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  • I would laugh along with you there FMK if I didn't know that if it wasn't for the UK, the Scottish idea of offensive weaponry would still be lifting up our kilts and showing our bottoms to the enemy

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    • The thought did cross my mind to add a winking smiley inside paranteses when I wrote that
      However laugh all you want, back before we started cutting down on our millitary we had the fourth biggest airforce in the world
      No Fighting here, this is the war room!

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      • more detailed information about the Jagdpanzer IV:
        http://www.wwiivehicles.com/html/germany/jagd.html;

        the Jagdpanzer IV had the same problems like most of the allied tank destroyers: a weak front and a ... hm, let´s say not optimal chassis.

        try www.wwiivehicles.com/index.html for a great deal of information on ww2 armor.

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        • Originally posted by Boco
          Good use of sloped armor on that beast. Were the variants defined by the armament (e.g. PzKw IV 75, Panther 75, and 88)? Designwise, you're right Caspian, but I'll bet more than one German AT battalion was equipped with SGIII's. Wouldn't surprise me if the JPzIV's and JPthr V's were only found in elite units.
          late war German Panzer divisions usually had a Panzerjager battalian equiped either with StuG III/IVs or Jagdpanzer IVs - they weren't issued specifically to elite units. They were used as assault guns or tank killers, as were late StuGs. Jagdpanthers, on the other hand, were issued only to a handful of independent Jagdpanzer battalions.

          There were 2 main variants: Jagdpanzer IV/48 and IV/70; the former was equiped with the same 75mm/L48 gun as later StuGs and Panzer IVHs, while the latter had the Panther 75mm/L70 gun. The Jagdpanther packed a 88mm/L71 gun - the same one as used in the Konigstiger. The mother of all tank killers was the Jagdtiger, which used a 128mm L/55 gun.

          My tank geekiness knows no bounds
          http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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          • Originally posted by jim panse
            more detailed information about the Jagdpanzer IV:
            http://www.wwiivehicles.com/html/germany/jagd.html;
            the Jagdpanzer IV had the same problems like most of the allied tank destroyers: a weak front and a ... hm, let´s say not optimal chassis.
            Not really. US tank destroyers were completely different - they used light armour and rotating turrets and relied on mobility to survive. German (and Russian) tank killers used restricted movement gun mounts and generally very heavy frontal armour. Their only weakness was an inability to shoot 360° at targets.

            The Jagdpanzer IV had 80mm frontal armour compared to the 12mm of the M18 or the 37mm of the M10.
            http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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            • German (and Russian) tank killers used restricted movement gun mounts and generally very heavy frontal armour.
              FL, I wish more designers would pay attention to this difference. Defensively, German TD's were formidable. DV is using SGIII's in a neat way: they have the 'ignore city walls' flag. Using this flag to reflect their training in infantry support encourages the player to use them together with infantry to assault cities.

              Btw Tank Geek, what info do you have on relative speeds of JTigers, JPanthers compared to tanks using the same chassis?
              El Aurens v2 Beta!

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              • Well the StuG is a tank killer, its' restricted main gun traverse makes it ideal (in the tactical role) for defensive fighting. The StuH (Haubitze or Howitzer) is the infantry support variant, intended to use its gun on 'soft targets'. I would prefer to see the latter used as an ign. city walls attack type unit... almost in the SP arty role (Wespe/ Hummel).

                To me, the best 'alternative' use of the Stug might be to have it have poor attack, but heavy defense, such that it takes up the defensive positions to protect your main forces against AI counterattack. Though, shouldn't the human controller be able to use a tank hunter to hunt enemy tanks? It'd need a high attack there though....hmmm

                -FMK.

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                • Upon further research, it seems they didnt specialize the StuH unitll '42. Untill then, I suppose the StuG can be used in a dual role. This way, in earlier scenaios it can be decided by the designer how it will work.

                  If your scenario is past 1942, and you intend to have an assault gun Ign City Walls, you might include the SturmHaubitze, Wespe, Hummel etc.

                  I still like the StuG (especially after '42) in the low attack, high def/hp role.

                  -FMK.

                  now anyone got a unit for a StuGIII A?

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                  • Originally posted by Boco
                    Btw Tank Geek, what info do you have on relative speeds of JTigers, JPanthers compared to tanks using the same chassis?
                    My book of tank geek facts tells me the following:

                    Tiger VIE: 38 km/h
                    Elephant/Elefant: 30 km/h

                    Tiger II: 35 km/h
                    Jagdtiger: 38 km/h

                    Panther VG: 46 km/h
                    Jagdpanther: 46 km/h

                    These are all max road speeds. A Jagdtiger (or for that matter a Konigstiger) moved at a snail's pace on rough ground
                    http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                    • My book says:

                      Same as fairline for Tiger VIE
                      20 km/h for the elefant
                      38 km/h for the Tiger II
                      36.7 km/h for the Jagdtiger
                      44.8 km/h for the Panther G
                      Same as Panther G for Jagdpanther

                      If you want the road range I can give that as well... along with max armor, dimensions, crew, and horsepower....

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                      • Originally posted by Field Marshal Klesh now anyone got a unit for a StuGIII A?

                        -FMK.

                        [gfx removed]
                        Last edited by klesh; March 15, 2003, 12:06.

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                        • Very nice, FMK I see you got round the problem of the black uniformed tank commander

                          If you want the road range I can give that as well... along with max armor, dimensions, crew, and horsepower....
                          Pah! my book tells you how many cup holders each tank had.
                          http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                          • Can someone make a Jagdpanzer VI Jagdtiger by any chance? There has been one already on this thread, but it isn't really in Nemo format.

                            Thanks,
                            Pap

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                            • can your book also tell you how many hammers for engine failures soviet tanks had?

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                              • No but it does talk about the problems of the ball bearings in the KV-2

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