You can make a hotseat game out of a .net game by saving as a scenario and then starting the scenario as a .hot game with however many players are in the .net game.
I don't know why anybody would be against that; if someone is willing to cheat in a .hot game they are probably cheating in a .net game as well, so what's the difference?
I don't know why anybody would be against that; if someone is willing to cheat in a .hot game they are probably cheating in a .net game as well, so what's the difference?
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