I would agree with Drogue - ideally I want to see PEACE gone (matters not who takes what remains of them), as that is what I voted for in the poll. However, if the Hive and Drones want none of it, I would tolerate their survival, on the strict proviso that, if they threatened CPU again, we obliterate them and remove their ability to destabilise the political climate of Planet forever more.
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Hive call to Planetary Government for CPU-PEACE ceasefire!
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GeoModder:
Ok I've sent them a modified version of point 6 with the proposal not to attack the Angels included.
Drogue:
Really? I would be against this. I would rather let the Hive conquer the last bases.
Sure, it's personal, but I want to see the PEACE government in our prison.
MrWhereItsAt:
I would agree with Drogue - ideally I want to see PEACE gone
Personally if we could eliminate PEACE without taking any unit losses, I'd be in favour, even if it meant war with the Hive. However if, like HongHu suggested in the "PEACE urgent message" thread before editing it away, the Hive helps PEACE capture an Angel base like Conshelf 57, to capture that base our forces would have to move for three turns through an area vulnerable for Hive air attacks. We could probably destroy the PEACE base, but none of our units would make it back alive. That isn't worth it IMHO.
I've sent FlameFlash a PM though to ask if Makahlua moved the PEACE ship out of our sphere of influence and towards the Angel sea base. If they have, I'd suggest to let PEACE indeed live. If they haven't, they are most likely unable to capture another base before we can take out Crossbone Way. Then I'd suggest to put the Hive before a fait accompli and eliminate PEACE after all, with the reason that they have broken the sphere of influence treaty we proposed.
I agree to a new poll, but I'd suggest to wait until we have an answer from FlameFlash.
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Indeed, Maniac, circumstances have changed a lot since we voted in that poll. I think I would revise my vote to mean that I voted to see PEACE no longer a threat to CPU, whether they survived or not. Staying friends, or at least TRYING to be friends with the Hive and Drones is more important.... right now.
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There is a problem with that. Namely......PEACE surviving gives them an important vote on the council. The other teams know about our vulnerability to having the sea levels rise, correct? Care to make a guess just what they might do, being able to have 3 votes for it against our 1, before including AI?
We need not be friends with the Hive and the Drones. We need only manipulate them into turning on each other. I say......it's time for us to start forging notes for each team, supposedly from the other team to us, and play them off against each other. Surely they must be somewhat suspicious of each other's growing power at this point?Veni Vidi Castravi Illegitimos
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I haven't seen the map for ages, but IIRC someone posted that the Hive was on higher elevation land. We're on lowlands, 'marsh', I think someone said.
Yes, ideally I would like to see PEACE's vote gone, but again, I think winning back the Hive's (and myabe Drones') confidence is way more important, whilst possible.
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I still believe however that the way to win back their confidence is to play both sides against each other. Without being too obvious about it of course.
Does anyone know what the Drones elevation levels are? If they're similar to ours, then making them think the Hive intends to sink land through industrial might and the council (It's not *that* hard to manipulate the AI, trust me), then that may just create the wedge between them that we need.Veni Vidi Castravi Illegitimos
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Originally posted by Archaic
I still believe however that the way to win back their confidence is to play both sides against each other. Without being too obvious about it of course.
Does anyone know what the Drones elevation levels are? If they're similar to ours, then making them think the Hive intends to sink land through industrial might and the council (It's not *that* hard to manipulate the AI, trust me), then that may just create the wedge between them that we need.SMAC/X FAQ | Chiron Archives
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man. --G.B.Shaw
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Maniac: Even if they post a unification, as is the case with PUT, you can declare vendetta against PUT without declaring against the CyCon, even though we treat it as one. We could just take it and make them destroy it, since they cannot gift it or allow the Hive to capture it. Either way, we could pursue our vendetta and destroy that base, and then there would be no more PEACE, and the Hive would have a choice of a vendetta alone (the Drones wouldn't join without something to gain, IMHO) or peace without PEACE being there. And thats if they unify.
As for the defeated faction members, I thought we decided that they could join another faction after a time specified by Tass (either 3 or 5 weeks, IIRC) or join the conquering faction immediately. Tass, can you clarify, and poll if needs be?Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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Archaic: I like the idea of playing the Hive and Drones out against each other, but how to do that in concreto? Buster hardly responds to any message we send to him: in the past we've offered him a pact and tech cooperation offers. He doesn't even say "no" to those offers; he simply ignores them and doesn't reply. I get the impression every message we send to him simply falls on deaf man's ears, so I'm a little pessimistic if any attempts to make buster dance to our will could ever succeed.
Also sending forged notes to them is a rather risky strategy, especially since we still don't know the exact relation between the Hive & Drones. Such a forging strategy is IMHO bound to come out sooner or later, and then they'll trust us even less than before.
Drogue:
The PEACE in-game faction would be destroyed, but wouldn't the ex-PEACE members be able to continue as Hive members if they unified before PEACE destruction? I assumed it was the PEACE members you wanted out of the game, and not simply the in-game faction. Was I wrong?
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Well, mostly wrong. I'd rather they couldn't join another faction, but destroying PEACE in game is my objective.Smile
For though he was master of the world, he was not quite sure what to do next
But he would think of something
"Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
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Well, in case that the remaining PEACE ships must be pursued, there are only 3 locations where the PEACE schooner can go next turn without being visible for us.
If we use the mindcontrolled cp as a scout, he covers the western part of his isle and the surrounding sea, checking if the schooner is there. If not, then 2 cruisers can go in the straits between the isle and Angel territory, and just shoot at those remaining tiles which are a possible location. The tricky thing here is that we have only 2 shots and 3 tiles to cover, thus the schooner has 33% chance to escape pursuit.
Something nasty for PEACE The closest Angel base to Conshelf 57, the one Hive will likely try to open up for PEACE, is constructing an Impact Cruiser... (finished in 3 turns). Imagine the Angels destroying PEACE
And that brings me to another question: If a human player defeats another human player, the last base must be transmitted, or else the game crashes, right?
But what happens then if an AI destroys a human player in a PBEM? Also a crash?
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Drones are potentially more vulnerable? Excellent. If we could only get a complete map of their territory.....oh well, this will have to do. We already have PEACE's map I assume? Do we have the Angel or Believer maps? It's possible they may know more.
In concerto might be difficult, yes, since they could very easily put two and two together. It might not necessarily be impossible however. In any case, we can certainly throw one of them off. I believe the Drones are probably the easiest to sway. They have the least members who are familiar with my diplomacy style (In fact, probably none, unless Darsnan's playing with them), and we've got a perfectly believeable situation to feed to them (The sinking). If it falls on deaf mans ears coming from you.....well......maybe I can do something about that. If the communication comes from me, and is made on the CivGaming forums rather than here, I don't even need to forge a communication from the Hive, at least initially. Forging things later might be a bit difficult, or at least time consuming though, but I suppose that'd be the case regardless, if I'm going to go and force an entire forum topic. In any case, it wouldn't necessarily be that hard to present to him the idea of me pulling a double cross on you people in spite for what you've done with "my" faction, and give him the details of this supposed secret Hive/CPU.
As for ramifications.....really, it's not like we have anything to lose at this point, and you can all blame it on me later to save your PBEM reputations if need be.Veni Vidi Castravi Illegitimos
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Originally posted by Drogue
Well, mostly wrong. I'd rather they couldn't join another faction, but destroying PEACE in game is my objective.
As I said before, the next 2 turns is our only chance to do this easily.
Ok, under the assumption then that in case the 'peace-talks' will fail, I prepare some MAF orders for a continual of the pursuit.
Any news on that front, Drogue? Have those talks with PEACE already started, or are you just stalling them?
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