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minister of war Pax Apolyton 1750 BC

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  • minister of war Pax Apolyton 1750 BC

    Pax Apolyton (size 2) city in revolt
    supporting 1 warrior which is in the city for defence and martial law (we need more)

    I suggest using an elvis to settle the people and then incrementally rush buy a settlers unit (cost 54 gold)
    we can then use the settlers to build roads on the shielded grassland .
    I then suggest we build a Horsemen which can keep the peace until we are in Monarchy when he can then move out and begin exploring to the South / west.
    16
    rushbuild settlers
    6.25%
    1
    rushbuild horse
    18.75%
    3
    rushbuild phalanx
    25.00%
    4
    rushbuild settlers and then build a horse
    6.25%
    1
    rushbuild settlers and then build phalanx
    25.00%
    4
    banana hydey strikes again
    18.75%
    3

    The poll is expired.

    The difference between genius and stupidity is that genius has its limits

    Hydey the no-limits man.

  • #2
    pax apolyton

    view of city screen
    Attached Files
    The difference between genius and stupidity is that genius has its limits

    Hydey the no-limits man.

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    • #3
      Hmm, I ment to put in build horse after rushing the settler.

      The settler should definately start on roadbuilding, we need infrastructure now

      Comment


      • #4
        I suggest we rush a phalanx(or whatever you want BUT NO SETTLER). Building a settler we will only have 2 shields and 4 food produced.Water is far away so irrigation will take a while befor we get it there...are we going to cripple our cities by keeping them small? Building an other defender solves our happyness problem without crippling that city and it is a lot cheaper.

        Shade,only citizen
        ex-president of Apolytonia former King of the Apolytonian Imperium
        "I have not failed. I've just found 10,000 ways that won't work." --Thomas Alva Edison (1847-1931)
        shameless plug to my site:home of Civ:Imperia(WIP)

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        • #5
          Again, we are building too many expensive settlers. Let's try to match units to the type cities can productively support.
          Civ2 Demo Game #1 City-Planner, President, Historian
          Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
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          Civ2 Demo Game #4 Despot, City-Planner, Consul

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          • #6
            Building an other defender solves our happyness problem without crippling that city and it is a lot cheaper.
            Bah. Build horsemen for defence, a la ICS.

            Who needs feeble Greeks in shiny tin plates?
            Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
            "Remember the night we broke the windows in this old house? This is what I wished for..."
            2015 APOLYTON FANTASY FOOTBALL CHAMPION!

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            • #7
              Originally posted by cavebear
              Again, we are building too many expensive settlers. Let's try to match units to the type cities can productively support.
              good that you agree with me to change production in most of our cities.
              The difference between genius and stupidity is that genius has its limits

              Hydey the no-limits man.

              Comment


              • #8
                Build anything but a settler, then...I don't know.
                April City Planner in the 3rd Civ2 Democracy Game
                Read Sluggy Freelance! Watch Homestar Runner! Papa Smurf is a Communist!

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                • #9
                  the poll is over and play time cometh

                  the resultssuggest we rushbuild a phalanx and then a settler to build some much needed roads.
                  The difference between genius and stupidity is that genius has its limits

                  Hydey the no-limits man.

                  Comment

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