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Conquests Bug Thread (post BETA 1.12-patch)

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  • Yep... I've been using 1.12 and 1.13 unmodded, and have been recording HOF scores.

    First time in a long while, btw, as I had pretty much been exclusively using the AU Mod sonce we started it.
    The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

    Duas uncias in puncta mortalis est.

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    • Yes the last game I finished was 1.12 and it recorded.

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      • Originally posted by smellymummy
        i've been getting some error messages "maximum hyperlink exceeded" or something like that. it happens usually in the diplo screen when clicking around to see diplo details, and one time at a stack of 40+ workers while waking some of them up.

        when this happens in the diplo screen, the 3 party treaty lines (embargos, alliances) lose a part of the line, so you're not able to see all 3 parties involved. when it happened in the map i had to alt tab to the error message window, then close it.

        this is all in 1.13 though ...
        I have seen the hyperlinks error in PTW a few times.

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        • Originally posted by sabrewolf
          a small one:
          wall street should have the "commercial" flag checked.
          iron works should have the "industrious" flag checked.
          I'm pretty sure small Wonders don't trigger a GA, hence those flags are not used for anything.

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          • Originally posted by alexman

            I'm pretty sure small Wonders don't trigger a GA, hence those flags are not used for anything.
            ah, now that i think on it again, you're probably right.

            the other things had the flags probably to only get the stuff cheaper.
            while militaristic, scientific, agricultural, seafaring and religious get cheaper stuff, commercial, industrious and expansionist don't.
            - Artificial Intelligence usually beats real stupidity
            - Atheism is a nonprophet organization.

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            • Outrageous 1.12 battle results

              2 regular horsemen beat my Elite Crusader on Flood Plain.

              3 regular horsemen beat my two veteran knights on hill.

              Why aren't horsemen this powerful when I'm the one using them?

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              • Re: Outrageous 1.12 battle results

                Originally posted by bfg9000
                2 regular horsemen beat my Elite Crusader on Flood Plain.
                Yes, fix this terrible bug now!

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                • That's simple. Just introduce the 4-roll combat. Although I predict an outbreak of outrage in this case...

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                  • Well a combat sim would show values for the crusader battle from 10% to 50% chance for the horsemen. Remember the crusader is a 3 on defense.

                    The Knights on a hill is another story, They are also only 3 defense, but the bonus should let them win at least 80%.

                    What does it all mean? Standard deviation can get you in a sample that is so small. IOW on a case by case basis, anything can happen.

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                    • fatal bug!

                      This bug made my game crash.

                      I couldn't upload the saved file, email me at beltz@videotron.ca if you would like to receive it, it's 1.4 megs.

                      It crashed because it could not open the file "art/UNITS/Knight/Knight Death.wav"

                      The REAL filename is actually KnightDeath.wav without a space in it.

                      I edited the filename myself and it solved the problem.

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                      • Screwed up leader names

                        Has anybody else encountered this yet?

                        I have just started a beta 1.12 game. Me with 7 random civs. One of those historic ranking pop-ups comes up and my civilization is at the top....and bottom of the list. I thought that this was the bug. By the way, I rename my leader and civilization just to make it a little more interesting to me...heck with the policital correctness.

                        Anyhow...I ignore it and carry on. I, prestigious leader YellerFeller of the Japs, continue in my pursuit to claim all territory when I encounter another civiliztion. Amazingly, the leader sure looks like Queen Elizabeth of the English, but is named YellerFeller of the Japs. All of the cities are English cities. Very confusing and interesting. Instead of worrying about it much, I just destroyed their forces and took over the cities.

                        Anybody else have a random civ get the same name as your civ?

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                        • The last player in a PBEM game has the potential to move units twice if they are on automatic move. Is this bug going to be addressed?

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                          • it's not a double move, because the unit is immobile at the beginning of their next turn.

                            it is a bug in any case.
                            "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                            - Ender, from Ender's Game by Orson Scott Card

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                            • Trondheim just hit 15 population but the Vikes don't have sanitation or even medicine yet.
                              Attached Files
                              Illegitimi Non Carborundum

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                              • Perhaps Shakespeare is a Viking?

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