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  • #91
    I replayed using the new plan (see my previous post). The first two huts gave the same outcome (a unit and an advanced tribe), but the third hut gave a barb horse, which was worse than last time.

    4000B Carthage
    3950 hut-chariot
    3850 Utica
    3750 Alphabet, hut-Malaca
    3550 hut-barbarian horse, killed my chariot
    3450 Code of Law
    3050 Currency
    2650 Caralis
    2500 hut-100G
    2450 Monarchy, change government the same turn
    2350 Panormus
    2150 Leptis Parva
    2100 Trade, set science low (30%) and put workers on forest for caravans.
    1950 Cartenna
    1600 Marco Polo's Embassy (4 food caravans). I don't have 2.42 so the AI civs are nasty. Got to plan before talking to them. I'll definitely trade Map Making and Writing. Others I don't know. Vikings has Iro! Need to plan defense as well.

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    • #92
      620 Democracy discovered, Explosives next. Taxes 20/50/30. Hides Leptis Magna->Carthage, 31; Dye Leptis Parva->Carthage, 45. Rushbuy 5 shields in Utica, 2 in Saguntum, 5 in Panormus, 2 in Malaca, 1 in Girba, 8 in Capua.
      640 Silk (D) Rusucurru->Carthage, 102; Wine Oea->Carthage, 35; Silver (D) Saguntum->Carthage, 115. Rushbuy 8 shields in Capua, 5 in Utica, 2 in Tingis, 5 in Panormus, 4 in Leptis Parva. Taxes 30/40/30.
      660 Explosives discovered, Bridge Building next. Taxes 10/60/30. Dye Caralis->Carthage, 28; Dye Cunaxa->Carthage, 33; Gold Rusaddit->Carthage, 34. Rushbuy 8 shields in Capua.
      680 Americans undertake Magellan's Expedition. Add 8 caravans to wonder construction in Carthage. Bribe Himera for 52 gold. Silk Issus->Carthage, 39; Food Malaca->Carthage; Silver (D) Naples->Carthage, 92; Dye Alalia->Carthage, 33. Rushbuy 2 shields in Caralis, 2 in Rusaddit, 21 in Cannae.
      700 Carthage size 25, completes Isaac Newton's College. Bridge Building discovered, Economics next. Food Malaca->Carthage. Rushbuy 45 shields in Panormus, 48 in Capua.
      720 Carthage size 26. Food Utica->Carthage; Beads Akragas->Carthage, 42; Silk (D) Capua->Carthage, 81. Taxes 20/50/30. Rushbuy 16 shields in Malaca, 3 in Cunaxa.
      740 Economics discovered, Navigation next. Carthage size 27. Salt Cartenna->Carthage, 54; Silk (D) Cannae->Carthage, 99; Silver Cremona->Carthage, 34; Food Panormus->Carthage. Rushbuild Stock Exchange in Carthage.
      760 Carthage builds stock exchange, switch to caravan. Wool Gades->Carthage, 30. Taxes 40/30/30. Rushbuy 21 shields in Turin, 2 in Naples.
      780 Navigation discovered, Physics next. Gold Girba->Carthage, 32. Rushbuy 2 shields in Saguntum, 18 in Panormus. Taxes 10/60/40.
      Attached Files

      Comment


      • #93
        800 Gems Saguntum->Carthage, 46; Salt Rusicade->Carthage, 45; Gold Leptis Parva->Carthage, 45. Rushbuy 4 shields in Carthage, 42 in Capua, 43 in Cannae, 3 in Alalia, 12 in Akragas, 1 in Theveste, 2 in Oea, 10 in Naples, 20 in Leptis Parva, 17 in Cremona, 2 in Carthago Nova. Crete established. My attack on Wood Lake fails .
        820 Physics discovered, Steam Engine next. Dye Capua->Carthage, 30; Wool Caralis->Carthage, 29. Rushbuy 18 shields in Caralis, 16 in Alalia, 17 in Akragas, 2 in Rusucurru, 15 in Rusicade, 16 in Issus, 23 in Himera, 16 in Cremona.
        840 Salt Rusucurru->Carthage, 37; Salt Rusaddit->Carthage, 54; Dye Cannae->Carthage, 34; Dye Leptis Magna->Carthage, 32. Taxes to 30/50/20 (I should have been running 20% luxuries since build stock exchange ). Rushbuy 48 shields in Capua, 49 in Cannae, 2 in Saguntum.
        860 Civil disorder in Naples. Steam Engine discovered, Railroad next. Silver (D) Cunaxa->Carthage, 82; Coal (D) Cremona->Carthage, 85; Silk (D) Alalia->Carthage, 99; Copper Capua->Carthage, 30. Rushbuy 46 shields in Alalia, 2 in Malaca, 46 in Issus, 45 in Cunaxa, 46 in Cremona.
        880 Sioux land a caravan near Carthage. Sorry, Sitting Bull, I won't share the wealth. Gems Akragas->Carthage, 40; Dye Naples->Carthage, 40; Dye Issus->Carthage, 39; Wool->Carthage, 34. Rushbuy 45 shields in Naples. Taxes 0/70/30. Verona established. 900 Railroad discovered, Industrialization next. Civil disorder in Himera. Dye Cremona->Carthage, 23; Wool Cunaxa->Carthage, 22; Wool Alalia->Carthage, 23; Wool Issus->Carthage, 28; Coal (D) Naples->Carthage, 87. Rushbuy 7 shields in Genoa, 42 in Carthage, 1 in Tingis, 5 in Leptis Parva. Hire Elvis to keep order in cities upset by the loss of HG.
        920 Industrialization discovered, Magnetism next. Add 8 caravans to Statue of Liberty in Carthage. Revolt, taxes to 0/40/60. Macaulay reports happiness: Carthaginians 1st, Sioux 3rd, Vikings 4th, Aztecs 5th, Russians 7th.
        940 Russians land, I give Navigation for peace. Americans have nearly completed Magellan's Expedition. Carthage builds Statue of Liberty. New government: Communism. Taxes to 0/60/40. Rushbuy 5 shields in Utica, 1 in Leptis Parva.
        960 WLTCD in Carthage. I capture Wood Lake, take 26 gold and Warrior Code (Polytheism also available). Taxes 0/70/30. Rushbuy 1 shield in Cartenna, 3 in Cannae.
        980 Sioux sign peace treaty, Aztecs steal Railroad. Magnetism discovered, The Corporation next. Taxes 0/70/30. Rushbuy 4 shields in Carthage, 4 in Rusucurru, 3 in Rusicade, 2 in Leptis Parva.
        Attached Files

        Comment


        • #94
          Man..I don't know how you can play that way .It works but..it looks like work also.

          questions:
          How much micromanaging do you do?Are you running thru each city every turn type thing?..this civ is fairly small right now(for ics standards)...would you normally be microing 100+ cities each turn?

          You grow your cap or ssc with food caravans...How do you avoid a food route in the city?

          Will you stay Commie from now on?Is this the usual plan?Is a representative government ever used?
          The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

          Comment


          • #95
            Originally posted by Smash
            Man..I don't know how you can play that way .It works but..it looks like work also.

            questions:
            How much micromanaging do you do?Are you running thru each city every turn type thing?
            Normally, I back way off on the micro once I grow beyond 10 or so cities. When I realized I had a very good game going here, I cranked the micro back up again. I am running through the cities every turn, not a hard habit after playing a little MP (even though I thought Ming was nuts when he first suggested it). I'm also micromanaging beakers somewhat to try to keep 2 techs/3 turns.

            Originally posted by Smash
            ..this civ is fairly small right now(for ics standards)...would you normally be microing 100+ cities each turn?
            In a conquest game, micro is unnecessary once I have built the key wonders; I just set up ship chains, build railroads, and take cities.

            Originally posted by Smash
            You grow your cap or ssc with food caravans...How do you avoid a food route in the city?
            By setting up 3 normal routes first, I guess.

            Originally posted by Smash
            Will you stay Commie from now on?Is this the usual plan?Is a representative government ever used?
            I love commie. Lots of shields, no corruption/waste/riot, very few happiness problems, no senate interference.

            Comment


            • #96
              SS launched

              I played my game again from 1AD, with objective AC this time.
              Launched 1804 a 21-5-5-1-1-1, ETA 1814.

              Here is the tiny Hall of Fame for the time being:
              AC (with caravan rehoming) : smash, landing 1543 (!!!)
              AC (without rehoming): La Fayette, landing 1814
              Conquest (without rehoming): La Fayette, 1758
              I hurry up writing this because:

              It is clear that Dave is now playing a game much better than mine (more than 10 turns ahead at 1000AD IMO). He might be able to land on AC close to 1750 without rehoming... and Xarathas, the Gits and Xin Yu have not yet published any result past 1AD, so I am fairly sure that my name won't stay written there more than a few days .

              arii, makeo, geofelt, what are you doing now?
              What I shall try is playing once more from 4000BC making use of 2.42 instead of MGE, and trying to apply the lessons learnt from all of you (just to check whether 2.42 is really more performing, and whether I am able to learn from the really strong players ).
              Aux bords mystérieux du monde occidental

              Comment


              • #97
                Originally posted by DaveV

                By setting up 3 normal routes first, I guess.

                I love commie. Lots of shields, no corruption/waste/riot, very few happiness problems, no senate interference.
                1) This didn't work well for me in this game. Some food routes disappeared (were replaced by new trade routes), some didn't.
                I know Xin Yu has done a lot of research in that field, but I haven't understood yet exactly what his advice is.

                2) So do I. I use it most of the times when playing conquest. Will enjoy having a look at your game, building a SS as a commie.
                Aux bords mystérieux du monde occidental

                Comment


                • #98
                  A food trade route will diappear if a more valuable route can replace it. Before you establish a new trade route to your SSC, change all citizens in the source city of the food route to specialists. This will minimize the value of the food route (which equals to the value of any commodity route from that city to the SSC), thus the new trade route will replace the food route. After the change, put citizens back to work.

                  Comment


                  • #99
                    thank you Xin Yu

                    Very clear explanation.
                    Now I have understood.
                    And I shall try to use this wisely.

                    (La Fayette, happy to know how to get rid of those unwanted food routes)
                    Aux bords mystérieux du monde occidental

                    Comment


                    • 1000 Gems Rusaddit->Carthage, 48. Rushbuy 1 shield in Issus, 3 in Girba.
                      1020 The Corporation discovered, Metallurgy next. Silver Carthago Nova->Carthage, 29; Dye Cartenna->Carthage, 72; Wine Tingis->Carthage, 27; Gems Rusucurru->Carthage, 38; Wool Leptis Parva->Carthage, 62. Rushbuy 1 shield in Caralis, 24 in Capua, 6 in Theveste, 2 in Panormus, 2 in Leptis Magna, 28 in Cremona. Taxes 20/50/30.
                      1040 Metallurgy discovered, Refining next. Taxes 0/70/30. Dye Utica->Carthage, 44. Huts: 100 gold, 100 gold. Rushbuy 3 shields in Oea, 5 in Leptis Magna, 24 in Gades, 40 in Wood Lake.
                      1060 Silk (D) Gades->Carthage, 84; Oil Malaca->Carthage, 42; Wine Rusicade->Carthage, 58. Rushbuy 1 shield in Caralis, 15 in Rusaddit.
                      1080 Aztecs demonstrate Monotheism, undertake Darwin's Voyage. Refining discovered, Combustion next. Coal (D) Leptis Magna->Carthage, 80; Hides Rusucurru->Carthage, 38; Hides Saguntum->Carthage, 64; Silver Theveste->Carthage, 64. Rushbuy 8 shields in Utica, 14 in Tingis, 2 in Leptis Parva, 30 in Girba, 6 in Carthago Nova. Wounded Knee completes Magellan's Expedition, Americans change to Darwin's Voyage, Russians abandon project. Washington completes Darwin's Voyage, Aztecs abandon project.
                      1100 Combustion discovered, Electricity next. Gems Caralis->Carthage, 29; Silk (D) Rusaddit->Carthage, 228. Rushbuy 4 shields in Carthage, 9 in Cartenna, 6 in Tingis, 30 in Theveste, 18 in Issus.
                      1120 Electricity discovered, Steel next. Spice Panormus->Carthage, 46; Oil Girba->Carthage, 48. Rushbuy 27 shields in Cannae, 4 in Saguntum, 8 in Rusucurru, 30 in Leptis Magna, 18 in Gades. Aztecs gift 100 gold. Sell Colosseum in Carthage.
                      1140 Americans undertake Women's Suffrage. Salamis established. Hides Tingis->Carthage, 54. Rushbuy 8 shields in Caralis, 18 in Alalia, 14 in Rusicade, 30 in Rusaddit.
                      1160 Babylonians undertake Women's Suffrage. Steel discovered, Automobile next. Silk (D) Theveste->Carthage, 192; Hides Leptis Magna->Carthage, 48; Hides Carthago Nova->Carthage, 58; Oil Cannae->Carthage, 48. Rushbuy 4 shields in Girba, 30 in Carthago Nova.
                      Attached Files

                      Comment


                      • Hm, looks like it's going to be a close call between DaveV and Smash...

                        Carolus

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                        • I'll give it a try too.

                          How do you upload the saves, do you need a web page?

                          Carolus

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                          • right above the submit button is a small "ATTACH FILE" with a "browse" thingy.Click that and you upload from your computer to...here...somewhere..Apolyton server I guess.
                            The only thing that matters to me in a MP game is getting a good ally.Nothing else is as important.......Xin Yu

                            Comment


                            • second try (2.42)

                              Sure Dave's game is great. He has built a very powerful civ and seems to be travelling quickly towards AC.
                              IMHO it would be unfair to compare with smash's game, because of caravan rehoming. smash used it and, believe me, it is a VERY powerful weapon.

                              Dave,
                              looking at your savegames, I have a feeling that you are NOT rehoming any caravan. Is this true?

                              I have started my second game, using 2.42 instead of MGE, and it seems to be running quite smoothly (far from being so powerful as dave's civ, but much more 'foreign minded',... wait and see ).

                              Here is the log until 20 AD (I forgot to save at 1AD):

                              3850 Carthago
                              3600 Utica
                              3000 barb attack
                              2250 Monarchy
                              2000 Trade
                              1400 Pottery
                              800 Colossus
                              650 Hanging Gardens
                              625 Philo + Polytheism
                              475 Monotheism
                              375 Mike
                              225 Switch to Republic
                              Aux bords mystérieux du monde occidental

                              Comment


                              • one thing about MGE.. has anyone had much success in getting money from your allies (of course, gifting them with techs in return)??

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