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SCENARIO: The United States Civil War

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  • If you haven't downloaded the 1.04 version, then go ahead and do that also.

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    • i re-downloaded it, and it was crash-free.

      great scenario, but too much micromanagement for me. the governor doesnt cut it...

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      • Great! Glad to hear the thing works fine now.

        Unfortunately the scope of the scenario makes it hard to set up on the first turn. Trust me, I know how hard it is to spend a half hour changing city production and fortifying units, I've had to playtest the thing a dozen times.

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        • The one thing I don't really like about this scenario, and maybe it was addressed in your new version, I'm downloading it now, but the Union doesn't have that big of an advantage, because most of their cities have 1 shield 1 commerce production due to corruption. Major cities like Chicago can't produce anything even with a courthouse and police station, just due to the massive amount of cities you have, and the distance from the capital. I'm getting 1532 gold from cities, -589 from corruption, and -700 from matenance, and then more for units. But like I said, I love the scenario, and we'll see what 1.04 does for it

          Edit - I also noticed in your readme that it says you changed union trait from expansionist to commercial, but its still expansionist for me, is that a bug? And there was no steam power tech or coal on the map.

          Edit 2 - You can also use Winrar to extract it correctly.
          Last edited by Palleon; July 23, 2002, 21:48.
          They don't call me Springfield Fats because I'm morbidly obese!

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          • You'll be pleasantly surprised I think. 1.04 addresses the huge corruption and waste hit, so that will probably solve the problem.

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            • Not sure if these points have been raised before in other posts. The only hope that the South really had for victory was to dispirit the North early in the war and propel the northern Democrats to power. Or. Get international recognition from France and/or England. It would be interesting to see these factors brought into the game. Perhaps the Northern Democrat Party effect could be represented by a culture bonus for the south for fulfilling certain conditions. Also, it is unlikely in the extreme that the south ever dreamed of advancing as far as New York or Boston. They could live off the land, yes, but they could not hold enemy territory. Their invasions of the north were meant to intimidate and panic the north. Perhaps give the south *huge* culture victory points for occupying any northern territory. However, once the north gets the emancipation declaration in play, then the cultural and diplomatic strategies disappear for the south.

              How about a alternate history scenario based on Harry Turtledove's books.
              "...Democracy is the worst system there is, except all the other ones"

              Winston Churchill

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              • Unfortunately, there's no good ways to impliment those ideas... I can't do many more new things with the editor than place cities and units.

                I think I've heard of Turtledove... what're his books about again?

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                • Are 3 northern cities not supposed to have defenders at the beginning, or is that an oversight? I can name names if need be.
                  They don't call me Springfield Fats because I'm morbidly obese!

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                  • They should all have them. Go ahead and name them please.

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                    • Providence, Plymouth, and Lancaster are the ones for the Union side I've noticed, I haven't played Confeds yet, so don't know about those.
                      They don't call me Springfield Fats because I'm morbidly obese!

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                      • Do you have to d/l 1.04 first, then 1.29 for it to work properly, or does it work OK with just 1.29?

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                        • Originally posted by Palleon
                          Providence, Plymouth, and Lancaster are the ones for the Union side I've noticed, I haven't played Confeds yet, so don't know about those.
                          Pishhh, who would want to be a confederate, rebel bastards they are

                          How about a alternate history scenario based on Harry Turtledove's books.
                          This was being actively discussed on another thread on this forum, I dont recall which one though.

                          Trip, the guy does ulternate history stuff. In one of his books, south Africa goes back in time and gives the cofederates AK-47s, so as to keep slavery in America. I heard it was real good. I haven't read it though, but a friend of mine practically wants to have Turtledove's children.
                          "I bet Ikarus eats his own spunk..."
                          - BLACKENED from America's Army: Operations
                          Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

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                          • Heh, by that token, Tom Clancy can write a book where Jack Ryan and John Clark use a time machine to go back in time and crush Mother Russia. Actually, I bet that would be a huge bestseller. Even though he'd be kind of selling out his "realism" bit.
                            They don't call me Springfield Fats because I'm morbidly obese!

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                            • Originally posted by cubsfan1982
                              Do you have to d/l 1.04 first, then 1.29 for it to work properly, or does it work OK with just 1.29?
                              You should probably install the 1.29f patch before getting USCWv1.04.

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                              • is it possible for both countries to start off with maps of the other? [for obvious reasons]

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