This is a somewhat agressive plan, involving quite a bit of rushing of items. As is, it costs about 1700 gold, and we have about 1500 gold. We do have a couple freights that can be delivered this turn that should more than make up for the difference and several more which should be delivered next turn.
The plan also is intended to start producing freights to use towards SS structural parts. Each of the cities with SS on the build queue should have 30+ production so that a (food) freight can be used to add 50 shields to an empty production box, and then complete the 80 shield structural each turn. Given the current president's tendancies, I suspect several of the suggestions are too agressive, but are intended to be a starting point. Several of the smaller cities rushing of marketplaces to get them to grow certainly can be put off.
Also, Vigo is two-fold. To avoid wasting a full food box, we need to move workers off of all of the 3-food spaces, including the whales and rush the sewer system this turn. Net effect will be celebrate to 13, and grow to 14, and celebrate to 15. inner sea to outer sea also is an attempt to force the game not to place a worker on the unroaded grassland instead of a sea space.
Couple of other explanations - NOW is what is currently in production with completion in parentheses as appropriate. Amazon island should be Fre (freight), Rfm = riflemen. Also, workers next is intended to be the turn after a city grows via celebration what to do with that city worker to avoid him being a wasted entertainer - I haven't filled in quite all the blanks on those, there may be a couple more that i can try and predict, given the game's tendancy to place workers on the most food space closest to the city square.
Anyway, I'm expecting the War and Trade ministers to have adjustment suggestions. Other suggestions accepted as well
The plan also is intended to start producing freights to use towards SS structural parts. Each of the cities with SS on the build queue should have 30+ production so that a (food) freight can be used to add 50 shields to an empty production box, and then complete the 80 shield structural each turn. Given the current president's tendancies, I suspect several of the suggestions are too agressive, but are intended to be a starting point. Several of the smaller cities rushing of marketplaces to get them to grow certainly can be put off.
Also, Vigo is two-fold. To avoid wasting a full food box, we need to move workers off of all of the 3-food spaces, including the whales and rush the sewer system this turn. Net effect will be celebrate to 13, and grow to 14, and celebrate to 15. inner sea to outer sea also is an attempt to force the game not to place a worker on the unroaded grassland instead of a sea space.
Couple of other explanations - NOW is what is currently in production with completion in parentheses as appropriate. Amazon island should be Fre (freight), Rfm = riflemen. Also, workers next is intended to be the turn after a city grows via celebration what to do with that city worker to avoid him being a wasted entertainer - I haven't filled in quite all the blanks on those, there may be a couple more that i can try and predict, given the game's tendancy to place workers on the most food space closest to the city square.
Anyway, I'm expecting the War and Trade ministers to have adjustment suggestions. Other suggestions accepted as well
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