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  • Hey, it's not my concept. The "allied healing ability" was already in Civ 2, but was dropped for Civ 3.
    They dropped plenty of good Civ 2 features, believe me!
    And the foreign basing concept is from someone else on these boards, can't remember where I saw it.

    Another thing they dropped from Civ 2 was the Sioux civilization. Seems if they need a new Civ for Conquests , the Sioux would balance out North America a bit.
    Last edited by Quasar1011; May 18, 2003, 11:50.
    My words are backed by... Hey! Who stole my uranium??!!!

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    • You can mobilize. It halves production, but you can only build military units (meaning you build them faster)

      You can mod the game to give Battleships "Blitz" ability
      Beer is proof that God loves you and wants you to be happy - Ben Franklin

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      • Originally posted by Quasar1011
        I want a battleship that can attack more than once per turn. Maybe I can mod that.
        Flag battleship with blitz in the editor and you can attack more than once with it.
        - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
        - I went to Zanarkand, and all I got was this lousy aeon!
        - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming

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        • Of course with having such Battleship, you lose the usefullness of multiple Detroyers.

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          • Sounds interesting, but I would have liked to hear more about improved AI. Even very cool new scenarios will only be moderately fun against the same annoying AI. At least make an option to make the AI more aggressive (big AI civs annex small ones, becoming more powerful), that wouldn't be too hard would it?

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            • hi ,

              more UU's , Japan could for example have both the sam and get in the modern era the Yamamoto or so

              tirpitz > germany

              de gaulle > france

              minnesota > US

              and so on

              have a nice day
              - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
              - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
              WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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              • de gaulle > france

                A carrier unit with 2 movement points, and which cannot carry planes
                "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                "I never had the need to have a boner." -- Dissident
                "I have never cut off my penis when I was upset over a girl." -- Dis

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                • Originally posted by Randolph
                  Sounds interesting, but I would have liked to hear more about improved AI. Even very cool new scenarios will only be moderately fun against the same annoying AI. At least make an option to make the AI more aggressive (big AI civs annex small ones, becoming more powerful), that wouldn't be too hard would it?
                  Just to know that even this "annoying AI", Civ3 is miles ahead from AIs in Civ2 or SMAC.
                  So even with current AI, you will probably have more enjoyable civ experince then with Civ2 scenarios.

                  Of course, only in case if C3C get all modability of Civ2.

                  P.S.
                  Only sure thing for now is that it we'll get locked alliances (similar feature in Civ2 is added by first events editor in Civ2:CiC XPack, although it was more like "locked wars")

                  Comment


                  • Originally posted by player1


                    Just to know that even this "annoying AI", Civ3 is miles ahead from AIs in Civ2 or SMAC.
                    So even with current AI, you will probably have more enjoyable civ experince then with Civ2 scenarios.
                    I have to agree, the AI in Civ3 is pretty good. I'm always worried some of the tweaks will dumb it down to Civ2 or SMAC level.
                    - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
                    - I went to Zanarkand, and all I got was this lousy aeon!
                    - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming

                    Comment


                    • we need a military UU that can do worker actions.

                      or a settler/worker UU....

                      please firaxis

                      cheers

                      Comment


                      • Originally posted by statusperfect
                        we need a military UU that can do worker actions.

                        or a settler/worker UU....

                        please firaxis

                        cheers
                        hi ,

                        , now that would be a great UU for Israel , .....

                        we have several units like that , nachal are workers & farmers with guns

                        Firaxis

                        have a nice day
                        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                        Comment


                        • There's still lots of room for improvement, and I certainly don't see the fact that Civ3's AI is better than 2's or SMAC's as any reason to be satisfied with it or to stop improving it.
                          What I was trying to say was that IMHO the quality of the AI makes the game boring before the structure of the game does.

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                          • Regarding Fundamentalism. It was removed from the game for balance reasons before 9/11. No doubt it would have been removed after that if it hadn't already been removed by then though. I suspect the "islamic sultante" is just a "p.c." name for fundy but with different traits.

                            You wont see fascism since they want to sell the game in Germany.

                            Regarding natual events. About time..I suspect they held stuff like this back just so they could try to get us to buy another XP. I don't have RoN. bu at least it came with MP support.
                            Citizen of the Apolyton team in the ISDG
                            Currently known as Senor Rubris in the PTW DG team

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                            • Maybe they could call it Junta instead of Facism (although a Junta and Despotism are very similar)
                              Beer is proof that God loves you and wants you to be happy - Ben Franklin

                              Comment


                              • Originally posted by CiverDan
                                Regarding Fundamentalism. It was removed from the game for balance reasons before 9/11. No doubt it would have been removed after that if it hadn't already been removed by then though. I suspect the "islamic sultante" is just a "p.c." name for fundy but with different traits.
                                A "sultanate" is not necessarily a "fundamentalist" government, but a Middle Eastern monarchy. Adding "Islamic" to the name isn't really necessary as "sultanates" generally refer to monarchies of largely Muslim nations. Basically, it's nothing more than a monarchy of a Muslim nation. In a "sultanate", clerics don't really have complete control over the monarchy as would a real "fundamentalist" government would have. You could compare an "Islamic Sultanate" with the Christian Monarchies of the Middle Ages. They're religious in tradition, but there is still a ruler who is not necessarily a clergyman. Calling an "Islamic Sultanate" a "fundamentalist" government is a bit of a misnomer.
                                "When we begin to regulate, there is naming,
                                but when there has been naming
                                we should also know when to stop.
                                Only by knowing when to stop can we avoid danger." - Lao-zi, the "Dao-de-jing"

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