I propose that we start accumulating offensive units in Veii (nearest Rome). Cumae is building a Knight; we should rush it (13 G) to save a turn. It can start out sooner. It will arrive in Veii in 6 turns. Along the way, Antium can add a Knight already available. That will give Veii a force of 2 Crusaders and 2 Knights to attack Rome's walls. All those units are Vets. Veii could contribute a Diplomat if rushed 1 turn.
If we take Rome, the Roman civ will be crippled once and for all.
Should we attack Rome with this force?
If we take Rome, the Roman civ will be crippled once and for all.
Should we attack Rome with this force?
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