The 2172 is in. For consideration:
- Police unit survived attack near Gemka's Loft.
- There are two more mindworms on our territory. One near SH, and I would propose to use Plasma Defender from Fungal Heights to destroy it. It will be just 3 tiles along the road then attack with full strength. Another mindworm is a problem. We do not have a unit nearby to attack it, since it is 2 tiles from Gemkas Loft and the police unit there is 80% damaged. The mw is 2 tiles from Gemka's Loft and 2 formers are exposed just next tile. I would propose to withdraw them right away when the turn is opened, so they do not actually do their previous orders. I would move them both to 28,78, two tiles along the road and start forest there. The mw will possibly move towards our crawler on 27,75 so I would move the unity rover from Fungal heights towards Gemka's Loft, so in 2173 we attack that mw. It is also possible to swith Plasma Defender and unity rover with their roles, as you consider right, Hercules.
- New productions proposed:
Geomatrix - Recycling Tanks
Kahlua Probing - supply crawler or hab complex? recreation commons? - It would be good to take some minerals from EM, there is +15 ecodamage. Maybe last mw attacks are for this reason.
- Ah, there is also isle of the dep near Gemka's Loft, south from this base.
- Wow! Our foil probe near Gaian Base spoted nearby a Spartan ship. SCV Disco Volante, 1-2t-6, Veteran morale.
- Lily of the valley still have that probe unit
- We do need a defender in Kahlua Probing? Move one from EM?
Comment