyed early and begging for mercy in some corner of the world, usually in tundra. Anyway, that's my humble little take on it.
Working together to Spread the Burden, Share the Wealth, and Conquer all Challenges
Comment