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  • I really don't think it's such a bad thing that wonders and palaces can be destroyed, I kinda like that. They should have very good odds of NOT being destroyed though.
    Then again, I like uncertainties

    /me runs and ducks for Alex's shoe...
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • I would agree with you, alva, if palaces were merely an ornamental feature. They're not, though. They're the seat of government in your civ.

      Further, I understand the idea of destroying certain wonders via bombardment, but I dunno about the Great Wall. A solo building, like the Sistine or the Colossus, yeah. But the GW? The Pyramids?

      Anyway, regardless of that, this is a very clear bug.

      -Arrian
      grog want tank...Grog Want Tank... GROG WANT TANK!

      The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

      Comment


      • Well, Arrian, many people would like to see split ups(forgot the term from civ 2 ) when the enemy's capital is taken, this does comes close to it.
        It gives you a reason to go after the palace/capital aswell, as there is a real incensitive to do so.
        -
        I'm not saying it's realistic to destroy certain wonders, but again, this way, you are not certain to get any spoils of war by taking a city with loads of arty (and deaths amond civil population). If you want the wonders, you try to get it with the risk of many casualties on your side.
        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
        Then why call him God? - Epicurus

        Comment


        • When you launch an "Age of Scientific Discovery" -- the 25% empire-wide scientific boost provided by an SGL -- your total science spending displayed does not change to reflect the increase, the each individual city display shows an appropriate increase and your science projects clearly get the benefit of the extra science gold (i.e., research times are reduced).

          Catt

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          • i HATE how new palaces are free now. in civ2, you had to rebuild the palace after losing your capital, it simulated the chaos that WOULD happen after losing D.C. today.

            and it opened up that crappy "palace jump" crap. horrible.
            "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
            - Ender, from Ender's Game by Orson Scott Card

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            • hi ,

              its way to easy to destroy buildings , ......

              something has to be done about it , ......

              Firaxis , .......

              have a nice day
              - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
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              WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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              • Originally posted by alva
                Well, Arrian, many people would like to see split ups(forgot the term from civ 2 ) when the enemy's capital is taken, this does comes close to it.
                It gives you a reason to go after the palace/capital aswell, as there is a real incensitive to do so.
                -
                I'm not saying it's realistic to destroy certain wonders, but again, this way, you are not certain to get any spoils of war by taking a city with loads of arty (and deaths amond civil population). If you want the wonders, you try to get it with the risk of many casualties on your side.
                I understand what you're saying.

                They were "Civil Wars" in CivII. IIRC, the "new" civs that were generated did get palaces. Whereas if taking the capitol did not trigger a civil war, the civ would have to rebuild its palace, as Uber points out.

                panag, what are you talking about?

                -Arrian
                grog want tank...Grog Want Tank... GROG WANT TANK!

                The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                Comment


                • Too Many workers arrive to fix battle damage. - This is different than pollution (which usually ocurs on Rail Roaded tiles) since no worker arrives with any ability to fix the problem, and all available workers are called to waste thier turn

                  See linked posting in the simple changes thread -




                  Thanks

                  Kevin P.
                  ---- "What gunpowder did for war, Blake has done for the AI" - Diadem ----

                  Comment


                  • Originally posted by alva
                    Well, Arrian, many people would like to see split ups(forgot the term from civ 2 ) when the enemy's capital is taken
                    Civil war.

                    Comment


                    • I've been trying to get the tutorial mode to work but have failed so far. I've tried it in both epic games and the first (recommended) conquest. I have tried it by setting the level to chieftain. Nothing.

                      Can someone either tell me how to do it -- or is it a bug and I just shouldn't bother trying. As I said elsewhere, I don't really need it but Gawd help the game newbie without a little tutoring.
                      Jack

                      Comment


                      • The city that builds Shakespeare's Theater can still build a hospital even though it grows past size 12. (In theory I suppose this is intentional, since a minimum number of hospitals are required for Battlefield Medicine, but it still strikes me as a probable bug).

                        Catt

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                        • not sure if this has been mentioned, but crusaders don't go to the continental rally point, each has to be sent individually.

                          Comment


                          • In the epic game, I have had many seemingly unintentional wars started by naval units running into my submarines.

                            This did not happen in PTW, and I wonder if it was intentional.

                            Comment


                            • it did happen in ptw. there are some threads about it.
                              "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                              - Ender, from Ender's Game by Orson Scott Card

                              Comment


                              • Originally posted by Jaybe
                                This did not happen in PTW, and I wonder if it was intentional.
                                Sure it did. I had it happen lots of times. In addition, I had lots of things happen like this when I experimented with invisible land units.
                                Seemingly Benign
                                Download Watercolor Terrain - New Conquests Watercolor Terrain

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