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Scenarios: Conflicts in Civilization

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  • #16
    scenarios and where to find them

    Originally posted by La Fayette

    Some of us intend to play as many scenarios as possible in the near future.
    Any good advice is welcome.
    Therefore:
    1) If you felt that some scenarios were weak, could you please explain why?
    2) Can you remember the names of some scenarios made by the community that you enjoyed, and tell us where and how we can get them?

    (this guy is La Fayette, eager to play the best scenario made by the community)

    La fayette:

    I like historical scenarios, and felt inspired to create a "historical scenario meta page" which would not actually have any downloads, but would serve as a guide to the many sources of scenarios on the net. Unfortunately Im new at web site creation, and tried this on AOL hometown, and didnt back it up offline. AOL ate my page, and i have not yet felt encouraged enough to try again. Sounds like you would find something like this useful. Let me know, and i may try again.

    LOTM
    "La Fayette, we are here" - General John Pershing
    "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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    • #17
      A question for Boco and Hoek (et al):

      What scenarios can you recommend that are playable with v2.42? I've looked at the Scenario League items, and most scenarios require later versions of the game.

      Thanks!
      "...your Caravel has killed a Spanish Man-o-War."

      Comment


      • #18
        Re: scenarios and where to find them

        Originally posted by lord of the mark



        La fayette:

        I like historical scenarios, and felt inspired to create a "historical scenario meta page" Unfortunately Im new at web site creation, Sounds like you would find something like this useful. Let me know, and i may try again.

        LOTM
        "La Fayette, we are here" - General John Pershing
        I am just as new as you are at web site creation, so I won't be a great help (apart from testing the games if needed ).
        But I like your idea.
        We might come to create some kind of SSL (Small Scenario Library). I suppose that my friends SG, Marquis or SlowThinker (all of them great specialists of GLs and alike) would be good advisers.
        (in fact the SGs come to France on vacation within a few weeks from now, and we are almost cetainly going to have a talk about the storing of knowledge related to civ2; perhaps I take a trip to Praha or to Minnesota later on; IMHO meeting friends is a much nicer way to spend holydays than getting sunburnt on the beach).
        Aux bords mystérieux du monde occidental

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        • #19
          Mars scenario

          242: French Airforce destroys Kamarov.
          Mars scenario completed.
          Terrain, units, tech tree,..., anything is slightly different from the standard game and that makes it really interesting. I don't know at all which would be the optimal path for research in that game (perhaps we should ask samson or solo), but I had lots of fun trying to avoid researching too many unnecessary techs. The Ukrainians were tough nuts to crack and the American capital (named Armstrong, of course) wasn't easy to approach.

          (La Fayette after a few minutes of brainstorming about the choice of the next tech to be researched).
          Aux bords mystérieux du monde occidental

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          • #20
            wrong thread

            Rereading, I realize that Mars is a FW scenario.
            Wrong thread. Sorry. Excuse me.
            Aux bords mystérieux du monde occidental

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            • #21
              French win ww1

              September 1919: French artillery kills the last strong defender of the mighty city of Halifax. All objective cities conquered.

              That game was fun, but I'm not really satisfied with this result.
              Main reasons why:
              1) There is a very nice problem for micromanagers in the early game, and I didn't spend enough time thinking about it = solution chosen is far from optimal.
              2) I didn't use the weapon named 'toxic gaz' (probably because of bad remembrances in the real world) but after all this is a game and that weapon is performing, so I should have used it.
              3) Quite big map = many cities to manage in the endgame. As usual when this is the case I am on the edge of getting bored and play too swiftly (= some more mistakes).

              The end of it should have been in june 1919, but my transport on its way to Halifax was sent to the bottom by a very unexpected American destroyer .
              Aux bords mystérieux du monde occidental

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              • #22
                Tiny Hall of Fame

                Here is the current Hall of Fame for scenarios 'conflicts in civilization':

                Alexandre (Macedonians): Sept 331 - DrFell
                Aliens (Europeans): 2044 - La Fayette (*)
                Apocalypse (Serene Lights): bug (couldn't finish )
                Independence (Americans): August 1780 - La Fayette (*)
                Independence (French): July 1782 - La Fayette(*)
                Jihad (Arabs): 731 - La Fayette
                Napoléon (French): March 1804 - La Fayette
                ww1 (French): Sept 1919 - La Fayette

                All those results are 'all objectives conquered or destroyed; deity level', except: (*)
                (*) = Aliens = Aliens beaten, other civs untouched.
                (*) = Independence (Americans) = all objectives apart from Halifax and Port-au-Prince (special defence forces)
                (*) = Independence (French) = English beaten, Americans untouched.
                Aux bords mystérieux du monde occidental

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                • #23
                  Next game: Civilwar

                  If someone feels like competing 'realtime', my next game will be:
                  CIVILWAR (played as 'Kentucky' for the fun of it).
                  (Marquis
                  I'm sorry, the choice of Minnesota wasn't offered).
                  Aux bords mystérieux du monde occidental

                  Comment


                  • #24
                    Re: Next game: Civilwar

                    Originally posted by La Fayette
                    If someone feels like competing 'realtime', my next game will be:
                    CIVILWAR (played as 'Kentucky' for the fun of it).
                    (Marquis
                    I'm sorry, the choice of Minnesota wasn't offered).
                    Ah, the Minnesotans of the day fought Union side. When they weren't killing Indians, that is. Just this year Virginia demanded Minnesota return a banner captured by a Minn. regiment in the Civil War. Our governor declared it as war spoils, loot not to be returned!

                    I will try to finish my war of Independence. New York is still under cruel English oppression!

                    I'll play Jihad, but also ignore those far-flung objectives. Allah is just not too interested in them, I hear. The Arabic Sodaqi shall overcome!

                    The Civil War scenario as Kentucky might be fun, especially considering the unfavorable stereotypes of Kentuckians today. Having them conquer the US and Confederacy may be worth a laugh.

                    If time allows, perhaps I will rewrite the great war.
                    The first President of the first Apolyton Democracy Game (CivII, that is)

                    The gift of speech is given to many,
                    intelligence to few.

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                    • #25
                      Civil War!

                      I've started playing as the Kentuckians, although the real ultimate challenge may be as the Indians. They look even more hopeless than the WWII Neutrals! Though they do start far out of the way...

                      Luckily for my people, we have the secret tech of Quantum Physics, which allows the Alternate Universe wonder...

                      In my first failures, I have learned the following about leading Kentucky to glory in the American Civil War:
                      • Kentucky is pathetic, backward, and defenseless. (In the scenario, too.)
                      • Do not talk to anybody except the Indians, you will only find war. They will talk to you if you meet them, go out of your way to avoid contact at all costs.
                      • Settle new cities immediately. Settlers are dirt cheap (10 shields!).
                      • Switch to monarchy after you save up some gold.
                      • Don't bother to research, sell your libraries.
                      • Rushbuild units continuously.
                      • Send out roving militias, the Union is keen to settle new towns without defenders. This is as good a source of gold as merchants. Also use them to pillage the roads that lead bad guys to Kentucky.

                      In my latest attempt, Kentucky has 7 cities in 1865, but the Confederates just declared war. Bowling Green is shrinking under the onslaught. The Union has been at war, but after sacking two new cities, I bought peace for 50g. I rush built an ironclad in Louisville, which has proven to be a key unit.

                      The special leader units commit suicide early when controlled by the AI. Watch out for Grant in the early going.
                      The first President of the first Apolyton Democracy Game (CivII, that is)

                      The gift of speech is given to many,
                      intelligence to few.

                      Comment


                      • #26
                        Independence!

                        La Fayette, your record (august 1780) will remain intact. In january of that year, I've purged the English from the states, but they are still in Canada. I have a crowd of bad guys outside Montreal, it should fall by august, but Quebec is cozy and safe. They even had the nerve to settle a new town along the St. Lawrence River to hinder my progress. Ah, well, I've mirrored history.
                        The first President of the first Apolyton Democracy Game (CivII, that is)

                        The gift of speech is given to many,
                        intelligence to few.

                        Comment


                        • #27
                          Re: Independence!

                          Originally posted by Marquis de Sodaq
                          La Fayette, your record (august 1780) will remain intact. They even had the nerve to settle a new town along the St. Lawrence River to hinder my progress. Ah, well, I've mirrored history.
                          Of course, I shall be especially sorry when La Fayette stops being number 1 at giving a helping hand to American independance .
                          Nice of you to stop before Montreal. Thank you, Marquis.

                          (as far as the third city built between Montreal and Quebec is concerned, the real name is 'Three Rivers' - I camped there many years ago-; therefore it is the scenario that doesn't mirror history ).
                          Aux bords mystérieux du monde occidental

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                          • #28
                            Rereading my post, I realize that I must apologize AT ONCE:
                            The real name of that city is 'Trois Rivières', of course.

                            (La Fayette, really sorry when he translates such a beautiful city name, without noticing it)
                            Aux bords mystérieux du monde occidental

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                            • #29
                              Re: Civil War!

                              Originally posted by Marquis de Sodaq
                              *]Kentucky is pathetic, backward, and defenseless. (In the scenario, too.)
                              I leave this opinion to YOU, Marquis.

                              I have the pleasure to announce that Ken Turk, glorious leader of the Kentuckians, is the proud owner of 14 objective cities, conquered from the Confederation after very hard fighting (up to 9 units lost for one city) in the month of may 1868, official time limit for this scenario.
                              In fact, the mighty Kentuckian troops stopped right in front of the proud city of FAYETTEVILLE, since the main adviser of Ken Turk advised not to sack a city bearing such a glorious name.

                              (snapshot of La Fayette, right in the middle of the main road to downtown Fayetteville)
                              Aux bords mystérieux du monde occidental

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                              • #30
                                Fight the Union

                                Fighting hard against the confederates, I couldn't help wondering what would happen if I fought the Union instead.
                                That is why I had a second try, which shows that I made a huge strategical mistake when I chose to fight the South.

                                Listen, brothers:
                                My result after fighting the Union is 39 objectives Kentuckian in may 1868 (instead of 14 after fighting the Confederation!).
                                I left the Union with 1 objective city, because it bears the nice French name of 'Des Moines' , and the Confederation with 12, because of the time limit.
                                IMO this result shows:
                                1) That the designer of the scenario was probably born in the deep South
                                2) That all 52 objectives might perhaps be conquered by Kentucky within the time limit of May 1868, with very careful planning from the start (and I am sure this would highly surprise my friend Marquis )

                                (La Fayette, with the right eye looking at Fayetteville and the left one looking at Des Moines).
                                Aux bords mystérieux du monde occidental

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