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Proposed Report on Civ2 Demo3# Game to Apolyton

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  • Proposed Report on Civ2 Demo3# Game to Apolyton

    How does this look as a game report? Corrections and suggestions desired.

    "Civ2 Democracy Game #3

    The Apolyton Imperium has successfully defeated the other Civs of the world to spread its color across the map into the least niche. We placed severe restrictions upon ourselves in this challenge: Build no Wonders, conduct no trade by Caravans, no ICS, raging Barbs, civs re-spawning, bloodlust victory. And while we did not forbid ourselves it, we got through without Republic, Democracy, or Communism.

    In addition, we desired a land map so that we could not use naval warfare (the super-Ironclad strategy having been so successful in the previous game). Atomant provided a map he promised would be both land-only and challenging, and his map lived up to that promise; it was truly unusual and unique! We were never sure what sort of terrain was just over the horizon, and much of it was really difficult to deal with.

    The fist civ we seriously attacked were the Japanese. We discovered then NW of our area, and decided to attack from an unexpected direction. Getting north of them with Legions, Archers, and Horsemen, we came down upon their closest city by surprise and in force, setting the pattern for the rest of our efforts (choose a target, obtain tactical superiority, and strike hard). We carefully took advantage of Mountains and rivers, and Osaka was ours. The Japanese only had a few cities, but they were tricky about it. They even managed to build one in our own territory. It took some effort to eliminate them.

    At the earlier times, the Romans were difficult to defeat with their Legions on defensive city-sites. After that, we faced the Americans based on a huge river delta where every square for a 15 x 6 grid was river! Their production and trade was considerable and we had to bribe and beat our way through every city at great cost. Plus, the Americans had destroyed a civ on their own and were well-dispersed across the map. Just finding all their cities was a major effort!

    The Greeks had been agressively at our cities from the start, but they were numerous and militaristic. We decided to protect our border against them and delay their destruction until later. Still, we had to face constant sorties into our core territory for a long time until we could build a wall of defensive positions to prevent encroachment. As it turned out, the Greeks (our nearest enemies) were the last to go.

    The Russians (respawned from the Apolyton Imperium-defeated Romans) were no problem, but the Zulus (repawned from the Japanese) took some time to defeat after our costly battles with the Romans and Americans. We had barely gotten our Railroad network into construction, so we had laborious land movements of Cannons, Riflemen, and Diplomats through Forests and Hills. There were some real tactical set-battles in that campaign, trying to get one-move units to engage the Zulu cities without exposing ourselves to significant damage from city defenders when we were adjacent to the cities. At the same time, the Germans were sending units into the Zulu Front to harrass and destroy our units from behind.

    About the time we destroyed the Zulus, our Railroad network construction began to go into full swing with dozens of Engineers in action at many locations, and we were able to extend RR and Insta-forts right up to enemy city gates!

    From the Zululand, we were able to get at the Germans finally, and we went through them with hosts of Diplomats to take down City Walls and Cannons and Cavalry to beat them down when we ran low on Diplomats. It was a bloody campaign, but we eliminated the Germans finally in 1853 and we had an army of 81 Diplomats, 57 Cavalry, and 47 Cannon left to remove the heathen Greeks from our Fundamentalist world! And more of each were being built in our cities all the time.

    The Greeks had 22 cities left in their annoying democratic civilization. With no bribing possible, we went at them hammer and tong, straight-on mano y mano. The result was bloody and satisfactory. The Greek civilization went down fighting, but they went down. We had 110+ cities by that time ( not ICS, just mostly capture and logical settlements for specials or transportation reasons), they had 22 cities; the end result was never in doubt.

    Given the restrictions, Fundamentalism turned out best for us. We developed a strategy of celebrating “We Love the High Priest Day” in most of our cities and watched the tithes come rolling in. We bribed many cities before the other civs learned to switch to Democracy. When we could no longer bribe, we attacked with Cavalry, Cannons, and Diplomats (every city we attacked had Walls). We beat many of the Walls down, and we sabotaged other city’s Walls with waves of Diplomats. The international Railroad system we constructed with armies of Engineers became essential to our victory.

    The “Chosen Ones” of the Apolyton Imperium Fundamentalist civilization rule all the land and all of the people! Peace and conformity have been extended to all everywhere and such shall be all the days to come."
    Last edited by cavebear; November 23, 2003, 21:35.
    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

  • #2
    A couple minor points......
    By the time of 1852 we have 108 cities (you said 80+ and the number by that point should have been 110+ cities).......but you also said how we didn't use ICS'ing, perhaps this could be explained (how we didn't ics yet had 110+ cities).

    Also, I think we should at least mention the Japanese, they were our first opponent, and the battles with them should not be forgotten.
    "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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    • #3
      See if you can't collect a statment from the earlier presidents. Without a historian, it would be nice to get their comments.

      Once I'm finished wading through the opposition, I'll take a shot of our total casualties. We are over 50 calvary.
      Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
      "Remember the night we broke the windows in this old house? This is what I wished for..."
      2015 APOLYTON FANTASY FOOTBALL CHAMPION!

      Comment


      • #4
        Thanks, I have edited the report above to reflect your suggestions. I had forgotten about the Japanese, and I didn't realize how many cities we had accumulated! Wow!

        Any other parts I left out or described wrong? I'll be waiting to send this until the game is actually over, of course.

        Civ2 Demo Game #1 City-Planner, President, Historian
        Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
        Civ2 Demo Game #3 President, Minister of War, President
        Civ2 Demo Game #4 Despot, City-Planner, Consul

        Comment


        • #5
          Looks good

          Comment


          • #6
            Now that the game is over, does the report still look good? Or do the numbers of cities and units need to change?
            Civ2 Demo Game #1 City-Planner, President, Historian
            Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
            Civ2 Demo Game #3 President, Minister of War, President
            Civ2 Demo Game #4 Despot, City-Planner, Consul

            Comment


            • #7
              Not sure about "every city" having walls.....I think this could be "virtually every city" instead, but Ben Kenobi can verify this.

              In the first line of the paragraph about the japanese, you have a minor spelling error....."then" should read "them"

              I think there should at least be some mention of Xinning, and perhaps refer to our rational for it, (Monarchy we our Government, and massive Waste, Corruption and Unhappiness, as well as unit support...we wanted to switch to another government, but our science was too slow to switch soon to either Fundie or Commie, and the representative governments were not options)

              Also, I would like to see a mention of the lateness of us getting Monarchy, and the extended period of Despotism. (perhaps a reference to the huts we popped hoping to get Monarchy?)

              All in all the summary looks great, you have done a good job summarizing, my suggestions are minor at best.

              /me
              "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

              Comment


              • #8
                Good points to mention, Sparrowhawk.

                Any others before I edit the report?
                Civ2 Demo Game #1 City-Planner, President, Historian
                Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                Civ2 Demo Game #3 President, Minister of War, President
                Civ2 Demo Game #4 Despot, City-Planner, Consul

                Comment


                • #9
                  What would you want from former Presidents?

                  I was the first, IIRC....
                  Consul.

                  Back to the ROOTS of addiction. My first missed poll!

                  Comment


                  • #10
                    Anything that might add to our report of the game and perhaps interest new participants.
                    Civ2 Demo Game #1 City-Planner, President, Historian
                    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                    Civ2 Demo Game #3 President, Minister of War, President
                    Civ2 Demo Game #4 Despot, City-Planner, Consul

                    Comment


                    • #11
                      Do you still plan on editing this prior to sending it in?
                      (also, did any of the Presidents/Former Presidents send reports?...it would be great to see the presidents all have some input into this, and seeing as there arn't that many, this should be too difficult....is it?)

                      Edit: If memory serves the Presidents were: MrWhereItsAt, John123, Shade, Cavebear, Six Thousand Year Old Man, atawa and Ben Kenobi...did I miss anyone?
                      "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

                      Comment


                      • #12
                        I did not send a report since the most recent events are quite fresh in our mind.

                        The only real decisions I had to make were how to allocate the money, and logistical issues, where to fight with the diplomats, and where to steamroll over the cities.

                        I do think I conquered around 60 cities in our turn, throwing all our cash from Mike's chapel into the construction of military troops, diplomats and engineers. I added 50% more engineers, and essentially constructed our modern army of veteran Calvary and diplomats.

                        As for the other presidents, I think our decision to move our capital stands as a very interesting tactic, in order to discourage bribery of Mike's Chapel, we moved our capital to the city where the wonder resided, even though this city was so close to our front.

                        Secondly, the Xinning ought to be emphasised, since Shade spent so much time Xinning for science in order to advance our meagre tax rate without trade. The distance precluded any assault through Crooks and Cannons familiar to most of us in a conquest game.
                        Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                        "Remember the night we broke the windows in this old house? This is what I wished for..."
                        2015 APOLYTON FANTASY FOOTBALL CHAMPION!

                        Comment


                        • #13
                          I will add:

                          "Notable events of the game:

                          1. Xinning intensely in Fundamentalism to improve our meager science rate.

                          2. Converting massive happiness into gold after taking Mike's Chapel as a Fundamentalist government. The immense amounts of gold allowed great city-bribing and unit-rushing.

                          3. Moving our capital to the captured city holding Mike's Chapel even though that city was on the front line of battle. This protected us from counter-bribery by the Germans who were cash-rich.

                          4. We conquered the other civs after that by producing 50-90 each Cavalry, Engineers, and Diplomats, with which we constructed rapid RRs, bribed cities, and overran unbribable cities.

                          We are now planning Civ2 Demo Game #4 and considering changes to our previous style of game management. New participants are welcome!"
                          Civ2 Demo Game #1 City-Planner, President, Historian
                          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
                          Civ2 Demo Game #3 President, Minister of War, President
                          Civ2 Demo Game #4 Despot, City-Planner, Consul

                          Comment


                          • #14
                            I have located one or two of the saves I used as Prez. I will look at them and see if I can remember anything from as far back as 4000BC!
                            Consul.

                            Back to the ROOTS of addiction. My first missed poll!

                            Comment


                            • #15
                              Cavebear,
                              Are you still going to add the points the above revisions before sending? (such as the extended period of despotism, the massive hut tipping, and the debate over whether to switch to Republic, stop hut tipping, etc in order to discover Monarchy)

                              In my opinion this was one of the keys to the early game, had we gotten monarchy earlier, the game might have ended much sooner (though we will never know now of course )
                              "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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