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  • Cheers, old chap!

    http://sleague.apolyton.net/index.php?title=Home
    http://totalfear.blogspot.com/

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    • Originally posted by curtsibling
      Some ToT city icons for Bitterfrost II -
      I am making these cities available for anyone who wants them.
      "Peace cannot be kept by force.
      It can only be achieved by understanding"

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      • Don't say I am not good to ya!

        http://sleague.apolyton.net/index.php?title=Home
        http://totalfear.blogspot.com/

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        • Originally posted by curtsibling
          Some ToT city icons for Bitterfrost II -
          I am making these cities available for anyone who wants them.

          The really good ones are secret for now!



          To convert to MGE:
          All you have to do is save a suitable MGE palette, and then load that palette onto this image.

          Mighty fine work Curt! I can't wait for your Red Front redux work.


          Could I also use those cities for possible use in Freeciv?
          Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.

          Elie A. Shneour Skeptical Inquirer

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          • I converted them to MGE if any of you are too lazy to do it
            Attached Files
            -rmsharpe

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            • Nice one, rmsharpe!

              http://sleague.apolyton.net/index.php?title=Home
              http://totalfear.blogspot.com/

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              • Originally posted by curtsibling
                Some ToT city icons for Bitterfrost II -
                I am making these cities available for anyone who wants them.
                Thanks Curt, they are amazing! eek!

                The really good ones are secret for now!
                What, you mean those are not really good! Oh my God!

                To convert to MGE:
                All you have to do is save a suitable MGE palette, and then load that palette onto this image.

                Even if I use Photoshop and can't follow your instructions to the letter, I managed to get something (after some short struggle): thanks a lot!


                EDIT: seems I could have avoided the effort! Let's compare my work to what rmsharpe did...

                OK, only a small difference in colour, mine seems a bit lighter...

                BTW: I noticed the same thing in my conversion: the "transparent" purple at the bottom became an opaque grey...
                Last edited by Cyrion; November 22, 2004, 18:22.
                Ankh-Morpork, we have an orangutan...
                Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
                POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
                LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464

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                • Originally posted by CapTVK
                  Could I also use those cities for possible use in Freeciv?
                  I would be very honoured if you would consider them good enough...

                  Favouredflight and Catfish deserve credit also for them.
                  There are elements from both these creators in the icons.

                  But I am sure they would be happy to see these cities used in Freeciv.

                  http://sleague.apolyton.net/index.php?title=Home
                  http://totalfear.blogspot.com/

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                  • They are simply beautiful C.
                    http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                    • Convert? I just pasted them onto my cities.bmp and they works fine into MGE. No screwed up colors or anything. Why convert?
                      "Peace cannot be kept by force.
                      It can only be achieved by understanding"

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                      • It doesn't always convert with the closest colours in the palette in paint. When you convert in PSP you can choose to convert with the closest colours matching, making it look better than a paint conversion.

                        You may not always see this with the naked eye, but if you zoom in, you'll see that some pixels get weird colour choices, becasue it may ecceed the scale of that certain colour in the MGE format conversion.
                        Last edited by Eivind IV; November 23, 2004, 07:55.
                        Find my civ2 scenarios here

                        Ave Europa, nostra vera Patria!

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                        • Some new people tweaked from catfish's WH classics - For the ToT version of Bitterfrost...



                          http://sleague.apolyton.net/index.php?title=Home
                          http://totalfear.blogspot.com/

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                          • Fan-tastic!

                            And what font did you use to make that 'b'? Me wants!
                            Find my civ2 scenarios here

                            Ave Europa, nostra vera Patria!

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                            • It's a font called 'Parchment' - very good for medieval stuff!

                              http://sleague.apolyton.net/index.php?title=Home
                              http://totalfear.blogspot.com/

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                              • I tried venturing into the realm of city graphics with the help of Curt's City scribble pad (thanks Curt! ), using some doodads from Sarsstock and Smiley. Apparently my skills at city drawing suck as much as my skills with units...

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