Sorry for losing Eye on Egypt, but it wasn’t that well situated anyway. My turns were quite average, but heavy trading is starting and we build Leo and Isaac. I misaculated and Magellan is not for next turn (7 and not 8 caravans around). The Sticky Mouse caravans should be sent overseas with top priority. I wonder if my “red” plan will work. Yet another city might be founded in the north of the red continent. Then we need a few diplos (or well situated cities) to forever excite the barbs. As Mouseport has only given one archer in 14 turns, maybe we should take back this city. Some rushbuilding might be made as we have some cash again. Here is the saved game from a Julius that was not a conqueror.
- for my threeha'p'orth I simply cannot understand how it can ever be worth sacrificing a Settler so that you can get cheap (useless) non units - but we all have our favoured methods...
to my comments perhaps.
. Then he sends a mighty crusader to the city and gives it back OUR flag. But he also sends 2 diplomats from Sticky Mouse to the southern island where the barb factories are.

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