The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
This is the end of my 2.42 game.
Minimal spaceship (15,1,1,1,1,1 with fusion power) launched 1570, ETA 1606.
Careful micromanaging of beakers and gold needed in the endgame (but I was very happy launching 4 turns behind smash WITHOUT REHOMING any caravan).
(La Fayette, now travelling almost safely to AC: 79.2% chance)
Originally posted by Smash
you've been busy.That took awhile to d/l all that ..an attaching madman....
Yeah!
The problem was that at first I didn't realise how small the limit to uploading is. I had four zips, but I could only upload one. Back to the drawing board...
A lot of fiddling to decide how many saves that goes into a zip (that's still allowed by the limit). I think I overdid it, some of those zips are too small...
Congrats La Fayette, seems to be a good game (haven't looked at it yet)!
Almost indentical to my first go.Got the same advanced tribe.ALWAYS get rid of any non settlers if you want nomads or tribes.I looked at this along time ago and am still convinced "no nons" on same landmass is the best general rule for nomads and tribes.
However,this time I have more cities,more contact,more techs and more routes.Which is to be expected on a 2nd try.
Great!
(BTW I hope you never had in mind that I was an enemy of rehoming. I loved that and did it many many times through the city screen until the community convinced me that it was written somewhere on the camel that it shouldn't be done ).
Have a nice time without, please!
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