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Turns 2171- 2180

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  • 2179 posted for morganities.
    Chopper is in EM now. In 2 turns we are going to have more air units.
    And the most valid problems, as above, energy and our weak military.
    Mart
    Map creation contest
    WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

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    • Well, I'll check the endturn now and try making proposals for the next one.
      Damn this being too late on just a few minutes.
      He who knows others is wise.
      He who knows himself is enlightened.
      -- Lao Tsu

      SMAC(X) Marsscenario

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      • KC is the way you showed.
        SH is a bit different, Geo, where you have 2-0-1 we have fungus now.
        MP has a crawler now and is on farm, but worker gets forest.
        It does not matter that much for nutirents, since we cannot grow in 2 turns in MP anyway.
        So it is now very much as you showed.
        Mart
        Map creation contest
        WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

        Comment


        • Yeah, just checked. All my work this last hour for nothing.
          Looks good. One question tho, what are your plans with the former near Googlieplex? Road to that other former busy with a sensor?
          He who knows others is wise.
          He who knows himself is enlightened.
          -- Lao Tsu

          SMAC(X) Marsscenario

          Comment


          • I thought about road there and start borehole. That one doing sensor might complete sensor and make road to the borehole place and then help with the borehole.
            gplex may do colony pod later and then some either military units or formers. The new borehole might be for use with the new bases. That sensor is also for new coastal base. We need more COPs too.
            Mart
            Map creation contest
            WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

            Comment


            • We need COP's, more formers, AAA garrisons, crawlers, air defenses, colony pods... the list is getting depressing.
              Spartans do have the number of bases to produce whatever they need, and Morgans are readying for a pop boom.

              Btw, why the remark that we are the weakest human faction? Morgans and Gaians still show below us in the graphs, but do have more bases now.
              He who knows others is wise.
              He who knows himself is enlightened.
              -- Lao Tsu

              SMAC(X) Marsscenario

              Comment


              • militarily they are better, even Gaians have more units.
                We may build more bases on the southern coast, as we do sensors there.
                And about boreholes, we might have 2 in that region:
                20,76
                22,74
                both tiles are arid

                Instead of AAA defensive units fighters do good too.
                One thing though I dislike is that they start by themselves to defend for example attacked crawlers.
                Mart
                Map creation contest
                WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                Comment


                • I need to go take some sleep. I lost almost whole night here. I am quite tired.
                  we need a very good planning from now on. Spartans have coastal bases in our vicinity now. Shortly they will be able to launch a surprise attack. Not good.
                  Mart
                  Map creation contest
                  WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                  Comment


                  • G'night.

                    Just did some tinkering on the endturn.
                    It seems that with a 40/20/40 SE slider we can run FM quite comfortably and have an income of about 109 ec's and a tech every 12 turns. But this includes whereever possible technicians. 2 bases (HS and HG) would be in a golden age, and HS has enough extra nuts to grow.
                    Of course this will change with the new air units finished.

                    For an imminent invasion, if we're lucky the Spartans will try to get Lal to subjugate like with Zakharov.
                    He who knows others is wise.
                    He who knows himself is enlightened.
                    -- Lao Tsu

                    SMAC(X) Marsscenario

                    Comment


                    • Some notes on the future probes for the next few turns:
                      I suggest dropping 2 towards UN aid station (both fungus tiles around) from the moment we have 2 ready in Hercules Station.
                      1 could be dropped on 5.61 out of Kahlua Probing (another fungal tile) and move from there on where needed.
                      I suggest as well NOT to steal any tech (or even trade) from whatever faction untill we have the Presentient Alg. This to have an as quick reach of this tech and increase our chances at the HSA. Although Bio-engineering from the Gaians seems tempting... they have a tech ready in 2 turns, so trading would be benefitial for both of us.
                      I think 5 drop probes in total is enough at this stage. If I had the change I would have suggested another crawler or LIT on KP, but a drop probe is good enough.

                      Air patrol:
                      I suggest patrolling 0.60 or 0.62 with our B6 in Mart Pact if the Spartans haven't taken the UN bases in that area. Or, if for example ToS still remains, park it on the road to that base. Just an attempt to see what sort of forces the Spartans use for their conquests, and a possible delay for their takeover of the UN. 't Might distract them as well for the probe drop plan around Aid Station.

                      Don't know what is best for our probe foils at this stage. The one south moving NE, or due E for scouting the black area I suppose.

                      Production looks fine to me, perhaps hurrying those facilities which are nearly finished.

                      I've got only half a view anymore on the terraform department front. So no comment on that.
                      He who knows others is wise.
                      He who knows himself is enlightened.
                      -- Lao Tsu

                      SMAC(X) Marsscenario

                      Comment


                      • We presently have 1 drop probe in HS and 1 in KP. What would you propose then for 2180? Use both that year or move the one from KP to HS and perform drop in 2181?

                        You mean leave the beaver plane in 2180 in the air above a PK territory on the road?
                        Mart
                        Map creation contest
                        WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                        Comment


                        • I wouldn't drop with 2 probes out from HS before they're both ready to go in the same turn, in the off chance there's a too strong probe in the base. Perhaps it might be better to drop with 3 from there.

                          I don't think the single one is in such a hurry. If he drops in the fungal patch it will take time anyway to move to a good position to strike at a base in one go.

                          And for the Beaver, yes. The range is just enough to get it there, so there's not much choice on that matter. Do you think it's too risky or obstructive to the Spartans?
                          He who knows others is wise.
                          He who knows himself is enlightened.
                          -- Lao Tsu

                          SMAC(X) Marsscenario

                          Comment


                          • About Beaver, I am more worried about it falling out of fuel, coz some Spartan ship would obstruct our B-6 way home.
                            I have to check it.
                            It is safer to have 1 tile more for maneouvre
                            Mart
                            Map creation contest
                            WPC SMAC(X) Democracy Game - Morganities aspire to dominate Planet

                            Comment


                            • Well, with 9 moves it could reach a blocking position on a the road.
                              He who knows others is wise.
                              He who knows himself is enlightened.
                              -- Lao Tsu

                              SMAC(X) Marsscenario

                              Comment


                              • With some discussion all seems in hand.
                                On the ISDG 2012 team at the heart of CiviLIZation

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