I have playtested how government corruption levels affect AI preferences of govts.
I've found that the greatest variety of AI govts could be seen with monarchy set to nuisance and both republic and democracy set to problematic level.
With this setting in the endgame with 14 civs in the game (started with 24
) some of them was monarchies, some republics, some democracies, and there was 1 communist civ (a huge one).
It was terrible that everybody changed to republic as soon as possible than updated to democracy before this change.
Most notably this change results in much more common AI-AI wars too.
I've found that the greatest variety of AI govts could be seen with monarchy set to nuisance and both republic and democracy set to problematic level.
With this setting in the endgame with 14 civs in the game (started with 24

It was terrible that everybody changed to republic as soon as possible than updated to democracy before this change.
Most notably this change results in much more common AI-AI wars too.
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