I have been playing freeciv for a while under BSD, will it connect across platforms? I'll happily play anyone if it will...
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Freeciv for windows needs Civ2MP veteran Beta testers!
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Cyber-Spyder,
You can play Freeciv across different platforms. The only thing you should check is what version (1.13 or higher). An old 1.12 client can't connect to a 1.13 server due to some new features (CMA) which you need a 1.13 client for.Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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Is ther any way to make the ais in freeciv easyer than thay are on easy. Id like to play against the ai a little bit before takling the experts on line( have already tried and falied to beat real people missrebly) but the ais so hard to play against thay just come in as soon as I meet them and start taking citys.
Please helpBlessed Be
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Try to play with less civs (4-7) on a smaller map. You could also change the map generator setting to individual starting islands. Use the command " set generator 2" for this in the Civserver.
Islands vs Continents
The predominant choices for generation are 1 and 2. Gen 1 games distribute players amongst a couple of large continents, and smaller islands, and players may find themselves on their own small island, or sharing a continent with several other players. Occasionally you may even get your own continent. Consequently gen 1 isn't considered to be very fair, since a lot depends on where you end up, and who your neighbours are.
Generation 2 on the other hand, puts every player on their own island, with a bunch of little initially unoccupied islands thrown in for good measure. This guarantees everybody reasonably similar terrain on which to develop their empires, and at least a little time before open warfare can break out. Gen 3 does the same thing, but makes all islands, player and and spare ones, exactly the same size.
Gen 4 pairs players up on the same sized islands, which makes the identity of the player sharing your island the most critical part of the early game.Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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The link listed is probably out of date by now. You can also DL it from the Freeciv projects page (select the win32 port)
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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This one thing I recently discovered myself in FC. It seems a trivial game feature, but it was missing in civ2: You can also transform ocean squares to swamp land.
> You must take a boat and move the engineer(s) onto the ocean tile you
> want to transform. By taking multiple engineers you can speed it up.
And put the boat on "sentry". If you don't, and move the boat a single
tile during the process, all work is lost.Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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Rafel bursig has been busy again! Take a look at this screenshot (using the original civ2 graphics)
City Dialog with open change production dialog
Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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Originally posted by Cyber-Spyder
As much as I like and support this project... Isn't that coming very close to breaching copyright?
So in the normal (and SDL?) version Freeciv would use it's own graphic set. This is more a showcase of the Freeciv possibilities in general.Skeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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Originally posted by geoffrey arnold
How do i get this stuffSkeptics should forego any thought of convincing the unconvinced that we hold the torch of truth illuminating the darkness. A more modest, realistic, and achievable goal is to encourage the idea that one may be mistaken. Doubt is humbling and constructive; it leads to rational thought in weighing alternatives and fully reexamining options, and it opens unlimited vistas.
Elie A. Shneour Skeptical Inquirer
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