Dominae,
It should be the second thing you mentioned. In CivII, when you destroyed a civ early, they respawned as a totally different civ, often on another continent.
In CivIII, for whatever reason, the respawned civ is the same, and they remember you and still have contact with you. Bizarre.
I had a game once where I tried an early rush (this was back on Regent, maybe even Warlord) and succeded in nailing Babylon. Yet, they lived! But I couldn't find them, and they wouldn't make peace. 20 turns later a stack of bowmen showed up (given free by the respawn) and whooped my ass. The civ had actually gotten STRONGER by repopping.
-Arrian
It should be the second thing you mentioned. In CivII, when you destroyed a civ early, they respawned as a totally different civ, often on another continent.
In CivIII, for whatever reason, the respawned civ is the same, and they remember you and still have contact with you. Bizarre.
I had a game once where I tried an early rush (this was back on Regent, maybe even Warlord) and succeded in nailing Babylon. Yet, they lived! But I couldn't find them, and they wouldn't make peace. 20 turns later a stack of bowmen showed up (given free by the respawn) and whooped my ass. The civ had actually gotten STRONGER by repopping.
-Arrian
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