Some miscellaneous moves as we finish up the turn:
Almost there now
- FL's crypteia (currently in Tegea harbour) moves upriver to the rivers' confluence to move down to Mendelev College
- SC2's probe continues to shadow the Uni Colony pod for protection
- Disco Volante moves south and waves to the Invincible crew in passing (Invincible will reach the PK naval yards at Great Refuge next turn then wait a turn to heal)
- Pegasus moves to a small peninsula and disembarks R-112 to pop a pod there - we pop a Battle Ogre Mk I. Reload on to 'Peg and move south, stopping adjacent to another juicy landpod
- SCC GeneralTacticus upgraded to missile, still syntharmored
- Used FB's crawler to protoype a plasma unit then retired it. Changed production to a missile rover (1 turn but needing only 11 minerals from the 18 mineral base) So I moved the crawler working the forest mine thru Rio Grande, homing it there, to work the 7 mineral mine and then moved that mine's crawler to the Forested mine. result - no minerals loss at FB and an extra 7 mins this turn at RG
- OA's missile infantryman moved thru Santiago Citadel, as suggested, and rehomed there, then continued to Gythium harbour
- Fort Soup's Colony Pod and AU's assigned Hoplite unit now together in the yellow zone ready for PTS boom next turn
- Disbanded MT's hoplite and spent 5 ec's to rush Missile Infantryman
Almost there now
That's horrible, AND they'll be pissed that we popped their pods for them. I'll be surprised if they don't consider this an act of war 
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