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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Do you? Maybe I have a different version but I normally find i get borehole production even withfungus in the square too. I think anyway
Smile For though he was master of the world, he was not quite sure what to do next
But he would think of something "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
Smile For though he was master of the world, he was not quite sure what to do next
But he would think of something "Hm. I suppose I should get my waffle a santa hat." - Kuciwalker
Fungal Pops don't destroy Boreholes, Condensors, or Mirrors. Quite handy that. I'd have to check if they stop you working them though. I don't think they do.
Just tested. Doesn't work with Condensors. Fungus pops, and the production stops.
I haven't checked with a just Condensor square yet though. Only with Condensor/farm, where the farm was destroyed. Still, since it didn't destroy the Mirrors or Boreholes, it should be fine.
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