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  • CP orders 1540AD

    We are currently researching Fundi(estimated time to finish: 10 to 15 turns= this session most probably)

    The question remains: when we decide to become Fundi what will we do with our Xin-cities?

    Keep Xinning for science or figure out a beter way to get our science beakers?
    Keep Xinning for Gold?
    Stop the Xinning tactic 100% and let our cities grow strong?
    Stop the Xinning partially(ie leave some cities Xinning for gold)

    An other question:
    Will we build a super highway to america?
    starting from our west front to idefix and then on to america.
    should we build cities (or bribe/capture) cities along this road to secure it?(since we are at war with the Zulu, their cities on our path would be usefull , but then again this is a demand you should send to our SMC)

    you have 3 days

    Shade
    49
    A: Our President should Xin for what is needed atm
    8.16%
    4
    A: Our President should Xin for Gold
    0.00%
    0
    A: Our President should Xin for Science
    8.16%
    4
    B: After converting to Fundi: No more Xinning at all
    10.20%
    5
    B: After converting to Fundi: Just Xin in some cities(eg 50% of them)
    6.12%
    3
    B: After converting to Fundi: All our Xin-cities should continue Xinning
    2.04%
    1
    C: After converting to Fundi: Xin for both Gold and Science
    2.04%
    1
    C: After converting to Fundi: Xin for Gold
    2.04%
    1
    C: After converting to Fundi: Xin for Science
    2.04%
    1
    D: Our President may use incremental Rushbuilding to build cheap units
    16.33%
    8
    D: No incremental rushbuilding. It's :evil:
    0.00%
    0
    E: our president may Rush improvements/etc when he sees fit
    18.37%
    9
    E: no rushing with our money
    0.00%
    0
    F: start that Superhighway to America
    14.29%
    7
    F: no need for such a superhighway
    2.04%
    1
    G a banana
    8.16%
    4

    The poll is expired.

    ex-president of Apolytonia former King of the Apolytonian Imperium
    "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
    shameless plug to my site:home of Civ:Imperia(WIP)

  • #2
    an image of how our superhighway could go.

    the dot suggests we build a city there(in that area, maybe and advanced tribe from the hut(or nomad) if we are lucky)
    Attached Files
    ex-president of Apolytonia former King of the Apolytonian Imperium
    "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
    shameless plug to my site:home of Civ:Imperia(WIP)

    Comment


    • #3
      I would like to stop Xinning after Fundi, grow our core a bit and build units.
      We realy need to Xin for fundi or the game will never end but it is exploiting a bug in the game

      I like the highway plan to Americans a lot

      I was planning a new city on A with the settler (We have 2 walking in from the NW building the road)Dending on the outcome of the Foreign and Military polls we might considder making the extension marked in blue. with a possible citysite on B. (Depending on what specials our explorers find)
      Attached Files

      Comment


      • #4
        So far, the majority of people think we should stop Xinning after Fundy.

        This is the road to disaster. We NEED RR and Explosives ASAP, and we need to be able to get a better offensive unit (e.g. Cavalry), and without Xinning our science will come to a screeching halt.

        I urge anyone who votes on the poll to consider this before choosing to halt our Xinning.
        "The price of freedom is eternal vigilance." -Thomas Jefferson
        Former Minister of City Planning of the third Civ2 Democracy Game
        Former Minister of Science of the third Civ2 Democracy Game
        Former Imperial Expansion Minister of the first Civ2 Democracy Game

        Comment


        • #5
          No!

          Stop the xin, crank up cash and luxuries so that we celebrate under a fundamentalism



          We can build temples/marketplaces/libraries/barracks using the tithes from Fundy.

          After we have upgraded our city infrastructure, then we can xin for science. It doesn't take long at all, if done properly.
          Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
          "Remember the night we broke the windows in this old house? This is what I wished for..."
          2015 APOLYTON FANTASY FOOTBALL CHAMPION!

          Comment


          • #6
            Science rate is halved while Xinning in Fundy. It's not as good a strategy in Fundy for that reason, and also because corruption stops being an issue.

            to Ben's plan for celebrating Fundy... assuming we can actually make it work. Marketplaces would help a lot, there. We could struggle through to Explosives/RR with a high science rate in Fundy, that way (although high science in Fundy= ).

            Otherwise... just crank out units and overwhelm the terrain, and our enemies.
            "I'm a guy - I take everything seriously except other people's emotions"

            "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
            "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

            Comment


            • #7
              what are the effects of celebrating under Fundi?
              --> trade as Republic?
              --> fx as Demo?
              ex-president of Apolytonia former King of the Apolytonian Imperium
              "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
              shameless plug to my site:home of Civ:Imperia(WIP)

              Comment


              • #8
                There is a good chance we can at some point steal both steam and RR from Americans.

                With our Engineers building RR and instant forts I believe we dont need Cavalry to take over our opponents.

                (Even American riflemen, upgraded so no vets, should be easy pray for our vet cannons

                Comment


                • #9
                  Originally posted by shade
                  what are the effects of celebrating under Fundi?
                  --> trade as Republic?
                  --> fx as Demo?
                  We get the extra tradearrow as in Rep or Demo.

                  What do you mean by fx?

                  Comment


                  • #10
                    The question is, will the extra trade arrow make up for the fact that we will have to jack up luxuries like mad in order to celebrate? We might make more money just having high taxes.
                    "The price of freedom is eternal vigilance." -Thomas Jefferson
                    Former Minister of City Planning of the third Civ2 Democracy Game
                    Former Minister of Science of the third Civ2 Democracy Game
                    Former Imperial Expansion Minister of the first Civ2 Democracy Game

                    Comment


                    • #11
                      Yes, it turns our fundamentalism into a non-celebrating democracy.

                      The cost will be higher in luxuries, as we do not have any happiness wonders.

                      Mike's Chapel would really help at this point, so we ought to sponsor an 'expedition' to 'encourage' the city to 'unite' with their brothers in our glorious Imperium.

                      CannonFodder:

                      Yes, but we need the extra trade to increase our science productivity. If we can double our trade while less than halving our taxes, than we earn more cash than we would otherwise.

                      We can finance a fundy with - 10% tax, with the rest of the cash going to science and luxuries. The trick requires lots of cities, all with temples and marketplaces to churn out cash.
                      Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                      "Remember the night we broke the windows in this old house? This is what I wished for..."
                      2015 APOLYTON FANTASY FOOTBALL CHAMPION!

                      Comment


                      • #12
                        Tweaking the tax/sci/lux sliders when we get into Fundy will probably make the decision on whether to celebrate, much easier.

                        Remember (I'm sure you all know this) that once we get the celebration started, we can usually turn luxuries down a notch or 2 the following turn.

                        A lot of factors will come into play here. Corruption essentially vanishes, so all those lost shields and arrows come back into play. That factor, along with the (for all intents and purposes) free unit support should give us some huge production capacity.

                        Right now in Monarchy we have 70% tax, 30% sci and 0% luxuries. In Fundy, we could turn tax down to 0% and still run at a profit, thanks to tithes and the free support for Temples. That leaves 100% to be doled out between Science and Lux. Going from 30% to 50% in science would just about offset the 50% reduction in science output (Fundy feature) since we'd also benefit from a lot of arrows presently lost from corruption. And I expect a size 5 city could *maintain* celebration at 50% lux (assuming 6 roaded tiles or river = 6 trade arrows, or 6 luxury units when celebrating, enough to make 3 citizens happy. We'd need higher lux at first to start the celebration.). If the city celebrates... then the science output doubles. Of course, in a normal game, you never never never have any kind of a science rate in Fundy, because it's more cost effective to have a high tax rate, rush Caravans, and get your science through trade, where the halving of science has no effect. No 'vans in this game... oh well...
                        "I'm a guy - I take everything seriously except other people's emotions"

                        "Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
                        "A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)

                        Comment


                        • #13
                          Originally posted by atawa
                          What do you mean by fx?
                          +1 growth.
                          (never play fundi, so I have no clue)
                          ex-president of Apolytonia former King of the Apolytonian Imperium
                          "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
                          shameless plug to my site:home of Civ:Imperia(WIP)

                          Comment


                          • #14
                            There is no +1 growth, thats only in Rep or Demo.

                            Comment


                            • #15
                              Superhighway to America sounds good, if there are the settlers close by that can be used without detracting from other projects. If this is planned then OK.

                              Getting to Fundy to use the cash to up our infrastructure will be the first most important thing to do. Second will be to secure some happiness wonders (at least one). Once we have the infrastructure up we have some choice - stay Fundy, celebrate and/or Xin for Science, or go Rep/Demo. It may be possible to maintain once we have the infrastructure built.

                              For the moment - head for Fundy Xinning for science as hard as we can that still provides a pool of at least a few hundred for bribing and rushing defenders.
                              Consul.

                              Back to the ROOTS of addiction. My first missed poll!

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