Some miscellaneous moves as we finish up the turn:
Almost there now
- FL's crypteia (currently in Tegea harbour) moves upriver to the rivers' confluence to move down to Mendelev College
- SC2's probe continues to shadow the Uni Colony pod for protection
- Disco Volante moves south and waves to the Invincible crew in passing (Invincible will reach the PK naval yards at Great Refuge next turn then wait a turn to heal)
- Pegasus moves to a small peninsula and disembarks R-112 to pop a pod there - we pop a Battle Ogre Mk I. Reload on to 'Peg and move south, stopping adjacent to another juicy landpod
- SCC GeneralTacticus upgraded to missile, still syntharmored
- Used FB's crawler to protoype a plasma unit then retired it. Changed production to a missile rover (1 turn but needing only 11 minerals from the 18 mineral base) So I moved the crawler working the forest mine thru Rio Grande, homing it there, to work the 7 mineral mine and then moved that mine's crawler to the Forested mine. result - no minerals loss at FB and an extra 7 mins this turn at RG
- OA's missile infantryman moved thru Santiago Citadel, as suggested, and rehomed there, then continued to Gythium harbour
- Fort Soup's Colony Pod and AU's assigned Hoplite unit now together in the yellow zone ready for PTS boom next turn
- Disbanded MT's hoplite and spent 5 ec's to rush Missile Infantryman
Almost there now
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