The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
actually the best thing about icq phone is when there is tech , you back out the hosts states its up (sound familliar ) you come a running and boom....your in...like someother things in life
Originally posted by EyesOfNight
I'm sorry, but if you let me start with alphabet and pottery I will have explorers by 3200BC and I will win the game. Simple as that.
Look, could you just go away? The adults are talking here and you have more than one sand pit threads to spill your bile in
Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..
i agree with the restart...... giving techs to anyone who knows how to play is like handing them HG or whatever other wonder/location/techs they want....
why bother playing... i could see playing one with one tech provided the host had ****e land and couldn't find any huts....but as slowwwhand pointed out earlier the game does try its best to even up....though that doesn't always come through in the way "humans" deem Even!!
Originally posted by Alexander's Horse
That's the point isn't it? The game only gives techs if you get a get a bad starting position from what I have seen.
Excuse me... the AI has NO CLUE what is or isn't a good starting position...
And War and Eye's are right... an advantage like that in the hands of a good player... game over...
Its not perfect and I'm not defending starting techs - I prefer restarts if time permits. But I have noticed that you only seem to get starting techs if your start point includes no land that generates trade. The more barren trade wise your land is, the more techs you get. I've had up to 4 - we've never played with the host having more than 1 tech.
Any views I may express here are personal and certainly do not in any way reflect the views of my employer. Tis the rising of the moon..
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