Originally posted by Dominae
As I finish with the Chinese, I put the squeeze on the Aztecs, coming from the North and South at the same time. The Aztec empire falls in 3 turns. As a side note, looking at their lands, I'm surprised they didn't do better. Anyone know why?
As I finish with the Chinese, I put the squeeze on the Aztecs, coming from the North and South at the same time. The Aztec empire falls in 3 turns. As a side note, looking at their lands, I'm surprised they didn't do better. Anyone know why?
Catt and Dom: Great games!! How much time did this one end up taking??
Having never been in full-blown modern era war, I want to know what are important keys, especially when you are behind?? Catt, how were you able to finally control R.I. and the sea around it (i.e. what tactics, with which units, in what combinations).
Originally posted by Catt
More to tell when I finish the game, especially the “lessons I learned” post I promised – I turned a critical eye on my own game and found numerous flaws and stupidities.
More to tell when I finish the game, especially the “lessons I learned” post I promised – I turned a critical eye on my own game and found numerous flaws and stupidities.
hitpoint punch. A hefty dose of ten of these or so on a well-fortified city will leave a stack of MI's with one or two hit points, a city full of improvements, and a whole gaggle of foreign nationals willing to sacrifice their lives for the construction of communist libraries and temples.
) to see how lightly defended the cities were -- before the attack, I spent roughly 80 gold to investigate both cities, looking for the easier target. Each had 1 or 2 MI, 1 or 2 infantry, and maybe a cavalry -- but each also had 5 or 6 bombers / fighters. My panzer stack succeeded in taking both cities on the same turn, and since the rails were intact, the infantry stack moved in as garrison and cover for the wounded panzers. Then it was down to just one smaller city which soon fell.
-- with MA, I should be able to do so.
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