Sorry, if we've offended you. It is, though, just a game. Not even a simulation, at that. And as far as the Reichstag... I know nothing about it historically, that was Monkspider's creation. If it is inaccurate I will fix it.
I have to admit that when the idea of the camps was first brought to me, I thought it was a little...hmm, what's the word...tasteless, maybe. But it was Monkspider's creation and if that is what he wanted, then so be it.
Like I said, however, none of the gov specific bldgs will be in, so it is a moot point anyway. If we ever have the ability to control a buildings effects by which government is active, we can start it up again.
You will probably notice quite a few changes from Monkspider's version to mine. It is still the same basic mod, but with a few additional things changed.
I have to admit that when the idea of the camps was first brought to me, I thought it was a little...hmm, what's the word...tasteless, maybe. But it was Monkspider's creation and if that is what he wanted, then so be it.
Like I said, however, none of the gov specific bldgs will be in, so it is a moot point anyway. If we ever have the ability to control a buildings effects by which government is active, we can start it up again.
You will probably notice quite a few changes from Monkspider's version to mine. It is still the same basic mod, but with a few additional things changed.
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