The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by DaveV
I don't understand the continuing fascination with irrigation
Sahara, Gobi...and the like
some people are afraid of getting thirsty
(though some others, like the Gits, aren't afraid of that at all, provided there are a few bottles nearby
Black hat + HG = a very happy citizen. [rant]Unfortunately, some players went absolutely bonkers with irrigation and some cities have grown into unhappiness. I don't understand the continuing fascination with irrigation - have people been studying the AI's city management techniques? Repeat after me: shields, not food.[/rant]
@Stray: we weren't going for a high score game here; just use Elvis to keep cities out of disorder and continue cranking out the troops.
I can understand Straybow's "frustration", having noticed an earlier turn where the log mentions selling off many temples, etc; but when one looks at the .sav, those cities are now in revolt.
The rules say victory by conquest or AC; score isn't mentioned. So while your statement is technically true, it is also technically untrue. One thing is certain. In your super minimalist approach score is not a consideration.
No one can argue with how easy it makes city management. No need to check the city list every time. A critical mass of size 3 cities, each with an elvis, cranks out the units with no attention necessary. It goes almost by itself and keeps going 'til the cities hit their shield support limit. Very efficient. Also, very stark and grim. In the inevitable end you have created a machine. A "Metropolis."
If someone wanted to create something more out of the same resources, still winning in the same time frame, does that make them AI stupid??
If two players finish the same year, one with a rating of 95% and the other 195%, did they tie??
It's a clash of civilizations and each finds joy in their preferred style, the conflict coming because it is a Succession Game. It's just that the rant feels a bit fundamentalist, that's all.
(As contrasted with my rant, which is ever so much more accommodating )
Dave: Yeah, happiness bug makes it survivable. More money would be nice.
Jrabbit: that's the problem. I did a quick save & reload experiment on Texcoco. It seems to take more than 3 suicide attacks to kill a defender, even with the first 2 being vet Cats. I'll keep building roads and ships to get troops up there, but I doubt I'll be able to do more than take Karakorum.
Jrabbit: that's the problem. I did a quick save & reload experiment on Texcoco. It seems to take more than 3 suicide attacks to kill a defender, even with the first 2 being vet Cats. I'll keep building roads and ships to get troops up there, but I doubt I'll be able to do more than take Karakorum.
And IIRC, 6 to 8 vet crooks per defender. Very bloody.
Special Rules: No Caravans, Freight, or Spies allowed. Diplomats are allowed exclusively for the purpose of establishing embassies. Tech trading and other forms of diplomacy are permitted. Victory condition can be either conquest, or AC.
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Currently reasoning with myself about cranking up the beakers to finish off Democracy and hope for Metallurgy next, but undecided because I know full well that won't be finished on my watch and most of the Cats and Crucs built meanwhile will be nearly useless…
I leave the micromanagement in your capable hands then
"I'm a guy - I take everything seriously except other people's emotions"
"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Originally posted by Straybow
Status? STATUS!? "Friggin' monstrosity migration manager."
Currently reasoning with myself about cranking up the beakers to finish off Democracy and hope for Metallurgy next, but undecided because I know full well that won't be finished on my watch and most of the Cats and Crucs built meanwhile will be nearly useless…
Yeah, that would be unfortunate. But keep thinking. This "cat" is easily skinable with the 'right' knife.
Straybow ... think you've got problems. I'm up in the No Wonders game. Our dear friend the lagomorph has the ship launched whilst I'm down here like George W. with a world that hates me! I don't need any proof about weapons of mass distruction
Just doing my bit to bring you a little fun and relaxation, with an ab-fab bonus opportunity to show us your extremely developed Civ abilities, you big, strong Scouser, you.
I await my stern tonguelashing with great anticipation.
Apolyton's Grim Reaper2008, 2010 & 2011 RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms
I finally decided to build a few Mkts/CHs for the larger cities. Just hate to see 6-8 corrupted arrows going down the drain. Currently cranking out an unbelievable number of units, but very few have arrived at the enemy's door.
Moscow had a couple Musketeers and a Phalanx. One other Musketeer hand wandered up to the polar band and fortified itself, and another Phalanx was in the fort nearby. A Cat was wandering southwards—the discovering Cruc are now pushing up daisies, but the others bypassed it easily.
Karakorum built a Cat and took out a Cruc. No Musketeers in sight, so they were crushed by large trojan bunnies hurled by improbably powerful catapults.
Tlax and Calix are maxed out—all shields devoted to supporting cats (well, including the one finished via disbanded cruc this turn). They aren't all in place on Tlatelolco's threshold yet. Maybe they'll be enough, maybe not.
La Fayette, those Crucs may look fierce, but the Musketeers standing up on the wall shall merely fart in their general direction. They shall mock the parentage of our mighty catapults. All shall perish in a hail of lead, with their measley 1 hp.
A new city on the far end of the gulf N of former Indian territories will speed up delivery of replacements nicely.
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