looking more and more like its going to end quickly.
Romans: 2 cities, both in reach, although mostly by spies (we can always poison the water supplies if we don't know what to do with the spies )
Babylonians: 5 cites, 2 visible and in reach, others likely nearby
Germans: 2 cities - may need to trade maps as both are hidden, but should be nearby (seems to be someone's city SW of leipzig based on lack of recentering when clicking there)
then there are the 2 civs likely to be last
Spanish: 1 city - could be anywhere?
Indians: 7 cities, only 2 visible, both are isolated and we are still building transports to get to those 2 cities...
next player can probably finish off the first 3, and with a little luck the other 2 will be gone before my turn comes again.
Romans: 2 cities, both in reach, although mostly by spies (we can always poison the water supplies if we don't know what to do with the spies )
Babylonians: 5 cites, 2 visible and in reach, others likely nearby
Germans: 2 cities - may need to trade maps as both are hidden, but should be nearby (seems to be someone's city SW of leipzig based on lack of recentering when clicking there)
then there are the 2 civs likely to be last
Spanish: 1 city - could be anywhere?
Indians: 7 cities, only 2 visible, both are isolated and we are still building transports to get to those 2 cities...
next player can probably finish off the first 3, and with a little luck the other 2 will be gone before my turn comes again.
Comment