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Poll: Science of 1853

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  • Poll: Science of 1853

    Polytheism scroll will ripen overnight. Should we continue on with Monotheism or switch strategy to defense with War Code, then Fuedalism?? Or do you suggest another path??

    My money is on Monotheism now and War Code next, if not for Fuedalism, then for Iron Working.

    Monk
    7
    Monotheism
    85.71%
    6
    War Code
    14.29%
    1
    The Wheel
    0.00%
    0
    Theory of Gravity (for Ike's)
    0.00%
    0
    Physics
    0.00%
    0
    Chemistry
    0.00%
    0
    Cosmic Banana Tech
    0.00%
    0

    The poll is expired.

    so long and thanks for all the fish

  • #2
    We've gone this path far enough that we should at least get the Crusaders. A horde of them may be our only hope to gain techs by captured cities. Better to have Crusaders than Cannons; they move faster.
    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

    Comment


    • #3
      Originally posted by cavebear
      Better to have Crusaders than Cannons; they move faster.
      Not to mention that they (Cannons) are six techs away (Wheel, Engineering, Iron Working, Invention, Gunpowder and Metalurgy)

      But that aside, I also will be voting Monotheism in the hopes that Crusaders will still have enough offensive "punch" to allow us to have armies with a chance if War is necessary.
      "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

      Comment


      • #4
        Excellent!! I feel a consensus growing. Let's not forget that we will need barracks as well. If they aren't Vets, I fear for their survivability. A nonvet Crook is even up against a nonvet Rifle.

        Monk
        so long and thanks for all the fish

        Comment


        • #5
          But a vet crusader only attacks at 7.5 I believe, and it is stated elsewhere (not sure where) that they attack at 10.

          And if we do get a consensus, can a second poll be what next after that (if our Consul plays another ten turns and gets Polytheism in the first turn, I think we will get another tech choice before those 10 turns are up...especially with Caravan deliveries)?

          Advance notice that I choose Physics in the hope that we will get to Magnetism (need Warrior Code and Iron Working in addition to Physics) soon and change our unhappy Caravels into happy Galleons.
          "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

          Comment


          • #6
            Yes, you are correct, 7.5. Thanks!!

            I will do other polls tomorrow, not just a second Science, but some arrangement for City Plans in the Colony. Hopefully, I will get some response to my questions there as well as feedback on the proposed build sites.

            But, now it is lightout.

            Monk
            so long and thanks for all the fish

            Comment


            • #7
              I voted for mono for to get us crusaders. But I think we should also be going down the engineering, sanitation route with the prospect of celebrating Apolyton up to size 20ish. I'm not sure which white goods we'll need for this, but I'm sure someone does.

              RJM at Sleeper's
              Fill me with the old familiar juice

              Comment


              • #8
                I think that with the arrival of Crusaders, we will be free to start a different tech path. Getting Galleons would be good for happiness and the extra movement. Getting to Gunpowder would help our defenses a lot.
                Civ2 Demo Game #1 City-Planner, President, Historian
                Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                Civ2 Demo Game #3 President, Minister of War, President
                Civ2 Demo Game #4 Despot, City-Planner, Consul

                Comment


                • #9
                  Originally posted by rjmatsleepers
                  I voted for mono for to get us crusaders. But I think we should also be going down the engineering, sanitation route with the prospect of celebrating Apolyton up to size 20ish. I'm not sure which white goods we'll need for this, but I'm sure someone does.

                  RJM at Sleeper's
                  I think it will need a Bank, a Stock Exchange, and a Cathedral. But even then I doubt we can get to 20. Oh for the love of Shakespeare!!

                  Monk
                  so long and thanks for all the fish

                  Comment


                  • #10
                    I think enlargement of Aploytonia beyond 12 should be the subject of a poll by the City-Planner.

                    Seriously, I would like to see a poll on this question.

                    Civ2 Demo Game #1 City-Planner, President, Historian
                    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                    Civ2 Demo Game #3 President, Minister of War, President
                    Civ2 Demo Game #4 Despot, City-Planner, Consul

                    Comment


                    • #11
                      Your wish is my command, noble leader.

                      My view is that we need to put some muscle on the Colony first, then go meet our fate.

                      Monk
                      so long and thanks for all the fish

                      Comment


                      • #12
                        Yes, we will do our best and then meet a glorious fate. And we will somehow force a victory out of this!
                        Civ2 Demo Game #1 City-Planner, President, Historian
                        Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                        Civ2 Demo Game #3 President, Minister of War, President
                        Civ2 Demo Game #4 Despot, City-Planner, Consul

                        Comment


                        • #13
                          Originally posted by cavebear
                          Yes, we will do our best and then meet a glorious fate. And we will somehow force a victory out of this!
                          YES!!

                          If only we had Fundy Gov't tech. The world would shrink before "The Hammers of God!!"

                          We will issue forth and come back with our shields decorated or we will be on them.

                          Monk (needing the switch to de-caf)
                          so long and thanks for all the fish

                          Comment


                          • #14
                            Battlin' Ben bested many foes with just Calvary and cannons.

                            All we need is some cash!
                            Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                            "Remember the night we broke the windows in this old house? This is what I wished for..."
                            2015 APOLYTON FANTASY FOOTBALL CHAMPION!

                            Comment


                            • #15
                              Originally posted by Ben Kenobi
                              Battlin' Ben bested many foes with just Calvary and cannons.

                              All we need is some cash!
                              ...and Tactics and Metal....

                              But that's just detail.

                              Monk
                              so long and thanks for all the fish

                              Comment

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