As far as I know all conquest added luxuries (like tobacco or sugar) are bonus resouces and not luxuries.
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C3C Patch 1.20 Bug Thread
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I have found a problem.
I had a SP game which I started on 1.00, I installed 1.22 patch and continue playing the game with the patched version. All seemed to work fine... until Radio appeared.
In the same turn that Radio came as a tech available for researching, all my factories dissapeared. Poof! I rebuilt a few until I noticed something strange was going on.
Nice, isn't it?
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Yeh, that's a new feature. The AI steals a tech...Industrialisation in your case....and you lose itSo if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste
Re-Organisation of remaining C3C PBEMS
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I registered today due to me coming across a really strange bug. I was playing the Inca, with the Regicide option (Regent level). The Iroqois came onto my island (large map) and started building cities. And I started building fortresses along the border while I got my military production going to boot them out.
One day, they built a city one square away from one of my fortresses and then demanded I withdraw my troops. I refused (of course) and went to war with them.
Many more turns passed and I got together enough troops to attack this city, which would be the first of many in reclaiming my island back. And I successfully overran the Iroqois city with a Medieval Infantryman. Because this city was built in a really bad place (on a hill surrounded by desert) which I didn't want in the first place, I opted to pillage and raze the city to the ground.
Then the game froze for about 30 seconds.
When it eventually unfroze, I discovered that *ALL* the Iroqois cities on my island and the few I had explored on a neighbouring island had been pillaged too!! The main game map showed all Iroqois cities [I knew about] as piles of rubble!
It seems the Iroqois civilisation had self destructed just because I decided to pillage one of their pathetic cities.
I sent a few units out to check whether they really were all now piles of rubble, and they were (but I hadn't explored their home island so don't know just how widespread this genocide was). Interestingly enough, there was a new size one city on my island in a spot where there was no city previously. It was named "Neodakheat".
Has anyone experienced a similar occurrence? This is Civ3 Conquests patched to 1.22.
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