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  • City Build Orders

    Considering the lurking horse, should Majestica rush a warrior? Should it even build a warrior? What about the other cities?

    Imperialis can go from +2 food/+1 shield to +1 food/+2 shield by switching to the forest.
    Majestica can go from +2 food/+2 shield to +0 food/ +3 shields by switching to oil/iron.
    Dominion can go from +2 food/+1 trade to +1 food/+3 trade by switching to the seal.
    52
    A- Rush a warrior in Majestica
    1.92%
    1
    A- Build a warrior in Majestica
    3.85%
    2
    A- Build a horse in Majestica
    26.92%
    14
    B- Build a warrior in Dominion
    1.92%
    1
    B- Build a horse in Dominion
    26.92%
    14
    C- Build a warrior in Imperialis
    0.00%
    0
    C- Build a horse in Imperialis
    28.85%
    15
    Build bananas in all the cities
    9.62%
    5

    The poll is expired.

    April City Planner in the 3rd Civ2 Democracy Game
    Read Sluggy Freelance! Watch Homestar Runner! Papa Smurf is a Communist!

  • #2
    Build horses. We need to explore, and they will be able to deal with barbarians as well.
    "The price of freedom is eternal vigilance." -Thomas Jefferson
    Former Minister of City Planning of the third Civ2 Democracy Game
    Former Minister of Science of the third Civ2 Democracy Game
    Former Imperial Expansion Minister of the first Civ2 Democracy Game

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    • #4
      If we're on a giga map, there's little threat at home from the AI this early on, and the chance of Barbs popping up to threaten without warning is low (but not non-existent). I would have thought the biggest gain now is from rushing exploration and getting to as many goody huts as possible, so rush build horses, and take the risk that you might lose a city or two to the Barbs - if you build horses at home in your most important cities as defenders in the early stages, at worst we'll only lose 1 vital city, unless we're really unlucky.

      On the plus side you'll have a source of bribable Archers once we get Diplomats, or and you'll still stand a chance of capturing the cities back with your attacking horsemen if not.
      "It's not about whether you win or lose, it's about how many people you can slaugher playing the game...." - BruceTheStupid, 2400BC.

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      • #5
        This is an agressive game. Let's do it right and play it that way. Horses in all three cities and hope the AIs are slow to expand.
        Last edited by cavebear; April 28, 2003, 15:56.
        Civ2 Demo Game #1 City-Planner, President, Historian
        Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
        Civ2 Demo Game #3 President, Minister of War, President
        Civ2 Demo Game #4 Despot, City-Planner, Consul

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        • #6
          Can we build horses and then warriors for martial law b4 they turn size 2?

          Your historian didnt receive his .sav yet..

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          • #7
            I think 3 horses to expand as much as possible, Majestica can swith to a warrior if needed, with no wasted shields. That is, by the time it is clear we need defense, there should be just about one row done.
            April City Planner in the 3rd Civ2 Democracy Game
            Read Sluggy Freelance! Watch Homestar Runner! Papa Smurf is a Communist!

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            • #8
              Horses in all three. Something that hasn't been mentioned beyond Bob_Smurf's first post is the labourer allocations. I think we should switch all of them to the top resource producing squares in order to get at least one horse out of all three sooner. If we have to sacrifice some growth to do so then fine, we will get it back in advanced tribes and nomads.
              Consul.

              Back to the ROOTS of addiction. My first missed poll!

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              • #9
                Agreed with MWiA

                This is not a perfectionist game, so we want to keep our first cities small and crank out horsies.
                Scouse Git (2) La Fayette Adam Smith Solomwi and Loinburger will not be forgotten.
                "Remember the night we broke the windows in this old house? This is what I wished for..."
                2015 APOLYTON FANTASY FOOTBALL CHAMPION!

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                • #10
                  I think so also, the only added shields will be one each in Imperialis and Majestica, but in Imperialis that halves production time, so I think it's worth it. The 2 extra trade from Dominion would be good as well.
                  April City Planner in the 3rd Civ2 Democracy Game
                  Read Sluggy Freelance! Watch Homestar Runner! Papa Smurf is a Communist!

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                  • #11
                    and after warriors, setters!
                    Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321

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                    • #12
                      Nice horsies...
                      Apolyton's Grim Reaper 2008, 2010 & 2011
                      RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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                      • #13
                        three horsies.... then sets, then warriors...then depending on what happens.....and if we get units etc or find an early civ etc....we can decide the course of action....

                        if we keep the archers for defence..we may get some vets which means horsies at home are only needed to chase kings (we hope) risk vs reward peeps...lets explore and expand
                        Boston Red Sox are 2004 World Series Champions!

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