Since my Civil War strategy relies largely on grabing AI empty cities in the first 3-4 turns, I tested its viability intensively. (That's why I haven't finished it yet). Interestingly, I found that the AI responds to change of production item in my cities. Suppose I do not change production items in turn 1, then the AI civs won't spend money on rush buying units. Hence, Some of the AI cities remain unprotected until turn 4. However, if I changed production items in all of my cities, the AI would rush buy defense in its cities and they will be protected by turn 3. Furthermore, the Grant unit generated by event on turn 2 would be fortified inside city if I did not change production, but would come out to attack me otherwise.
What remains unclear is the details of AI response intensity. Does it depend on number of cities, or number of total counts of changing production? Does incremental buying being counted once or multiple times? Does the Capital city play an important role, or does the distance from the city that changes production matters? Anyway, for this scenario it is good enough to know that If I don't change production on turn 1 at all then I'll be able to grab 10 AI cities by turn 3.
What remains unclear is the details of AI response intensity. Does it depend on number of cities, or number of total counts of changing production? Does incremental buying being counted once or multiple times? Does the Capital city play an important role, or does the distance from the city that changes production matters? Anyway, for this scenario it is good enough to know that If I don't change production on turn 1 at all then I'll be able to grab 10 AI cities by turn 3.
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