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  • #61
    OneFootInTheGrave

    when you reload from an autosave does it always freeze? even if you go back to your earliest autosave and replay it?

    i honestly have no real idea why it freezes except that you and ancient fool were both using snoopy's graphic Mod, but that might or might not be the cause of it...i listed all of my changes in the first thread, its not like i hacked into anything else

    please post a save right before the game freezes and i will check it part by part ok?

    Comment


    • #62
      i thought that I can edit in the attachment... but here it is.

      I'll try playing once more...
      Attached Files
      Last edited by OneFootInTheGrave; November 27, 2001, 15:02.
      Socrates: "Good is That at which all things aim, If one knows what the good is, one will always do what is good." Brian: "Romanes eunt domus"
      GW 2013: "and juistin bieber is gay with me and we have 10 kids we live in u.s.a in the white house with obama"

      Comment


      • #63
        well just a few first opinions... when I try different actions from that save that I posted it freezes at the same time and it seems that this is another civ or barbarrians who cause the freeze.

        I'll add on later...

        1hr later...

        1325 BC restart - freezes at 1300 when it tries to make a turn over to 12A5. Did not matter what I did with the units. Therefore I'd sa y it is barbarrians or something AI civs do.

        3 times started from the beginning 4000BC

        1. freeze at 2310 in the city screen??? when trying to take the food out to make the city not to riot. (P.S. it did not give me to take the food out for entertainer if the city was less than size four, and this might be a bug so I had the city riot until it reached size four and than I could create an entertainer) nevertheless this time the game froze in the city window.

        2. game froze at 1600 BC just roaming around with a warrior. again a Please Wait... freeze.

        3. please wait freeze at 1550 BC with the scout roaming around .

        Alll the times I out the workers on automatic and played a bit differentlY. The freeze does not seem to be connected to anything I do and we don't have the cheat menu as in civ II to check what was happening elswhere.

        the first freeze might not be totally related to this one but this amount of testing convinced me that there is a bug somewhere??? I managed to complete one full ooriginal game so far but that should be enough.

        I''' try to test a bit more, and look at ancient changes that you made. Other than that no idea

        here is the 4000 BC attachment. arg... next post
        Last edited by OneFootInTheGrave; November 27, 2001, 16:17.
        Socrates: "Good is That at which all things aim, If one knows what the good is, one will always do what is good." Brian: "Romanes eunt domus"
        GW 2013: "and juistin bieber is gay with me and we have 10 kids we live in u.s.a in the white house with obama"

        Comment


        • #64
          Am I missing something, Korn? You mention that you added only three new buildings, yet there appears to be three new buildings. Why is this?

          Also, I wish you would give some more consideration to terrain (not to say you won't).

          One grief I do have with your new changes is that the University makes one city unhappy. Could you please explain your logic behind that?
          However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

          Comment


          • #65
            that's the beginning...
            Attached Files
            Socrates: "Good is That at which all things aim, If one knows what the good is, one will always do what is good." Brian: "Romanes eunt domus"
            GW 2013: "and juistin bieber is gay with me and we have 10 kids we live in u.s.a in the white house with obama"

            Comment


            • #66
              Played it, thought it was superb!

              but partisans? just a personal opinion, they were definatley a good idea, but in practice, they were just a nuisance to the growth of rather than a threat to the control of the city.

              I dunno, if you can make them so they are relatively effective (say 40% chance or so) in liberating a city then go for it!!

              Having said that, if you do make them, I'll still definately download the update.
              "Five hundred years of democracy and peace, and what has it produced? The Cuckoo Clock... goodbye Harold"

              Comment


              • #67
                Ok, last try,

                froze only at 950BC, after i placed the first city on a different location.
                (and i hoped it will be OK after 1300... )
                I'd say that my setup is hopeless

                However I will reinstall and than try with your mod only to see if taking out Snoopy's graphics matters.

                The points when the game freeze do not have anything in common apart from that on from this quick test.


                and... there are only a few changes to the text files that you made for the ancient age...

                pyramids - they were not built in any of these short games, in the last one French and russians started to build them, but it doesn't seem to have an impact, and different science factors ( code of laws and ceremonial burial) actually I figured out that you restricted the entertainers top ceremonial burial as advance - well it works, but what was the point of the change, so that it makes sense to go after that science even if you are a warmonger, I guess temple should be an incentive enough, but well it works and that is important.

                My bet is on snoopy's graphics and this mod as you said as well... i'll tell you soon
                Last edited by OneFootInTheGrave; November 27, 2001, 17:18.
                Socrates: "Good is That at which all things aim, If one knows what the good is, one will always do what is good." Brian: "Romanes eunt domus"
                GW 2013: "and juistin bieber is gay with me and we have 10 kids we live in u.s.a in the white house with obama"

                Comment


                • #68
                  OneFootInTheGrave

                  i downloaded both games and i will play them to see if they lock up and crash on me, if they do i will then use the normal civ3mod.bic and see if it locks up and crashes then...if it does then it is a problem in civ3 and not the mod

                  i really wanna find out what causes this and fix it ASAP!! though it might have to do with the specialist citizen changes, but other than that i haven't changed much in the ancient era

                  i know that pyramids don't cause a lock up, i have built them in numerous game with a glitch

                  techwins

                  i made a mistake i actually added four new buildings this time around, newspaper, movie theater, propaganda ministry, classless society, i will update the versions.txt

                  as for the terrain i will try to get around to that soon

                  now for my thoughts behind Universities causing one unhappy citizen

                  *i made Universities more important in this mod
                  *because of their increased importance i added 1 unhappy citizen to make the player carefully consider their action, the player should have to make tough choices
                  *universities are a breeding ground for discontent, it should actually take some work to maintain a happy populace in democracy without using specialist or happiness spending, as it is this isn't a problem
                  *new happiness structures balances this out for communism, democracy, and fascism

                  Gromit

                  i intended partisans to be a thorn in the side of the player, good at poaching workers, pillaging improvements and tying down conventional armed forced...i haven't really got to play test them in depth, so was the AI doing stupid things with them like outright attacking cities instead of bombarding them?

                  Comment


                  • #69
                    OneFootInTheGrave

                    i played your 1325bc file and it would always freeze when the game was updating on 1330, so something that one of the other civs or barbarians were doing caused the freeze

                    i started from a new mod and added in the four buildings and partisan unit (so the game would actually load) and that did not freeze it

                    so there is something else going on and i will try to find out what

                    Comment


                    • #70
                      Re: korn's Blitz Mod

                      Originally posted by korn469
                      *Newpaper cost 120, upkeep 2, +50% research output, reduces corrpution, requires Printing Press
                      Hey! You took my advice - I'm honored to be in such a cool mod!

                      I can't wait to see what you'll do with expanded editing tools. You're like the Wes Whitaker of Civ3!

                      Comment


                      • #71
                        ok i think i fixed the hang up bug i will post v1.04 momentarily

                        and yeap it was the citizens

                        Comment


                        • #72
                          ajbera

                          well one thing i'd love to do is to add the poet

                          it would be a specialist that added +1 to culture

                          anyways here's v1.04
                          Last edited by korn469; December 1, 2001, 01:16.

                          Comment


                          • #73
                            The poet sounds like a wonderful idea - I really hope you can get it to work.

                            Here's an idea: Hollywood as a great wonder. It would require Democracy and 5 or more movie theaters, would produce a fairly high culture, but would require steep maintenance (annoyingly, no wonders (great or small) require maintenance.) It would be a Commercial wonder.

                            Possible benefits:
                            1 or more happy citizens in that city
                            +50% tax and/or +50% luxury
                            Reduces war weariness (everywhere, as in Suffrage?)
                            Doubles effectiveness of movie theaters
                            Counts as movie theater in each city

                            Obviously, not all of these, but these are the benefits that are most appropriate, I think.

                            Reviewing the most recent additions, don't you think movie theaters add a bit too much culture? 6 seems kinda high to me - have you noticed it imbalancing anything during gameplay?

                            Also, a question: if you build a government-specific improvement, and then change government, does it affect the improvement?

                            Great job so far.

                            Comment


                            • #74
                              i made a mistake i actually added four new buildings this time around, newspaper, movie theater, propaganda ministry, classless society, i will update the versions.txt
                              That's what I figured, but I was just mentioning it to you in a suttle way.

                              now for my thoughts behind Universities causing one unhappy citizen
                              For balancing reasons I can understand why you did this, but I still don't like the changes made to the University. I don't think the University should give off more culture than the Cathedral, nor should it cause an unhappy citizen. Of course as of now the latter has to happen, else the University will be too powerful. Although, I should probably playtest before I judge too harshly.

                              A couple of things I haven't mentioned are, I like your idea in that the Police Station requires the Courthhouse to be built first and having wonders, such as Sistine Chapel and Oracle, require that a certain amount of a building be built, such as Cathedrals and Temples.

                              An idea I have for you is to split the knight up into two units. What I mean by this is to have an 'early' knight and a 'late' knight. The Knight as is, IMO, seems to be too dominating for too long. The time gap between gaining the rights to Cavalry and using the Knight is too long and leaves the knight the best unit for a long time. While this is accurate in realistic terms, it is quite boring in the game. What would liven this up a bit is to put the 'late' knight inbetween that time gap and push up the time the 'early' knight is researchable. This is something I would really like to see.

                              Also, you should contact Snoopy on making graphics for you, if that's something you are interested in.
                              However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

                              Comment


                              • #75
                                Hi,
                                I've been playing the blitz mod, and gotten to 750 AD with no bugs so far (knock on wood).

                                I like the mod so far. My only gripes so far are a) new graphics are needed for the new stuff. b) corruption has not been dealt with well enough. I think the costs to Forbidden Palace, regular Palace, and Courthouse need all to be cut in half, at least (until the patch comes out). The problem with all of these is that the cities that need to build them have no shields to build with, so one gets caught in a viscous cycle.

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