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City-Planner Poll 1895

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  • City-Planner Poll 1895

    We have achieved a glorious Workers Revolution! Our cities are now properly in the cooperative management of the true sources of production and liberty. So, what should we emphasize in our efforts? What is most useful to us at this special time in history?

    Is it shields, gold, or research?
    4
    Shield Production (We will build what we need)
    50.00%
    2
    Trade/Gold (We will take advantage of the capitalists' greed)
    25.00%
    1
    Science (We will learn new things most useful to us)
    0.00%
    0
    Other (We have a SOMETHING ELSE to do)
    0.00%
    0
    Bananas (We will simply live a peasant utopia)
    25.00%
    1

    The poll is expired.

    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

  • #2
    Cash.

    We need the money to build improvements and tanks.
    Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
    "Remember the night we broke the windows in this old house? This is what I wished for..."
    2015 APOLYTON FANTASY FOOTBALL CHAMPION!

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    • #3
      We only give up 6 gold per turn by maximizing our shield production (gaining 17 shields without causing revolt). I vote for shields.

      Civ2 Demo Game #1 City-Planner, President, Historian
      Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
      Civ2 Demo Game #3 President, Minister of War, President
      Civ2 Demo Game #4 Despot, City-Planner, Consul

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      • #4
        Okay. I haven't tried increasing the others, so we can go with that.
        Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
        "Remember the night we broke the windows in this old house? This is what I wished for..."
        2015 APOLYTON FANTASY FOOTBALL CHAMPION!

        Comment


        • #5
          Sorry I missed the poll.

          You can't max shields (much more) because of happiness problems but a little tinkering is possible in the smaller cities. Taxes seem better than Science. In the future, getting Fundy would end the happiness concerns + add a bit to total tax receipts.

          Monk
          so long and thanks for all the fish

          Comment


          • #6
            Fundy would be great, but it is unavailable at the moment.
            Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
            "Remember the night we broke the windows in this old house? This is what I wished for..."
            2015 APOLYTON FANTASY FOOTBALL CHAMPION!

            Comment


            • #7
              In the future, getting Fundy
              Yup. In the future, and right after Espionage would be my choice. We still have time for the Nuke option if it becomes necessary. Spies are cheaper than any other unit we can muster and they can sabatogue or poison in a pinch.

              Monk
              so long and thanks for all the fish

              Comment


              • #8
                Nukes have a larger launch radius, though, and are easy to transport between towns.
                Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                "Remember the night we broke the windows in this old house? This is what I wished for..."
                2015 APOLYTON FANTASY FOOTBALL CHAMPION!

                Comment


                • #9
                  That's not the angle I was considering in writing that statement.

                  I do not think it prudent to get in a nuke-off with our much more powerful rivals, at least not just yet. If we can keep the nuclear genie in the bottle, so to speak, for a while longer, then I think we will have a better chance of prevailing in the end.

                  On the other hand, two spies can usually "sabotage" a ship to the bottom of the sea; this for only 60 shields, a relative bargin.

                  Monk
                  so long and thanks for all the fish

                  Comment


                  • #10
                    I suppose that if we are discussing nuking the Celt SS, we have effectively abandoned our concerns about our reputation. LOL!

                    And I agree we have to be prepared to use Nukes!
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                    • #11
                      I want to amend my stement to clarify that Nukes should be a last resort. While we may be forced to it in case of a SS, we would likely get seriously nuked in return.
                      Civ2 Demo Game #1 City-Planner, President, Historian
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                      • #12
                        How can the Celts nuke any city of consequence?

                        Sure, they take down a city size 3. Big whoop.

                        As for the reputation concerns, it is very easy to get the celts to go to war with us. All it takes is for them to sever our alliance.
                        Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                        "Remember the night we broke the windows in this old house? This is what I wished for..."
                        2015 APOLYTON FANTASY FOOTBALL CHAMPION!

                        Comment


                        • #13
                          On the other hand, two spies can usually "sabotage" a ship to the bottom of the sea; this for only 60 shields, a relative bargin.
                          True, but the ensuing civil war after the fall of the Celtic capital, ensures that we will not be the primary target of any nukes that the Celts have.
                          Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                          "Remember the night we broke the windows in this old house? This is what I wished for..."
                          2015 APOLYTON FANTASY FOOTBALL CHAMPION!

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                          • #14
                            Losing Apolytonia would be a serious blow to our resources aside from the fact it is our Capital
                            Civ2 Demo Game #1 City-Planner, President, Historian
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                            Civ2 Demo Game #3 President, Minister of War, President
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                            • #15
                              Originally posted by Ben Kenobi


                              True, but the ensuing civil war after the fall of the Celtic capital, ensures that we will not be the primary target of any nukes that the Celts have.
                              I have never seen this happen. Nuking any city only reduces it by half. They would have to lose their Capital AND have less than 1000g to get a civil war. Am I dreaming these details?? If so, ...never mind.

                              Losing Apolytonia would be a serious blow to our resources aside from the fact it is our Capital
                              This would be a whoop, I think.

                              Monk
                              so long and thanks for all the fish

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