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Hello, first time post here so bear with me if its a silly question.
As an avid fan of Civ3 i was wondering why the
civilization strength "commercial" does not lead to
being able to build marketplaces or banks at half
cost, whereas this is the case for similar city
upgrades that are Religious, Scientific or
Militaristic. (eg marketplace always costs 100 whereas a library costs 80 or 40 if your civ is scientific)
I have the latest patch 1.29f installed.
This flaw means that having commercialism as a Civ
strength isnt of a huge amount of use and so playing
as England, France, India, Greece or Rome is not as
good as it should be, handicapping a third of the
races that you can choose from.
Are there any plans to correct this flaw in a patch?
or is there a mod i can download or something?
As I recall, commercial does two things: First, the center square of cities above size 6 produce one more gold.
Second, it increases the "Optimal City Number" or OCN. Once your number of cities have reached OCN, all additional cities will experience much greater corruption. By increasing OCN, Commercial allows you to have a greater empire than other civs before getting hit by the extra corruption.
I can't remember whether the above also applies for waste. And if anything's wrong, please correct me.
Personally id be tempted to regard the decreased corruption benefit (through the OCN) as being equivalent to either having a greater chance of leader generation, free advances at new age or no period of anarchy when switching governments, which are side benefits of military, science & religious attributes. This being in addition to their discounts on buildings.
I just think it would make it fairer & more competitive for commercial civilizations to have the discounts on buildings also.
Perhaps also for industrious civs to have a discount on power plant type facilities?
in the interfaces section of the faq: re stacking and moving the whole stack...it says:
"I'm tired of clicking on the "GoTo" command for my units and/or click/mouse-dragging the unit to it's destination.
When a unit is activated, place your mousepointer at the destination you want and hit the [G] key and left-click the mouse.
This works especially well for a stack of units you want to move to the same square. Put the pointer in the square you want all of the units to move then "[G]; Left-click" in quick succession for the entire stack."
May you please tell me what the difference is between the single move and the mass move.
i see G; left-click for both.
And ya, its been so long since i played that i forget how to move all the units at once.
*sheepish grin*
TIA
edit: ok finally got the ans on the e2025 board...
I just think it would make it fairer & more competitive for commercial civilizations to have the discounts on buildings also.
I agree, it seems strange not to. Scientific Civs get a free tech every age ASWELL as discounted science improvements. Militaristic Civs build barracks and walls faster too with the bonus of getting elite/GL units from battle which can rush a vital wonder. Religious Civs are very lucky with no anarchy, temples and Cathedrals very easy to build..
I'm not too impressed with reduced corruption after a certain number of cities built, because there is the assumption that you have the definite oppurtunity to grow to that size... I think having neighbours like the Germans and Zulus would differ with that assumption..
I just want to complain about the manic unbalancing between military units. My civilizations are usually the most advanced technologically so in combat it is tanks vs. spearmen a lot. What makes me angry is that the spearmen often defeat the tanks without taking a single hit. How is this possible? Why is it so unbalanced?
Originally posted by Jacobin
I just want to complain about the manic unbalancing between military units. My civilizations are usually the most advanced technologically so in combat it is tanks vs. spearmen a lot. What makes me angry is that the spearmen often defeat the tanks without taking a single hit. How is this possible? Why is it so unbalanced?
Gosh Jacobin, those argumentations have been repeated thoroughly a year ago (to be more precise, as soon as the game came out)! Forget it, it will never be fixed in Civ 3!
"BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for! Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D?http://apolyton.net/misc/ Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1
If your computer has a videocard which can support 1024x768, you can play Civ3, even if your screen is smaller. You just get to see the middle 800X600 of it at a time, although you can slide over to the screen edges. To save time, make sure you print out a help file for your Civilopedia info, and always use "c" to recenter on the active unit.
Question about Cultural takeover of neighbouring cities.
Is this dependent on how happy my people are? If I push my luxury rates up does this increase the chance of neighbouring city defecting?
Question on warfare.
If I attack from higher ground, lets say from a mountain onto a plain, do I gain any benefits?
Question on Corruption (sorry....)
Do the corruption fixing buildings like Courthouse and Police improved corruption over time or is their effect constant from the point when they were built. Sorry to ask but I read something somewhere to this effect and I'm looking for clarification.
If the terrain is changed in period x does that mean a resource which is due to appear in period x+ doesn't appear on that terrain? For instance Rubber is found in jungle terrain. If I clear jungle in AD1000 from a square then discover the industrial age process that allows Rubber, does that mean I have removed the chances of Rubber appearing in that square?
I had a lot of jungle and spent a lot time clearing it and then I wondered if I was cutting my own throat! As it turned out I needn't have worried but at the time ...
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