Originally posted by Pandemoniak
I think +2Research/+2Efficiency is not as good for science as the +2Economy/+2Efficiency/+2 Growth, and the -3 Police is far more annoying than the -2 moral and the risk of excessive growth...
(but I think there's a SP or a tech that suppress the negative effects on Cybernetic, am I wrong ?)
I think +2Research/+2Efficiency is not as good for science as the +2Economy/+2Efficiency/+2 Growth, and the -3 Police is far more annoying than the -2 moral and the risk of excessive growth...
(but I think there's a SP or a tech that suppress the negative effects on Cybernetic, am I wrong ?)
assuming you're the PKs with demo, market, knowlege and cyber you get:
+4 effic
+2 growth
+2 economy
+4 research
-2 probe (hunter seeker)
-2 support (get the living refinery)
-1 planet (0 if manifold nexus)
-8 police (-5 with network backbone, -4 with virtues, -2 with brood pits)
whereas you have demo, planned, knowlege, eudaimonia
0 effic
+6 growth (pop boom
![thumbs-up](https://apolyton.net/core/images/smilies/thumbs-up.gif)
+3 industry
+2 research
+2 econ
-2 morale
-2 support
-2 probe
the police can be taken care of by going 40/20/40. assuming you're also going 40/20/40, then cybernetic is better for research than eudaimonia.
Note: this is only comparing the research aspect. i know that this combo would be killer as the drones: +5 industry!
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