Announcement

Collapse
No announcement yet.

Fortnight OCC - Second Edition - Results and Logs

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    3650 BC Monarchy, City
    3450 BC Writing, Pottery, 50 Gold
    3200 BC Currency
    3100 BC Map Making, 50 Gold
    2950 BC 50 Gold
    2900 BC Construction
    2750 BC Trade
    2650 BC Mysticism, 50 Gold
    2600 BC Literacy, 50 Gold
    2500 BC 25 Gold
    2300 BC Colossus
    2200 BC Mathematics

    If you want to continue this game for me email me. I don't have time to continue. I'll post the rest of the log when I finish.
    I'm 49% Apathetic, 23% Indifferent, 46% Redundant, 26% Repetative and 45% Mathetically Deficient.

    Comment


    • #47
      I edited in the remainder of my log...

      Adam - In the MGE version I found it beneficial to save up four techs before contacting the AI so I could gift them up to enthusiastic, trade maps and get an alliance, then request a gift back. The following turn they will be back to uncooperative, so wait until you are back to a decent tech advantage before contacting them again. Also make sure you rush-buy the most expensive thing you can before you make contact so your cash position appears low.
      Be the bid!

      Comment


      • #48
        Did anyone else play this in MGE?

        And how about Feb 16 for the next map?
        Be the bid!

        Comment


        • #49
          Sten - I use MGE. You still beat me by 30some years though. My main problem now (now that I've solved my trade problem) is getting my population bigger earlier, I was one of the last to size 21.
          AH has shrink shop open, and if you want advice from an Aussie who thinks he's a horse that likes having a gay Greek general riding his backside then that's still available. - Lancer

          Comment


          • #50
            My diplomacy style is usually: demand gold in the early game, occasionally demand gold later (if I know they're weak and/or far away). I'll give away any tech when the AI demands it unless it's a wonder I'm working on. I'll also give away 3-4 techs at a time to get maps and I often give away tech to the weakest AIs in the hope that they might harrass the stronger ones (but I don't know if that works or not). I never give money but I might change that rule based on some of the successes I've read about in the logs.

            Your idea of building Darwins later on in the game is an interesting one, I think I'll look into it in my next OCC games.
            AH has shrink shop open, and if you want advice from an Aussie who thinks he's a horse that likes having a gay Greek general riding his backside then that's still available. - Lancer

            Comment


            • #51
              quote:

              Originally posted by Sten Sture on 02-09-2000 05:56 PM
              Did anyone else play this in MGE?

              And how about Feb 16 for the next map?


              Sounds good...

              I'm 49% Apathetic, 23% Indifferent, 46% Redundant, 26% Repetative and 45% Mathetically Deficient.

              Comment


              • #52
                crow - the big differences in our logs, I think, are the alliances that I got and was able to keep - like the English. I noticed that they broke peace with you right away and I had them on my side the entire game. I wonder why - ??? I think my diplomacy style is improving, but I haven't played enough to know if I just got lucky or if my contact pattern works.
                Be the bid!

                Comment


                • #53
                  Glad to see this thread at page 2. Page 1 is over 200k, which takes a while to load at modem speeds.

                  I've tried this map again a couple of times to see how I'd do if I knew where the other civs were from the get go. I'm pleased to say I managed a 1625 landingon my third attempt, two turns before Paul's. This gives me hope that given some luck (and some bad luck for Paul) someone else might win one of these fortnight competitions.

                  Here is my abreviated log for my regame:

                  2850 BC - Construction
                  2600 BC - Trade
                  2250 BC - Colossus
                  1450 BC - formed Republic
                  950 BC - size 12
                  850 BC - 1st trade route
                  800 BC - 2nd trade route
                  775 BC - 3rd trade route
                  750 BC - Copernicus' Observatory
                  700 BC - Sanitation
                  625 BC - Shakespeare's Theatre
                  350 BC - size 21
                  125 BC - Isaac Newton's College
                  25 BC - Democracy
                  260 AD - Refrigeration
                  400 AD - Darwin's Voyage
                  620 AD - Automobile
                  880 AD - Computers
                  1220 AD - Space Flight
                  1240 AD - Apollo Program
                  1610 AD - Launch
                  1625 AD - Landing

                  I found the AIs to be real research wimps this game. I kept giving all my tech away so the AIs would be researching something I didn't have. They developed about 5 techs amongs't them all game. Saved a couple of turns though on my rush to Space Flight when the English suddenly developed Monotheism and the Aztecs Gerilla Warfare. When I wasn't given a Space Flight prerequisite to research I was able to choose one of these. Trading with the AI that turn, I was right back on the road to Space Flight without loosing precious time.

                  Comment


                  • #54
                    quote:

                    Originally posted by Sten Sture on 02-09-2000 05:56 PM
                    And how about Feb 16 for the next map?
                    Sounds good to me - I hope we have a few more people this time round - gives me some slight chance of not coming in two decades after everyone else (who doesn't fall foul of Bararian hordes [still chuckling @ SS]).
                    Will the map be posted here?



                    ------------------
                    ____________
                    Scouse Git[1]

                    "CARTAGO DELENDA EST" - Cato the Censor
                    "Our words are backed by empty wine bottles! - SG(2)
                    "One of our Scouse Gits is missing." - -Jrabbit

                    Comment


                    • #55
                      I have a map that is mostly done, I'll finish it up tonight (it is 8:30am here in California) and email it to Paul. If he is around it should be posted wihtin 24 hours.
                      Be the bid!

                      Comment


                      • #56
                        Not a whole lot to say on this game (now watch me write a disertation ). Great starting spot. Availability for techs to research was the biggest hold up - and i could have made some better choices along the way if i had remembered that would b e a problem earlier. For example, I bypassed flight several times, and I think it may have cost me 2 turns, since i got fusion power very early. I was stuck researching several of post-space flight techs pre-flight, and i was still able to easily get 2 turn techs while building the space ship, while buying modules outright. I had 8 freights, and didn't use a single 1, still built the ship in minimum time. I also held off researching literacy once and that delayed republic by 2 techs, when techs were slow in coming. That one error there was probably more than the 5 turns that Paul beat me by. As usual, I had to research feudalism, chivalry and leadership - haven't looked yet but I bet others were able to trade for those. I somehow managed to ally with 5 of the AI's this game, keeping 4 throughout (took me a while to make contact with a couple AI), and never was attacked by anything other than stray barb units, who never got close to the city (helped having all those starting units ) With all the mountains, i was able to dictate what terrain the barbs fought upon for the most part. Always had way too much gold because of it, and was able to buy all sorts of structures with greater ease. I just now realized i never sold my sewer system or aquaduct - i was never even close needing to do that. Thats about it for first thoughts.

                        Diety, 2.42
                        AC 1706AD

                        Monarchy: -3650
                        Republic: -925
                        Democracy: 60

                        Colossus: -1950
                        Cope's: -575
                        Shake's: -250
                        Ike's: 120
                        Darwin's: 560
                        Apollo: 1440

                        Trade routes: -1200, -975, -925

                        Trade: -2500
                        Cons: -3000
                        San: -425
                        Refr: 500
                        Auto: 840
                        Comp: 1140
                        SF: 1420

                        size 12: -725
                        size 21: -25


                        -3650 Monarchy, Home, eh? founded
                        -3500 hut, barb horse (killed it)
                        -3450 warrior
                        -3350 Writing
                        -3150 hut, NON archer
                        -3050 Currency
                        -3000 hut, Construction, English (mapmaking, share maps, peace, alliance)
                        -2800 French (pottery, share maps, peace)
                        -2750 size 3
                        -2700 WL
                        -2500 Trade, English (25 gp)
                        -2200 hut, NON horseman
                        -1950 Colossus, Seafaring, English (50 gp), French (alliance, 150 gp)
                        -1850 caravan
                        -1750 caravan
                        -1600 Mystism
                        -1550 caravan
                        -1450 English (25 gp), french - nil
                        -1250 library, Horseback Riding, Celts (Warrior Code, peace, alliance, share maps, 50 gp)
                        -1200 beads (demanded, 136) to Orleans
                        -1150 trireme, Aztecs (peace, alliance, 150 gp) (wow, allied with 4 AIs ) - doh, horse caught a ride with the trireme
                        -1100 temple, Literacy, Aztecs (share maps)
                        -975 coal (undemanded, 80) to teotithuacan (cool coal changed demand to gems, have to wait 2 turns though...)
                        -950 almost overdid it, #beakers went up significantly
                        -925 Republic, revolt, Republic founded, gems (demanded, 201) to Teotithuacan
                        -900 colosseum
                        -875 Philosophy (Mathmatics)
                        -850 aquaduct, tech dump, Celts (wheel, 50 gp), French (50 gp), Aztecs (cut off tech dump), English (50 gp)
                        -800 harbor,barb leader (150 gp)
                        -750 caravan, Astronomy
                        -725 size 12, cancel WL
                        -700 caravan
                        -675 hut (barb horseman) - my horsie dies
                        -650 caravan, Medicine, hut (iron working)
                        -600 caravan, barb leader (150 gp), copper (demanded, 346) to tenochtitlan (only needed 334 for next tech...) , Celts (100 gp), French (accept techs and run), Aztecs (accept techs and warn of patience), English (50 gp)
                        -575 Copernicus' Observatory, Banking
                        -525 caravan
                        -500 Engineering
                        -475 caravan
                        -425 caravan, Sanitation
                        -400 Celts (50 gp), English (50 gp) (need 10 more gp...), Aztecs (50 gp )
                        -375 sewer system, French (75 gp)
                        -325 caravan, University
                        -275 caravan, sell colosseum
                        -250 Shakespeare's Theater, WL
                        -225 Celts (100 gp), French (150 gp), Aztecs (Navigation, 50 gp), English (100 gp)
                        -200 Bank, Theory of Gravity
                        -175 sell temple
                        -150 university
                        -125 Chemistry
                        -75 caravan, french help repair chariot (wow, never had that happen before )
                        -50 Invention (polluted tiles already???)
                        -25 caravan, size 21 cancel WL
                        20 caravan, Democracy, Celts (share maps), Babylonians (peace, alliance, call my maps useless???, 100 gp)
                        French (share maps, warn of patience)
                        40 revolt
                        60 caravan, Democracy founded, Aztecs (bridge building, share maps) - doesn't anyone explore???
                        100 caravan, Celts (100 gp), Babylonians (cancel tech dump), French (warn of patience), English (polytheism, 100 gp) there - enough for ike's , Aztecs (cancel tech dump...) hope i have enough science...)
                        120 Isaac Newton's College
                        140 Economics
                        160 caravan
                        180 Explosives
                        200 Engineers
                        220 WL, Metalurgy
                        240 Engineers (darn - still shrunk)
                        260 Physics
                        280 stock exchange, French (50 gp)
                        300 Conscription
                        320 caravan, Aztecs (75gp)
                        340 Magnetism, Celts (100 gp)
                        360 caravan
                        380 Steam Engine
                        400 caravan, WL
                        420 Electricity
                        440 caravan
                        460 Feudalism
                        480 caravan, Aztecs (150 gp)
                        500 Refrigeration, spice (demanded, 360) to teotihuacan
                        520 Supermarket
                        540 Railroad
                        560 Darwin's Voyage (Atomic Theory, Industrialization), Aztecs (share maps, 100 gp), Babylonians (share maps, 100 gp), French (25 gp), Aztecs (cancel tech dump), English (share maps) - beakers/tech go down a measly 90 beakers (1350=>1260)... Aztecs canceled the dump, still haven't met sioux - gave other 4 about 20 techs each
                        580 factory, Corporation, Aztecs (cancel tech dump)
                        620 freight, Electronics Aztecs (cancel tech dump)
                        640 Aztecs (25 gp - still need to tech dump)
                        660 Steel, Aztecs (25 gp), Celts (warn of patience), Babylonians (200 gp), French (sympathize), English (75 gp), WL (20)
                        680 hydro plant, disband trireme (prolly should have a few turns ago)
                        700 transport
                        720 Chivalry (Aztecs cancel tech dump...)
                        740 freight, Aztecs (25 gp), wool (undemanded, 80) to teotihuacan
                        760 Refining
                        780 freight
                        800 Combustion
                        820 freight, cancel WL (26)
                        840 Automobile, Aztecs (Monotheism, 50 gp), Celts (50 gp), Babylonians (50 gp), English patience runs thin, spice (demanded, 350) to Teotihuacan
                        860 superhighways, Mass Production
                        900 freight, Nuclear Fission, cloth (demanded, 262) to Tours (overlapping french city)
                        920 WL (french engineers start building a fort on my farmland???)
                        940 freight, Leadership, cancel WL (27)
                        960 Engineers
                        980 Tactics
                        1000 freight
                        1020 Machine Tools, barbs land, take out archers on mountain At least there is Tours and Marseilles in between now
                        1040 freight
                        1060 Mobile Warfare (guess i'm rather used to scenarios with their tech beelines )
                        1080 freight, disband Engineers (went pretty quickly with 1 engineer watching pollution )
                        1100 Miniaturization
                        1120 offshore platform
                        1140 Computers
                        1160 research lab, Robotics (another 1 turn advance ), cloth (demanded, 255) to Tours
                        1180 manufacturing plant, Flight (82 production)
                        1200 freight
                        1220 freight
                        1240 start wonder (hope I'm not too early with the tech tree fluctuations)
                        1260 Radio
                        1300 Advanced Flight
                        1340 Rocketry (knew it was too good to be true - going to have to halt wonder for laser)
                        1360 Aztecs (Theology, 100 gp)
                        1380 Laser
                        1420 Space Flight
                        1440 Apollo Program hey! 3 huts on the north pole!
                        1460 struct #1, Plastics
                        1480 comp #1
                        1500 comp #2 (darn tech rate went from 2200 to 1800 and back to 2200...)
                        1510 struct #2, Genetic Engineering
                        1520 struct #3
                        1530 struct #4, Superconductor
                        1540 module #1
                        1550 struct #5, Fusion Power
                        1560 struct #6
                        1570 struct #7
                        1580 module #2
                        1590 struct #8
                        1600 struct #9
                        1610 struct #10
                        1620 module #3
                        1630 struct #11
                        1640 struct #12 (not beating Paul today , going to just miss a 17th century landing)
                        1650 struct #13
                        1660 struct #14
                        1670 struct #15, launch! (eta 1706AD)
                        1672 communism
                        1674 UN
                        1675 finally meet sioux, cancel imaginary war and make peace, gift gunpowder and offer alliance - they say their mighty armies can patrol their own borders
                        1676 stealth
                        1678 aztecs cancel worshipful alliance over superconductor...
                        1680 stealth fighter, peace Aztecs
                        lots of pretty new structures (city walls, barracks, port facilities etc)
                        lots of pretty new units (battleships, ageis crusiers, stealth fighters, mobile infantry)
                        lots of pretty techs
                        and lots of naval maneuvers by the Aztecs, but no action
                        1706 Alpha Centari, Brian Mulroney the Cruel (355)

                        ------------------
                        April Cantor: Sire, in order to expand further we must first gain favor of the King

                        SCG: darn, I've never really got the hang of that tribute thing, guess it will be a long time until i make prince

                        *goes off and starts gifting gold and techs*
                        Insert witty phrase here

                        Comment


                        • #57
                          OCC #02
                          Deity
                          MGE

                          Except for the twisted tech tree, pretty smooth going . We let the AI tribes have it all up to and including Combustion, and it paid off. I was real cool to get an advance per turn for several turns .

                          ================================================== ==============
                          AC: 1536

                          Monarchy: -3650
                          Republic: -1450
                          Democracy: -125

                          Colossus: -2000
                          Copernicus: -675
                          Shakespeare: -225
                          Newton: 140
                          Leonardo: 240
                          Darwin: -
                          Hoover: 800
                          Apollo: 1100

                          Trade routes: -1050, -1000, -925

                          Size 12: -925
                          Size 20: -50
                          Size 27: 780

                          Trade: -1850
                          Construction: -2400
                          Sanitation: -425
                          Refrigeration: 360

                          Automobile: 580
                          Computers: 820
                          Space Flight: 1080
                          ============================================

                          -3650 MONARCHY - rather prefer Republic
                          SASQUATCH founded
                          -3500 50(h)
                          -3450 "Celtic destroyed by Sioux" - hope someone can restart
                          -3300 Writing, N-Horsemen(h)
                          -3250 S2, 50(h) (after 5x New York), Aztecs, Peace, 5 techs->A, no Ally
                          -3100 Wine mined
                          -3050 English, traded for Map Making, Ally, Maps, 3 techs->E, no gift
                          -2950 Mathematics(h), Currency(h)
                          "Russians destroyed by Babylonians" - guess the whites restarted and failed ... oh well, maybe the next time
                          -2800 50(h)
                          -2750 S3, Sioux, traded for Horseback Riding, Peace, gave 5 techs, Maps, no Ally
                          4 techs->A, Maps, no Ally , 1 tech->E, no gift
                          -2650 Literacy - hey! no chance to research The Republic , N-Archers(h)
                          -2400 Construction(h)
                          -2350 N-Chariot(h), 2,1,2 techs->A,E,S 100,25,50
                          -2250 Wine mined, 1 tech->E, 50
                          -2100 French, traded for Pottery and Warrior Code, gave 7 techs, Maps, Ally, 200
                          -2050 Traded for Mysticism(A), 50 , 5 techs->E
                          -2000 COLOSSUS
                          -1950 N-Chariot(h), English end Alliance
                          -1900 Library
                          -1850 Trade
                          -1800 Marketplace
                          -1750 S4, 4 techs->S, Maps, 100
                          -1700 Beads, 2 techs->F, 25
                          -1650 Traded for Philosophy and The Republic(A)
                          -1600 Gems
                          -1550 Babylonians, Peace, 12 techs->B, Maps, 150 , 1 tech->E
                          -1500 Hides, Revolution
                          -1450 REPUBLIC
                          -1400 Temple, We Love
                          -1350 Astronomy, S5
                          -1300 Colosseum, S6, 3 techs->F, 50
                          -1250 S7, 3 techs->E
                          -1200 Aquaduct, S8
                          -1150 S9, Barb Horsemen
                          -1100 Food, S10
                          -1050 Banking, We Love ends , Beads to Paris (118), Barb Horsemen, 2 techs->A
                          -1000 Food, Gems to Paris (118)
                          -975 Seafaring, We Love , 2 techs->E, Ally(E) for War(A), 100
                          -950 Harbor, S11
                          -925 S12, 2 Barb Archers, Barb Chariot, Barb Leader (150), Hides to Paris (140)
                          -900 Bank, Medicine, We Love ends , traded for The Wheel(S), 5 techs->S, Maps, no Ally
                          -850 Food
                          -825 Barb Chariot
                          -800 Food
                          -750 Food, University, 6 techs->B, 1 tech->F,E, 75,25
                          -700 Barb Horsemen
                          -675 COPERNICUS' OBSERVATORY
                          -650 Economics, 1 tech->F,E, 100,25
                          -625 University
                          -600 sold Colosseum
                          -575 Stock Exchange, Theory of Gravity
                          (PYRAMIDS - Aztecs)
                          -550 Traded for Iron Working(F), 1 tech->F,E, 50,50 , 3 techs->B
                          -525 Coal, Barb Horsemen
                          -500 Wool, Engineering, 2 Barb Horsemen, 5 techs->S, Maps, no Ally
                          -475 Food, Barb Leader (150)
                          -450 Food
                          -425 Food, Sanitation, 1 tech->F,E, 50,50
                          -400 Food, Barb Horsemen
                          -375 Barb Chariot
                          -350 Food, Chemistry, 1 tech->F, 50
                          -325 10 techs->A, Cease Fire, Maps
                          -300 Sewer System
                          -275 Invention, S13, 1 tech->F,E, 50,50
                          -225 SHAKESPEARE'S THEATRE
                          -200 Food, Gunpowder, S14, 1 tech->F,E, -,50 , 5 techs->B, 3 techs->S, Maps, no Ally
                          -175 S15
                          -150 Food, S16
                          -125 Democracy, DEMOCRACY, S17, 1 tech->E, 50 , Peace(A)
                          (GREAT LIBRARY - Sioux)
                          -100 Food, S18
                          -75 (KING RICHARD'S CRUSADE - Aztecs), S19
                          -50 Food, Explosives, S20, Wool and Coal to Orleans (2x88), 1 tech->F,E, 75,50
                          -25 We Love ends , Barb Archers
                          1 Food, Bridge Building, 2 Barb Elephants, 1 tech->F,E, 75,50
                          20 Barb Elephant
                          40 Food, Metallurgy, traded for Navigation(F), 4,7 techs-, Maps(F,E)
                          5 techs->B, Maps(B), Ally(B), 200 , 7 techs->A, Maps(A)
                          60 Coal to Lyons (83)
                          80 Food, Conscription, 1 tech->E,F, 50,25 , 1 tech->A, Wool to Lyons (96)
                          120 Physics, again no tech towards Refrigeration , 1 tech->A,S
                          140 ISAAC NEWTON'S COLLEGE, Barb Elephant
                          160 Feudalism, Barb Leader (150), 3 techs->B, Maps, 2 techs->F,E, 100,50
                          180 Engineers, S19
                          200 Magnetism .... grrrrr, no Refrigeration , 1 tech->B,F,E, 25,100,50
                          220 Food
                          240 LEONARDO'S WORKSHOP, Steam Engine, 1 tech->B,F, 25,50
                          280 Spice, Railroad, 2 techs->E, 50 , 4 techs->A, Maps, no Ally
                          320 Coal, Electricity, 2 techs->B,F, 25,200 , 1 tech->A
                          (DARWIN'S VOYAGE - Aztecs)
                          360 Food, Refrigeration, 1 tech->E, 50
                          400 Supermarket, Industrialization, We Love , traded for Chivalry and Leadership(A)
                          4 techs->B,F,E, Maps, 50,150,- , 5 techs->S, maps, no Ally
                          420 S20 .....grrrr 14 beakers short
                          440 Food, The Corporation, We Love ends
                          480 Food, Refining
                          520 Food, Steel, Spice to Lyons (d,324), Coal to Paris (d,252)
                          2 techs->B, gift? - B end alliance , 3 techs->F,E, -,100 , 3 techs->A,S
                          540 Combustion
                          560 Spice
                          580 Automobile
                          600 Superhighways
                          620 Electronics .... $^&%*( no computers!!, Barb Crusaders
                          3 techs->S, traded for Tactics(F), 2 techs->F, 125
                          640 Wool, We Love
                          660 Atomic Theory, S21, 5 techs->E, 100
                          680 Transport, S22
                          700 Mass Production, S23, 3 techs->S, no Ally
                          720 Mass Transit, S24, di N-Chariot
                          740 Factory, Machine Tools, S25 .... $(^*() no computers!!
                          Spice to Tlatelolco (d,660), di N-Chariot
                          760 Mobile Warfare, S26, 1 tech->F,E, 150,100 , 8 techs->B, Maps, Ally, 100 , 8 techs->A, maps, no Ally
                          780 S27, 1 tech->F, 150
                          800 HOOVER DAM, Miniaturization, We Love ends , 1,3,2 techs->B,F,E -,150,- , 1,3 techs->A,S,
                          wool to Tenochtitlan (253), sold Sewer System, di N-Chariot
                          820 Offshore Platform, Computers, sold Aquaduct
                          840 Research Lab, Robotics, sold Temple ..... $*^(& no Flight!
                          860 Nuclear Fission .... still no Flight!
                          880 Manufacturing Plant, Nuclear Power
                          900 Flight, Grassland/r into Hills/r, Spice to Teotihuacan (d,422)
                          920 Radio, sold Temple
                          960 Advanced Flight ... no Rocketry
                          1000 The Laser, we make 80+ shields
                          1040 Rocketry, going on Capitalization
                          1060 (WOMEN'S SUFFRAGE - F)
                          1080 Space Flight
                          1100 APOLLO PROGRAM
                          1120 S01, Plastics
                          1140 S02
                          1160 S03, Communism .... grrrr!
                          (STATUE OF LIBERTY - Sioux), French develop Flight
                          1180 S04
                          1200 S05, Superconductor, Hills into Plains
                          1220 S06
                          1240 M01, Fusion Power
                          1260 M02
                          1280 S07
                          1300 S08
                          1320 M03
                          1340 C01
                          1360 C02
                          1380 S09, Espionage
                          1400 S10
                          1420 S11, Recycling
                          1440 S12
                          1460 S13, Environmentalism
                          1480 S14
                          1500 S15, Guerilla Warfare, LAUNCH 15-1-1-1-1-1
                          (MAGELLAN'S EXPEDITION - Sioux)
                          1502 Solar Plant, Stealth
                          (SETI PROGRAM - Aztecs)
                          1503 Spice
                          (MICHELANGELO'S CHAPEL - French)
                          1504 Genetic Enginneering, Spice to Teotihuacan (d,350)
                          1506 Labor Union
                          1508 ADAM SMITH'S TRADING CO., Combined Arms
                          1510 Amphibious Warfare
                          1512 EIFFEL TOWER - Polytheism
                          1513 Spice
                          1514 Monotheism, Spice to Teotihuacan (d,344)
                          1515 1650<-F for War(S)
                          1516 Fundamentalism, Aztecs declare War
                          1517 THE ORACLE, A Explorer
                          1518 SDI Defence
                          1519 SAM Missile Battery, Theology, S Armor, French develop Radio
                          1522 UNITED NATIONS, Future Tech 1
                          1523 Peace(S,A)
                          1524 Future Tech 2
                          1525 HANGING GARDENS
                          1526 Future Tech 3
                          1528 Future Tech 4
                          1530 Future Tech 5
                          1532 CURE FOR CANCER, Future Tech 6
                          1534 Future Tech 7
                          1535 MARCO POLO'S EMBASSY
                          1536 ALPHA CENTAURI

                          Score: 467 (60%)

                          ------------------
                          If you have no feet, don't walk on fire
                          A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
                          Project Lead of Might and Magic Tribute

                          Comment


                          • #58
                            1536!!! Well done. Since this game was a random unmodified map that means that you are the new official OCC record holder. Congratulations.

                            Comment


                            • #59
                              We have to do something about these goblins!!!

                              Congratulations Rib - a great game indeed.


                              ------------------
                              ____________
                              Scouse Git[1]

                              "CARTAGO DELENDA EST" - Cato the Censor
                              "The Great Library must be built!"
                              "Our words are backed by empty wine bottles! - SG(2)
                              "One of our Scouse Gits is missing." - -Jrabbit

                              Comment

                              Working...
                              X