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Scenarios: Conflicts in Civilization

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  • #61
    Mongol NOW

    OK I started 'Rabid Rodent', but it seems that I'm playing much faster than the others. It would be no fun to play 1000 years ahead of them.

    Therefore I stop that for a while ...
    ... and start the 'Mongol' scenario NOW
    ...being the leader of the Mongols

    (just one question to you, arii, about 'Discover': where did you build those numerous fat cities, starting in Amsterdam?)
    Aux bords mystérieux du monde occidental

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    • #62
      Mongol NOW

      The guidebook states that playing 'les Francs' is stimulating.
      Therefore I choose 'les Francs'
      Aux bords mystérieux du monde occidental

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      • #63
        The locations are (en francais) estonie, ecosse, SE moscou, caucasse, ile pret du canada, benin (bribed).
        I will try the scenario mongol as the french also. How about choosing 25-40 cities as objective from all the civs so as to keep the scenario short?

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        • #64
          Originally posted by arii
          The locations are (en francais) estonie, ecosse, SE moscou, caucasse, ile pret du canada, benin (bribed).
          I will try the scenario mongol as the french also. How about choosing 25-40 cities as objective from all the civs so as to keep the scenario short?
          Thank you for those French names.
          Hope you don't mind if I give the correct spelling when needed, namely: caucase + île près du canada.
          BTW 'les francs' doesn't mean 'the French'. It means 'the Franks'. Those were among the numerous invaders coming from the east. They stayed and gave their name to the country.

          About objectives:
          The 'Mongol' scenario has objectives. No need to choose them. The author has done it for us (and I suppose it won't be easy to conquer them all in time if some of them are hidden in the South East, because the Franks start in the North West and the map is big (horizontal = 200 IIRC)
          Aux bords mystérieux du monde occidental

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          • #65
            Franca and japonese seem to be the 2 challenging civs. Either one is fine with me.

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            • #66
              Hall of Fame

              Here is the current Hall of Fame for scenarios: Conflicts in Civilization

              Alexandre (Macedonians): sept 331 - DrFell
              Alien (Europeans): 2044 - La Fayette (*)
              Apocalypse (Serene Lights): bug (couldn't finish)
              Civil War (Kentucky): 39 objectives - La Fayette (*)
              Discover (Dutch) : 1647 - arii
              Independence (Americans): august 1780 - La Fayette (*)
              Independence (French): July 1782 - La Fayette (*)
              Jihad (Arabs): 731 - La Fayette
              Mongol (Franks): 1314 - La Fayette
              Napoleon (French): March 1804 - La Fayette
              ww1 (French): sept 1919 - La Fayette

              All these results are: deity level, all objectives conquered or destroyed - except (*)

              (*)
              Alien = aliens beaten; other civs untouched
              Civil War = 39 (out of 52) objectives conquered at the time limit (may 1868)
              Discover = 2/3 cities conquered
              Independence (Americans) = all objectives conquered, except Halifax and Port-au-Prince (special defence)
              Independence (French) = English beaten, Americans untouched (of course)
              Aux bords mystérieux du monde occidental

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              • #67
                next game: crusades

                The Hall of Fame now covers 10 out of 12 scenarios: conflicts in civilization.
                There remains: Crusades and ww79.
                I start playing 'Crusades' tomorrow.
                Have chosen to be English (why not?...once in a while)
                Aux bords mystérieux du monde occidental

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                • #68
                  As posted in the Mongol thread, I have completed the Mongol CiC scenario by total conquest in 1302. Finally, a top score! Of those I played, I seemed to always finish a few turns behind the leaders.
                  The first President of the first Apolyton Democracy Game (CivII, that is)

                  The gift of speech is given to many,
                  intelligence to few.

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                  • #69
                    Originally posted by Marquis de Sodaq
                    I have completed the Mongol CiC scenario by total conquest in 1302. Finally, a top score!
                    Well done, Marquis.
                    Now you are on the list.
                    (BTW you should play your turn in the 'crusades' succession game, since kcbob didn't react to my PM and Raz also remained silent)

                    (La Fayette, friendly impressed by this high speed visit to Asia)
                    Aux bords mystérieux du monde occidental

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                    • #70
                      Crusades - CiC

                      Hm, I suppose I should finally post before La Fayette beats me to it

                      Crusade scenario, as English, deity - finished in (ugh) 1243 (all cities conquered). I did go outside the spirit of the rules a bit by changing to Fundamentalism when the opportunity arose, tho

                      STYOM
                      "I'm a guy - I take everything seriously except other people's emotions"

                      "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                      "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

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                      • #71
                        Alien: deity level. European, with caravan rehoming, 2013.

                        Strategy:
                        1998: select corporation as first tech to research (afterwards pick the path towards the TIGUR tech). talk to the other two human civs to dissolve alliances. set tax 90, luxury 10, hire one scientist. make London celebrating. build a new city at two spaces south to London, sell all hydro plants, rush build the following: airport in London, transports in Stockholm, Madrid and the new city, Darwin's voyage in Kiev (use money to buy the wonder), caravans in other cities.
                        1999: Kiev built Darwins, get corporation and one other tech (communism?). all caravans upgraded to freights. select commodities demanded by Pan American cities. sell all factories, set tax 80, luxury 20. rush build Colossus in London, transport in Madrid, freights in other cities (buy barracks, switch to engineer then to freight or transport). Move the transport of Madrid west.
                        2000: rehome all freights to London then ship them to America. Count number of beakers so that you don't waste freights. Sell Universities. rush build transport in Madrid, and rush buy Magellen's expedition in one of your cities. rush build freights in other cities.
                        2001: sell libraries. rush freights in all cities (3 transports in Madrid plus ME is sufficient for sending freights to America). When a city runs out of commodity, build an engineer and use it to build a new city. Or, rush build sewing system, supermarket, or other wonders (I built all useful wonders, the AIs never got a chance to beat me to anything). Build enough engineers and work your way towards east. It takes a long time to build RRs so every two squares you build a new city to save time.
                        2002: sell courthouse in London, and SAM in another city.
                        2003: sell SAM in London.
                        2007: TIGUR tech in research. Rush build barracks.
                        2008: Rush build TIGURs in all cities. Revolution.
                        2009: Change to Fundi (I have SOL). wipe out the Pan Americans. Keep on building TIGURS.
                        2010: Occupy Surf city of the Alien, and Occupy all Pacific cities except the two in Australia. Rush build palaces in all coastal cities of Pacific (e.g., Singapore, Shanghai, etc. ), then switch to transports. Keep on building TIGURS and use them to search hidden alien cities (use home city screen to check the nearest city).
                        2011: wipe out Pacific.

                        An Alien city was in the island east of Africa (Madacasga?) and it took me 3 turns to send troops there from Roma. If I knew the map I could finish it by 2011.
                        Last edited by Xin Yu; December 27, 2001, 15:31.

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                        • #72
                          Apocalypse: Deity level, New Beetles, 53AD. Sell everything and only build several galleys, the rest -- diplos! Use a bribed armor to get the capitals then bribe every city. Make peace with the Saurian first. Bribe Saurian cities with double price and bribe all of its bombers. Then it is ok to declare war (AD45 Saurian sneak attacked me so I did not break the peace treaty).

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                          • #73
                            Civil War as Kentuckian:

                            First turn: move the militia of Louiseville north via road to left of Cincinati and meet the Union. Union will declare war. Now move the militia west to occupy Indianapolis and continue moving north. Move another militia from Lexington north as well via road and river.
                            Second turn: move the Lexington militia to occupy Columbus (fortify it there), move the Louiseville militia to occupy chicago and keep on moving west. Reject any ceasefire offer from the Union. Sell city improvements in all cities to rush buy two warships (you know which cities) and two raiders (one in indianapolis, another in the south city next to Nashville).
                            Third turn, move the Lexington militia to occupy Cleveland, move the Louiseville militia to occupy the two cities west of chicago, move the raider of indianapolis to occupy two cities north and southwest of indianapolis. Use the warships to blow up union gunboats. now talk to the union (remember spend some money so you only need to pay a tech of dixie land to get the deal) and get a ceasefire. move the raider southeast (reject peace offer first and the ceasefire will expire) to occupy two rebel cities, then talk to the rebels again to get a new ceasefire deal. Or, you can continue to rush build raiders and keep on fighting the Rebels. All Rebel cities are currently building defending units so there will only be a couple of militias moving towards you. You can easily kill them with raiders and occupy Nashville and Atlanta.

                            I haven't played beyond that, but with more than a dozen cities at turn 3 the Kentuckians are in a very good shape. There are three ways to proceed afterwards. One is to build a lot of traders and get a tech from trade bonus so that you can build a better infantry unit; another is to use engineers to build fortresses next to enemy cities and move siege artilleries (use infantries to protect them) there to blow up the defense. The third way is to use raiders. Your first raider will lose to the defending unit but your second will win.

                            Since your cities are big it may be suitable to stay in Democracy. Happiness should not be a big problem if you build instant cities and fortresses and park your troops in the fortresses.
                            Last edited by Xin Yu; January 6, 2002, 20:17.

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                            • #74
                              Re: Crusades - CiC

                              Originally posted by Six Thousand Year Old Man
                              Hm, I suppose I should finally post before La Fayette beats me to it

                              STYOM
                              You are right. Posting now is useful. Not because of me (I confess I forgot my crusade when solo sent me civ3 from the US a month ago), but because of Xin Yu himself, who has decided to play some CiC scenarios and started to explode previous records.
                              Anyway I shall finish my own crusade and let you know.
                              Aux bords mystérieux du monde occidental

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                              • #75
                                It does look like a lot of the records are going to fall, if Xin keeps going, and get put way, waaaaay beyond my reach.

                                I made some dumb moves in the CiC Crusade... so it shouldn't be hard for you to knock that one off. Right now, I'm working on 'East Wind, Rain' (WWII Pacific scenario, I think from the CiC 'Best of Net' folder), as the Dutch. It's a tough one... years have gone by, I've lost cities, and am still 'Worthless'. Give it a shot if you like (before Xin wins it in 1942)

                                STYOM
                                "I'm a guy - I take everything seriously except other people's emotions"

                                "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                                "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

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