In my last game I had tons of luck. I -Roman- took Carthago early in the game. Then, having built the SoL and switchting to Fundy, I was able to bribe about 20 Chinese cities. Two Indian cities - Delhi and Bombay - had been taken by barbs. I bribed them. In the neighborhood of Delhi I met the unfriendly Japs - so their cities were bribed, too. At last I met the French - I bribed their cities, too, except Paris - my pet city.
I build a city on the city terrain of Paris 2 tiles away - so they couldn't build anything more - no unit, no city improvement. Some tiles around Paris were held by some of my fortified units.
Then phase 2 of my my expansion began. During the game, I had more than 230 cities. I founded a city with 3 engineers and rushed a temple, then a market place - so it could celebrate the next turn.
It is very important to build a mass transit and a solar plant in every city, if the techs are available - or global warming will put you back.
Every turn i built 40-60 freights and earned up to 30.000 gold a turn - tax 0, science 20%, lux 80%.
But then suddenly the payoffs for the freights changed dramatically -max. 208 gold for one freight. Before I had earned up to 2900 gold for one freight. I sent them via airport from one continent to the other.
If a city couldn't produce any freights more or any city improvements - I didn't need SDI facilities - they produced money -> CAPITALIZATION.
So with 0% tax my income was greater than my expenses - freight payoffs excluded.
Partisans became a problem. At least 2 stealth fighters and a spy per city were a must have.
I played deity, map 125x80, raging hordes, 7 civs.
my score was about 12.000 points
The program said my population was 270.000.000.000
but thar wasn't correct. If you reach 320.000.000.000,
you begin with 0 after a while.
I build a city on the city terrain of Paris 2 tiles away - so they couldn't build anything more - no unit, no city improvement. Some tiles around Paris were held by some of my fortified units.
Then phase 2 of my my expansion began. During the game, I had more than 230 cities. I founded a city with 3 engineers and rushed a temple, then a market place - so it could celebrate the next turn.
It is very important to build a mass transit and a solar plant in every city, if the techs are available - or global warming will put you back.
Every turn i built 40-60 freights and earned up to 30.000 gold a turn - tax 0, science 20%, lux 80%.
But then suddenly the payoffs for the freights changed dramatically -max. 208 gold for one freight. Before I had earned up to 2900 gold for one freight. I sent them via airport from one continent to the other.
If a city couldn't produce any freights more or any city improvements - I didn't need SDI facilities - they produced money -> CAPITALIZATION.
So with 0% tax my income was greater than my expenses - freight payoffs excluded.
Partisans became a problem. At least 2 stealth fighters and a spy per city were a must have.
I played deity, map 125x80, raging hordes, 7 civs.
my score was about 12.000 points
The program said my population was 270.000.000.000
but thar wasn't correct. If you reach 320.000.000.000,
you begin with 0 after a while.
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