Size/Surplus/Storage/Production/Support
Imperialis 2,2,29*,6f5s2t,1
Dominion 2,1,12 ,5f3s4t,1
Majestica 3,1,10 ,8f8s3t,4
Glorificus 3,2,16 ,8f7s5t,2
Pax Apolyton 2,1, 6 ,6f3s2t,1
Enron 2,2,14 ,6f5s5t,0
Problems:
Majestica support needs to be lowered.
Rehome settler to Imperialis when finished with the road.
Enron needs to redistribute a worker from a grassland river square to the fur. This will net one additional tax a turn, replacing the shield that goes to waste.
Suggestions:
Revolt to Republic?
Someone should post a poll. Yes I know we get a horrendous shield crunch, as well as discontent from our units.
However, we will get WLtKD which will increase the size of our cities and greatly increase the productivity of our citizens.
I recommend examining the question, if not for now, then for later.
Buildlists:
Imperialis Phalanx (19) --
Dominion Settlers (11)
Majestica Settlers (10)
Glorificus Settlers (08)
Pax Apolyton Barracks (08)
Enron Barracks (14)
We need at least one settler per city developing an empire. "An empire without settlers has no future."
Secondly, I prefer temples over barracks so as to reduce total support in a revolt to republic.
I'm not sure what we should build in Imperialis at this point. Infrastructure or settlers?
Imperialis 2,2,29*,6f5s2t,1
Dominion 2,1,12 ,5f3s4t,1
Majestica 3,1,10 ,8f8s3t,4
Glorificus 3,2,16 ,8f7s5t,2
Pax Apolyton 2,1, 6 ,6f3s2t,1
Enron 2,2,14 ,6f5s5t,0
Problems:
Majestica support needs to be lowered.
Rehome settler to Imperialis when finished with the road.
Enron needs to redistribute a worker from a grassland river square to the fur. This will net one additional tax a turn, replacing the shield that goes to waste.
Suggestions:
Revolt to Republic?
Someone should post a poll. Yes I know we get a horrendous shield crunch, as well as discontent from our units.
However, we will get WLtKD which will increase the size of our cities and greatly increase the productivity of our citizens.
I recommend examining the question, if not for now, then for later.
Buildlists:
Imperialis Phalanx (19) --
Dominion Settlers (11)
Majestica Settlers (10)
Glorificus Settlers (08)
Pax Apolyton Barracks (08)
Enron Barracks (14)
We need at least one settler per city developing an empire. "An empire without settlers has no future."
Secondly, I prefer temples over barracks so as to reduce total support in a revolt to republic.
I'm not sure what we should build in Imperialis at this point. Infrastructure or settlers?
Comment