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C3C Patch 1.20 Bug Thread

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  • As far as I know all conquest added luxuries (like tobacco or sugar) are bonus resouces and not luxuries.

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    • Virago, that is because they are Bonus resources, not Luxuries. No Strategic or Luxury resources were added in Conquests. I am referring to the epic game; I am not familiar with the scenarios.

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      • Thanks, Jaybe...I figured that out shortly after posting. I had simply never noticed it before.

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        • I have found a problem.
          I had a SP game which I started on 1.00, I installed 1.22 patch and continue playing the game with the patched version. All seemed to work fine... until Radio appeared.
          In the same turn that Radio came as a tech available for researching, all my factories dissapeared. Poof! I rebuilt a few until I noticed something strange was going on.
          Nice, isn't it?

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          • Yeh, that's a new feature. The AI steals a tech...Industrialisation in your case....and you lose it
            So if you meet me have some courtesy, have some sympathy and some taste
            Use all your well-learned politesse, or I'll lay your soul to waste

            Re-Organisation of remaining C3C PBEMS

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            • I've got a new one. The AI is able to rush with cavalry. I thought I was just seeing thing a few turns ago, but I wasn't. Bah.

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              • I thought saves prior to 1.20 were not compatible. The 1.22 patch changed the tech tree for Radio, so who knows what that will do to your game.

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                • .
                  Last edited by ZEE; January 3, 2011, 10:14.
                  The Wizard of AAHZ

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                  • that sucks... so saves in 1.20 or earlier aren't compatible?

                    more Civ3 suckage
                    To us, it is the BEAST.

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                    • Like that anybody used 1.20 to have a saves...

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                      • It think it was mentioned that 1.20 saves are 100% incompatible with 1.22.

                        1.15 and earlier saves are somewhat compatible, depending on a few things- mainly radio...
                        Enjoy Slurm - it's highly addictive!

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                        • Actually, neither are 1.20 saves comparible with 1.22

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                          • I registered today due to me coming across a really strange bug. I was playing the Inca, with the Regicide option (Regent level). The Iroqois came onto my island (large map) and started building cities. And I started building fortresses along the border while I got my military production going to boot them out.

                            One day, they built a city one square away from one of my fortresses and then demanded I withdraw my troops. I refused (of course) and went to war with them.

                            Many more turns passed and I got together enough troops to attack this city, which would be the first of many in reclaiming my island back. And I successfully overran the Iroqois city with a Medieval Infantryman. Because this city was built in a really bad place (on a hill surrounded by desert) which I didn't want in the first place, I opted to pillage and raze the city to the ground.

                            Then the game froze for about 30 seconds.

                            When it eventually unfroze, I discovered that *ALL* the Iroqois cities on my island and the few I had explored on a neighbouring island had been pillaged too!! The main game map showed all Iroqois cities [I knew about] as piles of rubble!

                            It seems the Iroqois civilisation had self destructed just because I decided to pillage one of their pathetic cities.

                            I sent a few units out to check whether they really were all now piles of rubble, and they were (but I hadn't explored their home island so don't know just how widespread this genocide was). Interestingly enough, there was a new size one city on my island in a spot where there was no city previously. It was named "Neodakheat".

                            Has anyone experienced a similar occurrence? This is Civ3 Conquests patched to 1.22.

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                            • Maybe you played Elimination mode instead of Regicide?

                              In Elimination mode, when one enemy city is defeated, whole civilization is destroyed (useful for quick MP games).

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                              • Damn, you're right. I must have selected Elimination by accident!

                                Ok then, not a bug!

                                Grrr.

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