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*IF* we attack the Americans...

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  • *IF* we attack the Americans...

    We need what units?
    9
    More Diplomats
    44.44%
    4
    More Cannons
    22.22%
    2
    More Fanatics
    11.11%
    1
    More Mounted Units
    11.11%
    1
    More City-Infrastructure
    0.00%
    0
    More Bananas, always more bananas
    11.11%
    1

    The poll is expired.

    Civ2 Demo Game #1 City-Planner, President, Historian
    Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
    Civ2 Demo Game #3 President, Minister of War, President
    Civ2 Demo Game #4 Despot, City-Planner, Consul

  • #2
    Since we now have Leadership.



    Why don't we build a few, plus some cannons, so that we can roll through the american cities. This way we don't need to build fanatics since 2 defense couples well with rivers.

    We should build a few more diplomats as wall softeners to crumple the American resistance.
    Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
    "Remember the night we broke the windows in this old house? This is what I wished for..."
    2015 APOLYTON FANTASY FOOTBALL CHAMPION!

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    • #3
      The Americans tend to change goverments regularly, lets use that and bribe them on their NON-Demo turns

      Comment


      • #4
        what do you mean with city infrastructure?

        Shade,City Planner
        ex-president of Apolytonia former King of the Apolytonian Imperium
        "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
        shameless plug to my site:home of Civ:Imperia(WIP)

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        • #5
          Originally posted by shade
          what do you mean with city infrastructure?

          Shade,City Planner
          Only to mean that since you gave me control of Styx and Sheol, I should keep a city-building option available for those. Also, as an option to let me know that the Citizens think there enough Military Units to deal with the Americans (with I greatly hope they won't decide).

          Civ2 Demo Game #1 City-Planner, President, Historian
          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
          Civ2 Demo Game #3 President, Minister of War, President
          Civ2 Demo Game #4 Despot, City-Planner, Consul

          Comment


          • #6
            If we attack the Americans....we need to destroy this dip!

            "Clearly I'm missing the thread some of where the NFL actually is." - Ben Kenobi on his NFL knowledge

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            • #7
              Of course. There are several places around the map where we need to knock off a few pests before they do us any damage. There's a Cannon threatening Sheol, a Catapult approaching Argos, and 2 Catapults near one of our wandering Diplomats.

              Civ2 Demo Game #1 City-Planner, President, Historian
              Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
              Civ2 Demo Game #3 President, Minister of War, President
              Civ2 Demo Game #4 Despot, City-Planner, Consul

              Comment


              • #8
                Originally posted by Sparrowhawk
                If we attack the Americans....we need to destroy this dip!

                This is mainly the reason I build Rammstein where it is.
                We never get surprised by enemy dips or mounted units.

                The Dip in question shall meet his maker this turn.
                (I saved on the start of the turn.)

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