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The Sticky Mouse Senate - Succession Game

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  • Re: More Notes from the BeanCounter

    As ever, all the above in a spirit of sharing and construction - no flames intended

    SG[1] [/QUOTE]

    I didn't have any chance to take a look to the save, I add some comments...

    Originally posted by Scouse Gits
    Cash and Wonders: why have we got all this cash? I found that over half my income was spent each turn tickling the caravans - and I used the rest to selectively rush the infrastructure we so desperately need. You are building Wonders!
    Right. But, if I may add, some spare coins are always useful: bribing barbs, bribing barb cities...
    Of course a treasury of 5,000 should be used asap...

    Originally posted by Scouse Gits
    Happiness: you may have noticed that when a city threatens to go pear shaped (two reds against a single Cambridge man) making an Elvis will oftimes make both reds disapear - but have you tried now making the Elvis anto an Ein? More often than not the result is One Cantabrian, one red & one Ein - for a considerable boost to the cities productivity.
    Agreed

    Originally posted by Scouse Gits
    Once Trade has been discovered this is never cost effective a Wonder costs 4g per shield a Camel ~2g per shield so by accelerating the production of (food) Camels you accelerate the production of your desired Wonders. This remains true until such time as it is no longer cost effective to produce Freights ie cities with production >30 - we are not there yet.
    I know that we aren't in the strategy forum but, just for clarity, what if I can deliver a 300g camel?
    I should:
    i) cover the cost of camel (100g)
    ii) cover the Wonder Cost (200g)
    iii) add beakers...

    Am I missing anything?
    googol... this is a number!
    "Silence Ming. I will let you know when I feel you are needed." - HappySunShine
    "Classic Eyes...But in reality, it works the other way around." - Ming

    Comment


    • El Civ - I would probably have taken Invention followed by Steam Engine - but this is an extremely debatable part of the game and there are powerful arguments for just about any selection - I certainly do not crime the ones you took.
      La Fayette - I only remember the basics of your SSC theory - please remind me how this aids growth of the city (OK already - I should go read the thread - but I'm lazy!)
      Messer Niccolò - your third point is not in conflict with mine -- the thing you do NOT do is commit a city's production to a WoW rather than to a Camel/Lorry the latter can (if you wish and if funds permit) be tickled or otherwise accelerated and then used as seems best at the moment either as 50 shields in a WoW or to hop on a ship chain to distant lands and bring in tons of filthy lucre to tickle further 'Vans

      Have I clarified the outstanding points?

      SG[1]
      "Our words are backed by empty wine bottles! - SG(2)
      "One of our Scouse Gits is missing." - -Jrabbit

      Comment


      • Economics 101
        Assuming that a city has a production of 5 shields per turn
        The cost of a caravan is:

        * 10 turns - natural build
        * 6 turns + 44 g - 'tickling'
        * 3 turns + 86 g - economic incremental rushing
        * 2 turns + 111 g - incremental rushing
        * 1 turn + 150 g - heroic incremental rushing

        The value of a caravan when added to a WoW is 50 Wonder shields = 200g

        Moral: it is never cost effective to buy a WoW - always buy a caravan instead.


        --------------------------------------------------------------------------------
        Notes on the above:
        natural build - 10 x 5 shields = 50 = caravan
        tickling - 4 x (5 shield + 11g) + 2 x 5 shield = 50
        eir - 5 shield + 11g + 3 x 25g + 2 x 5 shield = 50
        ir - 5 shield + 11g + 4 x 25g = 50
        hir - 50g + 4 x 25g = 50

        and this might go some way to explaining why I hate Feudalism and GunPowder - they take away my Warrior.
        --------------------------------------------------------------------------------
        Appendix A

        Warrior = 10 shield
        Phalanx / Pike / Horseman / Fanatic = 20 shield
        Archer / Diplomat / Musk = 30 shield
        Settler / Trireme / Caravel / Legion = 40 shield


        It seems that not everyone has seen this yet - so I thought I would repost it ...

        SG[1]
        "Our words are backed by empty wine bottles! - SG(2)
        "One of our Scouse Gits is missing." - -Jrabbit

        Comment


        • ... and a final small point ...
          Despite what the Civilopaedia has to say:
          Cope's doubles the science output &
          Ike's adds 50%

          SG[1]
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

          Comment


          • Originally posted by Scouse Gits
            at the moment either as 50 shields in a WoW or to hop on a ship chain to distant lands and bring in tons of filthy lucre to tickle further 'Vans

            Have I clarified the outstanding points?

            SG[1]
            we are both saying the same thing: build the Wow OR go for a big trade!
            googol... this is a number!
            "Silence Ming. I will let you know when I feel you are needed." - HappySunShine
            "Classic Eyes...But in reality, it works the other way around." - Ming

            Comment


            • Probably your || is an && ... We are building a WoW that is given - how an individual caravan will contribute to that WoW is decided each and every time one is created -- and this includes the caravans built at the city that is WoW designate since it does NOT have its production tied up with a dedicated Wonder

              SG[1]
              "Our words are backed by empty wine bottles! - SG(2)
              "One of our Scouse Gits is missing." - -Jrabbit

              Comment


              • Julius Your turn next. Go get em and Good Luck!

                ---------------------------

                SG(2)
                "Our words are backed by empty wine bottles! - SG(2)
                "One of our Scouse Gits is missing." - -Jrabbit

                Comment


                • Originally posted by Scouse Gits
                  Julius Your turn next. Go get em and Good Luck!
                  SG(2)
                  Game (at last) downloaded and I will try to play either saturday or sunday at the latest.
                  I have a few comments on strategy to make, but have much less time and much less talent to post than you
                  Oh Man, when will you understand that your greatness lies in your failure - Goethe

                  Comment


                  • I've a few questions for the Senate. I understand that losing your warrior costs shields when it is upgraded. However, as the warrior in later times serves no purpose in defense, and you must build at least one other unit for that purpose, isn't having the warrior around when you could be rid of him still costing you shields? Or are cities less likely to revolt with 3 defenders (one a warrior) instead of 2 defenders (say, two pikemen)?

                    I also see your point about not rush buying the wonder but building it with camels, even if they are rush-bought. However, as camels intended solely for wonder building are food caravans, if one is not used how does it help to send it away in trade, since you won't get gold for it?

                    I am also aware that tech choices are open to opinion and debate. I did not know the civlopedia was wrong where Newton's is concerned and believed it to be a full doubling of science. Brian Reynolds, you owe Sticky Mouse 50% in science

                    I suppose I've not played enough to know the fine details of this game. I will apply myself, but should any and all wish to give pointers (especially prior to my turns) I would be grateful. The Senate will have to tarry along with a weak member...unless I am impeached
                    Hello, my name is Shawn and I am Civ impaired.

                    Comment


                      1. There is no martial law in Republic - so any and all units simply pay their support.
                      2. Any caravan can be used to build a WoW -- if you KNOW that a particular 'van will be used for WoW building - make it a food caravan so that the supply is not compromised -- but if you are unsure - make it a commodity 'van and use it either for the trade or for the WoW.
                      3. You are forgiven for not realising that the civilopaedia is a crock of sh!t!

                      Your sentence at the Beak Farm Corrective Intstitute will be reduced on acceptance of your true and righteous penetance.

                      The SGs three bottles down...
                      "Our words are backed by empty wine bottles! - SG(2)
                      "One of our Scouse Gits is missing." - -Jrabbit

                      Comment


                      • Originally posted by Scouse Gits

                        The SGs three bottles down...
                        Having read the rest of your post, the preceding line is entirely superfluous

                        @ El Civ - ultimately we will need to upgrade our warriors via Leo's/Gunpowder. Of course not being able to rushbuild as effectively will hurt - but then we would not have to worry about losing cities to Egyptians or barbarians if we have Musketeers defending them.

                        I always prefer the quick route to Leos and Gunpowder because I like not having to really worry about my cities being sacked... but then I seldom incrementally rushbuild. As has been pointed out in other threads, I'm too lazy to do it enough to reap the benefits.

                        But that's me. As some Git or other has said, there's a lot of options at this stage of the game, and most are worth considering.
                        "I'm a guy - I take everything seriously except other people's emotions"

                        "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                        "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

                        Comment


                        • @ STYOM



                          The SGs - sloshed
                          "Our words are backed by empty wine bottles! - SG(2)
                          "One of our Scouse Gits is missing." - -Jrabbit

                          Comment


                          • El Civ

                            These Succession Games are for me a great opportunity to have fun and to learn a thing or two along the way. You seem a tad depressed. There will be no impeachments. You will be expected to take your next turn (and send the save in a timely manner), however. Ask questions; I certainly do. Notice the last post from the Scousers: they have the gift of perfect pitch...which is to say, it's just a game, dude. Let's have fun!!

                            @SG's
                            delightful!!

                            The Monk announces that there wii be no communion this weekend as someone has liberated all our wine.
                            so long and thanks for all the fish

                            Comment


                            • Originally posted by Bloody Monk
                              ..which is to say, it's just a game, dude. Let's have fun!!
                              I second that. There's so many decisions to be made... all of us can be second guessed. In my case, in the (long forgotten it seems ) 'Das Kapital' succession game, I allocated my workers at the start of the game badly. La Fayette called me on it, and pointed me at the GL entry - and I learned something. And guess what... my own SP games have benefited. So it's a win-win, and everyone benefits... if there were no setbacks or difficult decisions, none of us would have any fun - fun being learning or kibitzing.
                              "I'm a guy - I take everything seriously except other people's emotions"

                              "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                              "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

                              Comment


                              • Originally posted by Bloody Monk
                                El Civ

                                These Succession Games are for me a great opportunity to have fun and to learn a thing or two along the way. You seem a tad depressed.
                                I am not depressed Monk. I am a bit frustrated with myself for being below the curve here but am trying to learn quickly so I can keep up. Lord knows I'll need it when the game reaches the modern era

                                I wanted to play succession games so I could learn more about this game. Of course, that creates the obvious problem of me delaying the progress of the game as I learn what I am doing.
                                Hello, my name is Shawn and I am Civ impaired.

                                Comment

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