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PBEM anyone?

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  • PBEM anyone?

    I suppose it's about time I stopped kidding around with the AI and play a PBEM. I have no idea how to set one up, so I'll need some help in that and of course a CMN.

    Preferred settings:
    * Large map
    * CMN determines players' faction assignments
    * SMAX
    * Transcend
    * Standard world creation settings
    * All rules at their standard settings except one: directed research
    * No custom alpha.ini, etc.
    * Seven factions, at least 3 human
    * Any standard PBEM ruleset is fine
    * Name: Cur Pup's Tiny Hoe Cot

    All settings negotiable.

    USC
    "'Lingua franca' je latinsky vyraz s vyznamem "jazyk francouzsky", ktery dnes vetsinou odkazuje na anglictinu," rekl cesky.

  • #2
    If you're willing to take another MP newbie, I'd like to join. However, I've only really practiced playing with the University, so I would most probably suck with any other faction.

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    • #3
      I'm a newbie to PBEM and anxious to play. Now all we need is a CMN.

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      • #4
        I'm interested in playing another game as Peacekeepers. (comstar@optusnet.com.au).

        Good luck finding a CM though...

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        • #5
          Hi if there is any space i'd like to also join in this PBEM. The GAians are fine for me if there still is space for 1more player.

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          • #6
            Oh never mind, i don't have smax, i only got smac.

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            • #7
              I'd definitely be interested in playing this one. Any way to get you to reconsider directed research though? If not, no matter.

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              • #8
                Originally posted by TheRedmenace
                I'd definitely be interested in playing this one. Any way to get you to reconsider directed research though? If not, no matter.
                I thought he meant that blind research is off, since it is on by default.

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                • #9
                  So it looks like we have enough players, how do we find a CM?

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                  • #10
                    That's what I meant. I prefer that blind research be on, as I find it more realistic, even if it does leave more to chance. I tend to like a random factor in my games.

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                    • #11
                      Blind research is fine by me, s long as people are willing to trade tech

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                      • #12
                        Originally posted by TheRedmenace
                        That's what I meant. I prefer that blind research be on, as I find it more realistic, even if it does leave more to chance. I tend to like a random factor in my games.
                        I'd really prefer to play with directed research, since I haven't used blind research practically at all. There are still plenty of random factors in the game even with directed research.

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                        • #13
                          I find that blind research makes any low-science faction insanely annoying to play... a few games as yang on an island setting research to "explore" and still not having Centauri Ecoloy or at least Doc:Flex in 2160 (for example only, it's been a while) regardless really turned me off to blind research. In single player, it can be a refreshing challenge I admit since it hurts the human the most, but in MP... everything is as I said negotiable, but I'd really prefer directed.

                          USC
                          "'Lingua franca' je latinsky vyraz s vyznamem "jazyk francouzsky", ktery dnes vetsinou odkazuje na anglictinu," rekl cesky.

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                          • #14
                            OK, how do we find a CM?

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                            • #15
                              Well I'd rather play with blind research on, if possible. I'm really quite flexible so I'm not going to whine if it's not, but I enjoy the randomness involved (even if I lose cause of it).

                              ~Red

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